Lines Matching refs:testbit
38 if (testbit(inven, SHOVEL)) { in dig()
90 if (testbit(inven, n)) { in jump()
104 if (testbit(inven, SHOVEL)) { in bury()
110 (testbit(location[position].objects, value) || in bury()
115 if (testbit(inven, MAID) || in bury()
116 testbit(location[position].objects, MAID)) in bury()
118 if (testbit(inven, DEADWOOD) || in bury()
119 testbit(location[position].objects, in bury()
122 if (testbit(inven, DEADGOD) || in bury()
123 testbit(location[position].objects, in bury()
126 if (testbit(inven, DEADTIME) || in bury()
127 testbit(location[position].objects, in bury()
130 if (testbit(inven, DEADNATIVE) || in bury()
131 testbit(location[position].objects, in bury()
155 (testbit(inven, value) || in bury()
156 testbit(location[position].objects, value))) { in bury()
158 if (testbit(inven, value)) { in bury()
185 if (testbit(inven, POTION)) { in drink()
208 if (!testbit(inven, LASER)) in shoot()
216 if (testbit(location[position].objects, value)) { in shoot()
269 if (testbit(location[position].objects, in shoot()
285 if (testbit(location[position].objects, in shoot()
310 if (testbit(location[position].objects, in shoot()
325 if (testbit(location[position].objects, MAN)) { in shoot()
335 if (testbit(location[position].objects, in shoot()