VOP_CREATEVOBJECT(9) MidnightBSD Kernel Developer’s ManualVOP_CREATEVOBJECT(9)

NAME

VOP_CREATEVOBJECT, VOP_DESTROYVOBJECT, VOP_GETVOBJECT — VM object interaction

SYNOPSIS

#include <sys/param.h>
#include <sys/vnode.h>

int

VOP_CREATEVOBJECT(struct vnode *vp, struct ucred *cred, struct thread *td);

int

VOP_DESTROYVOBJECT(struct vnode *vp);

int

VOP_GETVOBJECT(struct vnode *vp, struct vm_object **objpp);

DESCRIPTION

These calls are used to control the association of a VM object with a particular vnode.

The arguments specific to these functions are:

vp

The vnode of the file.

objpp

The VM object being returned, or NULL if the caller wants to test for the existence of the VM object).

VFS(9) invokes VOP_CREATEVOBJECT() when it needs to create a VM object for the given vnode(9). File system code may pass this call down to the underlying file system. This VOP can be called multiple times, and file system code should ignore any additional calls, exiting with a zero return code.

VOP_DESTROYVOBJECT() is called when a vnode(9) is recycled.

VOP_GETVOBJECT() should be used by all kernel code to get a VM object. The returned VM object may belong to a different file system in the case of stacked mounts.

VFS(9) has three functions which perform standard operations by creating and destroying VM objects. These functions are: vop_stdcreatevobject(), vop_stddestroyvobject() and vop_stdgetvobject().

Note: a vnode(9) should be locked on entry and must be left locked on exit.

RETURN VALUES

The VOP_CREATEVOBJECT(), VOP_DESTROYVOBJECT() and VOP_GETVOBJECT() functions return zero on success, or a non-zero value on failure. Zero is returned on success, otherwise an error is returned.

EXAMPLES

By default, file systems leave VM object handling to the vop_std*() functions.

SEE ALSO

vnode(9), VOP_GETPAGES(9), VOP_PUTPAGES(9)

AUTHORS

This manual page was written by Boris Popov.

MidnightBSD 0.3 September 10, 2000 MidnightBSD 0.3