1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10
11 // C Includes
12 // C++ Includes
13 // Other libraries and framework includes
14 // Project includes
15
16 #include "lldb/Core/Address.h"
17 #include "lldb/Breakpoint/Breakpoint.h"
18 #include "lldb/Breakpoint/BreakpointLocation.h"
19 #include "lldb/Breakpoint/BreakpointLocationCollection.h"
20 #include "lldb/Breakpoint/BreakpointResolver.h"
21 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
22 #include "lldb/Core/Log.h"
23 #include "lldb/Core/Module.h"
24 #include "lldb/Core/ModuleList.h"
25 #include "lldb/Core/SearchFilter.h"
26 #include "lldb/Core/Section.h"
27 #include "lldb/Core/Stream.h"
28 #include "lldb/Core/StreamString.h"
29 #include "lldb/Symbol/CompileUnit.h"
30 #include "lldb/Symbol/Function.h"
31 #include "lldb/Symbol/SymbolContext.h"
32 #include "lldb/Target/Target.h"
33 #include "lldb/Target/ThreadSpec.h"
34 #include "llvm/Support/Casting.h"
35
36 using namespace lldb;
37 using namespace lldb_private;
38 using namespace llvm;
39
40 const ConstString &
GetEventIdentifier()41 Breakpoint::GetEventIdentifier ()
42 {
43 static ConstString g_identifier("event-identifier.breakpoint.changed");
44 return g_identifier;
45 }
46
47 //----------------------------------------------------------------------
48 // Breakpoint constructor
49 //----------------------------------------------------------------------
Breakpoint(Target & target,SearchFilterSP & filter_sp,BreakpointResolverSP & resolver_sp,bool hardware,bool resolve_indirect_symbols)50 Breakpoint::Breakpoint(Target &target,
51 SearchFilterSP &filter_sp,
52 BreakpointResolverSP &resolver_sp,
53 bool hardware,
54 bool resolve_indirect_symbols) :
55 m_being_created(true),
56 m_hardware(hardware),
57 m_target (target),
58 m_filter_sp (filter_sp),
59 m_resolver_sp (resolver_sp),
60 m_options (),
61 m_locations (*this),
62 m_resolve_indirect_symbols(resolve_indirect_symbols),
63 m_hit_count(0)
64 {
65 m_being_created = false;
66 }
67
Breakpoint(Target & new_target,Breakpoint & source_bp)68 Breakpoint::Breakpoint (Target &new_target, Breakpoint &source_bp) :
69 m_being_created(true),
70 m_hardware(source_bp.m_hardware),
71 m_target(new_target),
72 m_name_list (source_bp.m_name_list),
73 m_options (source_bp.m_options),
74 m_locations(*this),
75 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols),
76 m_hit_count(0)
77 {
78 // Now go through and copy the filter & resolver:
79 m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this);
80 m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this);
81 }
82
83 //----------------------------------------------------------------------
84 // Destructor
85 //----------------------------------------------------------------------
~Breakpoint()86 Breakpoint::~Breakpoint()
87 {
88 }
89
90 const lldb::TargetSP
GetTargetSP()91 Breakpoint::GetTargetSP ()
92 {
93 return m_target.shared_from_this();
94 }
95
96 bool
IsInternal() const97 Breakpoint::IsInternal () const
98 {
99 return LLDB_BREAK_ID_IS_INTERNAL(m_bid);
100 }
101
102 BreakpointLocationSP
AddLocation(const Address & addr,bool * new_location)103 Breakpoint::AddLocation (const Address &addr, bool *new_location)
104 {
105 return m_locations.AddLocation (addr, m_resolve_indirect_symbols, new_location);
106 }
107
108 BreakpointLocationSP
FindLocationByAddress(const Address & addr)109 Breakpoint::FindLocationByAddress (const Address &addr)
110 {
111 return m_locations.FindByAddress(addr);
112 }
113
114 break_id_t
FindLocationIDByAddress(const Address & addr)115 Breakpoint::FindLocationIDByAddress (const Address &addr)
116 {
117 return m_locations.FindIDByAddress(addr);
118 }
119
120 BreakpointLocationSP
FindLocationByID(break_id_t bp_loc_id)121 Breakpoint::FindLocationByID (break_id_t bp_loc_id)
122 {
123 return m_locations.FindByID(bp_loc_id);
124 }
125
126 BreakpointLocationSP
GetLocationAtIndex(size_t index)127 Breakpoint::GetLocationAtIndex (size_t index)
128 {
129 return m_locations.GetByIndex(index);
130 }
131
132 void
RemoveInvalidLocations(const ArchSpec & arch)133 Breakpoint::RemoveInvalidLocations (const ArchSpec &arch)
134 {
135 m_locations.RemoveInvalidLocations(arch);
136 }
137
138 // For each of the overall options we need to decide how they propagate to
139 // the location options. This will determine the precedence of options on
140 // the breakpoint vs. its locations.
141
142 // Disable at the breakpoint level should override the location settings.
143 // That way you can conveniently turn off a whole breakpoint without messing
144 // up the individual settings.
145
146 void
SetEnabled(bool enable)147 Breakpoint::SetEnabled (bool enable)
148 {
149 if (enable == m_options.IsEnabled())
150 return;
151
152 m_options.SetEnabled(enable);
153 if (enable)
154 m_locations.ResolveAllBreakpointSites();
155 else
156 m_locations.ClearAllBreakpointSites();
157
158 SendBreakpointChangedEvent (enable ? eBreakpointEventTypeEnabled : eBreakpointEventTypeDisabled);
159
160 }
161
162 bool
IsEnabled()163 Breakpoint::IsEnabled ()
164 {
165 return m_options.IsEnabled();
166 }
167
168 void
SetIgnoreCount(uint32_t n)169 Breakpoint::SetIgnoreCount (uint32_t n)
170 {
171 if (m_options.GetIgnoreCount() == n)
172 return;
173
174 m_options.SetIgnoreCount(n);
175 SendBreakpointChangedEvent (eBreakpointEventTypeIgnoreChanged);
176 }
177
178 void
DecrementIgnoreCount()179 Breakpoint::DecrementIgnoreCount ()
180 {
181 uint32_t ignore = m_options.GetIgnoreCount();
182 if (ignore != 0)
183 m_options.SetIgnoreCount(ignore - 1);
184 }
185
186 uint32_t
GetIgnoreCount() const187 Breakpoint::GetIgnoreCount () const
188 {
189 return m_options.GetIgnoreCount();
190 }
191
192 bool
IgnoreCountShouldStop()193 Breakpoint::IgnoreCountShouldStop ()
194 {
195 uint32_t ignore = GetIgnoreCount();
196 if (ignore != 0)
197 {
198 // When we get here we know the location that caused the stop doesn't have an ignore count,
199 // since by contract we call it first... So we don't have to find & decrement it, we only have
200 // to decrement our own ignore count.
201 DecrementIgnoreCount();
202 return false;
203 }
204 else
205 return true;
206 }
207
208 uint32_t
GetHitCount() const209 Breakpoint::GetHitCount () const
210 {
211 return m_hit_count;
212 }
213
214 bool
IsOneShot() const215 Breakpoint::IsOneShot () const
216 {
217 return m_options.IsOneShot();
218 }
219
220 void
SetOneShot(bool one_shot)221 Breakpoint::SetOneShot (bool one_shot)
222 {
223 m_options.SetOneShot (one_shot);
224 }
225
226 void
SetThreadID(lldb::tid_t thread_id)227 Breakpoint::SetThreadID (lldb::tid_t thread_id)
228 {
229 if (m_options.GetThreadSpec()->GetTID() == thread_id)
230 return;
231
232 m_options.GetThreadSpec()->SetTID(thread_id);
233 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
234 }
235
236 lldb::tid_t
GetThreadID() const237 Breakpoint::GetThreadID () const
238 {
239 if (m_options.GetThreadSpecNoCreate() == NULL)
240 return LLDB_INVALID_THREAD_ID;
241 else
242 return m_options.GetThreadSpecNoCreate()->GetTID();
243 }
244
245 void
SetThreadIndex(uint32_t index)246 Breakpoint::SetThreadIndex (uint32_t index)
247 {
248 if (m_options.GetThreadSpec()->GetIndex() == index)
249 return;
250
251 m_options.GetThreadSpec()->SetIndex(index);
252 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
253 }
254
255 uint32_t
GetThreadIndex() const256 Breakpoint::GetThreadIndex() const
257 {
258 if (m_options.GetThreadSpecNoCreate() == NULL)
259 return 0;
260 else
261 return m_options.GetThreadSpecNoCreate()->GetIndex();
262 }
263
264 void
SetThreadName(const char * thread_name)265 Breakpoint::SetThreadName (const char *thread_name)
266 {
267 if (m_options.GetThreadSpec()->GetName() != NULL
268 && ::strcmp (m_options.GetThreadSpec()->GetName(), thread_name) == 0)
269 return;
270
271 m_options.GetThreadSpec()->SetName (thread_name);
272 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
273 }
274
275 const char *
GetThreadName() const276 Breakpoint::GetThreadName () const
277 {
278 if (m_options.GetThreadSpecNoCreate() == NULL)
279 return NULL;
280 else
281 return m_options.GetThreadSpecNoCreate()->GetName();
282 }
283
284 void
SetQueueName(const char * queue_name)285 Breakpoint::SetQueueName (const char *queue_name)
286 {
287 if (m_options.GetThreadSpec()->GetQueueName() != NULL
288 && ::strcmp (m_options.GetThreadSpec()->GetQueueName(), queue_name) == 0)
289 return;
290
291 m_options.GetThreadSpec()->SetQueueName (queue_name);
292 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
293 }
294
295 const char *
GetQueueName() const296 Breakpoint::GetQueueName () const
297 {
298 if (m_options.GetThreadSpecNoCreate() == NULL)
299 return NULL;
300 else
301 return m_options.GetThreadSpecNoCreate()->GetQueueName();
302 }
303
304 void
SetCondition(const char * condition)305 Breakpoint::SetCondition (const char *condition)
306 {
307 m_options.SetCondition (condition);
308 SendBreakpointChangedEvent (eBreakpointEventTypeConditionChanged);
309 }
310
311 const char *
GetConditionText() const312 Breakpoint::GetConditionText () const
313 {
314 return m_options.GetConditionText();
315 }
316
317 // This function is used when "baton" doesn't need to be freed
318 void
SetCallback(BreakpointHitCallback callback,void * baton,bool is_synchronous)319 Breakpoint::SetCallback (BreakpointHitCallback callback, void *baton, bool is_synchronous)
320 {
321 // The default "Baton" class will keep a copy of "baton" and won't free
322 // or delete it when it goes goes out of scope.
323 m_options.SetCallback(callback, BatonSP (new Baton(baton)), is_synchronous);
324
325 SendBreakpointChangedEvent (eBreakpointEventTypeCommandChanged);
326 }
327
328 // This function is used when a baton needs to be freed and therefore is
329 // contained in a "Baton" subclass.
330 void
SetCallback(BreakpointHitCallback callback,const BatonSP & callback_baton_sp,bool is_synchronous)331 Breakpoint::SetCallback (BreakpointHitCallback callback, const BatonSP &callback_baton_sp, bool is_synchronous)
332 {
333 m_options.SetCallback(callback, callback_baton_sp, is_synchronous);
334 }
335
336 void
ClearCallback()337 Breakpoint::ClearCallback ()
338 {
339 m_options.ClearCallback ();
340 }
341
342 bool
InvokeCallback(StoppointCallbackContext * context,break_id_t bp_loc_id)343 Breakpoint::InvokeCallback (StoppointCallbackContext *context, break_id_t bp_loc_id)
344 {
345 return m_options.InvokeCallback (context, GetID(), bp_loc_id);
346 }
347
348 BreakpointOptions *
GetOptions()349 Breakpoint::GetOptions ()
350 {
351 return &m_options;
352 }
353
354 void
ResolveBreakpoint()355 Breakpoint::ResolveBreakpoint ()
356 {
357 if (m_resolver_sp)
358 m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
359 }
360
361 void
ResolveBreakpointInModules(ModuleList & module_list,BreakpointLocationCollection & new_locations)362 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list, BreakpointLocationCollection &new_locations)
363 {
364 m_locations.StartRecordingNewLocations(new_locations);
365
366 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
367
368 m_locations.StopRecordingNewLocations();
369 }
370
371 void
ResolveBreakpointInModules(ModuleList & module_list,bool send_event)372 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list, bool send_event)
373 {
374 if (m_resolver_sp)
375 {
376 // If this is not an internal breakpoint, set up to record the new locations, then dispatch
377 // an event with the new locations.
378 if (!IsInternal() && send_event)
379 {
380 BreakpointEventData *new_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsAdded,
381 shared_from_this());
382
383 ResolveBreakpointInModules (module_list, new_locations_event->GetBreakpointLocationCollection());
384
385 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 0)
386 {
387 SendBreakpointChangedEvent (new_locations_event);
388 }
389 else
390 delete new_locations_event;
391 }
392 else
393 {
394 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
395 }
396 }
397 }
398
399 void
ClearAllBreakpointSites()400 Breakpoint::ClearAllBreakpointSites ()
401 {
402 m_locations.ClearAllBreakpointSites();
403 }
404
405 //----------------------------------------------------------------------
406 // ModulesChanged: Pass in a list of new modules, and
407 //----------------------------------------------------------------------
408
409 void
ModulesChanged(ModuleList & module_list,bool load,bool delete_locations)410 Breakpoint::ModulesChanged (ModuleList &module_list, bool load, bool delete_locations)
411 {
412 Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
413 if (log)
414 log->Printf ("Breakpoint::ModulesChanged: num_modules: %zu load: %i delete_locations: %i\n",
415 module_list.GetSize(), load, delete_locations);
416
417 Mutex::Locker modules_mutex(module_list.GetMutex());
418 if (load)
419 {
420 // The logic for handling new modules is:
421 // 1) If the filter rejects this module, then skip it.
422 // 2) Run through the current location list and if there are any locations
423 // for that module, we mark the module as "seen" and we don't try to re-resolve
424 // breakpoint locations for that module.
425 // However, we do add breakpoint sites to these locations if needed.
426 // 3) If we don't see this module in our breakpoint location list, call ResolveInModules.
427
428 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, and then resolve
429 // them after the locations pass. Have to do it this way because
430 // resolving breakpoints will add new locations potentially.
431
432 for (ModuleSP module_sp : module_list.ModulesNoLocking())
433 {
434 bool seen = false;
435 if (!m_filter_sp->ModulePasses (module_sp))
436 continue;
437
438 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations())
439 {
440 if (!break_loc_sp->IsEnabled())
441 continue;
442 SectionSP section_sp (break_loc_sp->GetAddress().GetSection());
443 if (!section_sp || section_sp->GetModule() == module_sp)
444 {
445 if (!seen)
446 seen = true;
447
448 if (!break_loc_sp->ResolveBreakpointSite())
449 {
450 if (log)
451 log->Printf ("Warning: could not set breakpoint site for breakpoint location %d of breakpoint %d.\n",
452 break_loc_sp->GetID(), GetID());
453 }
454 }
455 }
456
457 if (!seen)
458 new_modules.AppendIfNeeded (module_sp);
459
460 }
461
462 if (new_modules.GetSize() > 0)
463 {
464 ResolveBreakpointInModules(new_modules);
465 }
466 }
467 else
468 {
469 // Go through the currently set locations and if any have breakpoints in
470 // the module list, then remove their breakpoint sites, and their locations if asked to.
471
472 BreakpointEventData *removed_locations_event;
473 if (!IsInternal())
474 removed_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsRemoved,
475 shared_from_this());
476 else
477 removed_locations_event = NULL;
478
479 size_t num_modules = module_list.GetSize();
480 for (size_t i = 0; i < num_modules; i++)
481 {
482 ModuleSP module_sp (module_list.GetModuleAtIndexUnlocked (i));
483 if (m_filter_sp->ModulePasses (module_sp))
484 {
485 size_t loc_idx = 0;
486 size_t num_locations = m_locations.GetSize();
487 BreakpointLocationCollection locations_to_remove;
488 for (loc_idx = 0; loc_idx < num_locations; loc_idx++)
489 {
490 BreakpointLocationSP break_loc_sp (m_locations.GetByIndex(loc_idx));
491 SectionSP section_sp (break_loc_sp->GetAddress().GetSection());
492 if (section_sp && section_sp->GetModule() == module_sp)
493 {
494 // Remove this breakpoint since the shared library is
495 // unloaded, but keep the breakpoint location around
496 // so we always get complete hit count and breakpoint
497 // lifetime info
498 break_loc_sp->ClearBreakpointSite();
499 if (removed_locations_event)
500 {
501 removed_locations_event->GetBreakpointLocationCollection().Add(break_loc_sp);
502 }
503 if (delete_locations)
504 locations_to_remove.Add (break_loc_sp);
505
506 }
507 }
508
509 if (delete_locations)
510 {
511 size_t num_locations_to_remove = locations_to_remove.GetSize();
512 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
513 m_locations.RemoveLocation (locations_to_remove.GetByIndex(loc_idx));
514 }
515 }
516 }
517 SendBreakpointChangedEvent (removed_locations_event);
518 }
519 }
520
521 namespace
522 {
523 static bool
SymbolContextsMightBeEquivalent(SymbolContext & old_sc,SymbolContext & new_sc)524 SymbolContextsMightBeEquivalent(SymbolContext &old_sc, SymbolContext &new_sc)
525 {
526 bool equivalent_scs = false;
527
528 if (old_sc.module_sp.get() == new_sc.module_sp.get())
529 {
530 // If these come from the same module, we can directly compare the pointers:
531 if (old_sc.comp_unit && new_sc.comp_unit
532 && (old_sc.comp_unit == new_sc.comp_unit))
533 {
534 if (old_sc.function && new_sc.function
535 && (old_sc.function == new_sc.function))
536 {
537 equivalent_scs = true;
538 }
539 }
540 else if (old_sc.symbol && new_sc.symbol
541 && (old_sc.symbol == new_sc.symbol))
542 {
543 equivalent_scs = true;
544 }
545 }
546 else
547 {
548 // Otherwise we will compare by name...
549 if (old_sc.comp_unit && new_sc.comp_unit)
550 {
551 if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true))
552 {
553 // Now check the functions:
554 if (old_sc.function && new_sc.function
555 && (old_sc.function->GetName() == new_sc.function->GetName()))
556 {
557 equivalent_scs = true;
558 }
559 }
560 }
561 else if (old_sc.symbol && new_sc.symbol)
562 {
563 if (Mangled::Compare(old_sc.symbol->GetMangled(), new_sc.symbol->GetMangled()) == 0)
564 {
565 equivalent_scs = true;
566 }
567 }
568 }
569 return equivalent_scs;
570 }
571 }
572
573 void
ModuleReplaced(ModuleSP old_module_sp,ModuleSP new_module_sp)574 Breakpoint::ModuleReplaced (ModuleSP old_module_sp, ModuleSP new_module_sp)
575 {
576 Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
577 if (log)
578 log->Printf ("Breakpoint::ModulesReplaced for %s\n",
579 old_module_sp->GetSpecificationDescription().c_str());
580 // First find all the locations that are in the old module
581
582 BreakpointLocationCollection old_break_locs;
583 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations())
584 {
585 SectionSP section_sp = break_loc_sp->GetAddress().GetSection();
586 if (section_sp && section_sp->GetModule() == old_module_sp)
587 {
588 old_break_locs.Add(break_loc_sp);
589 }
590 }
591
592 size_t num_old_locations = old_break_locs.GetSize();
593
594 if (num_old_locations == 0)
595 {
596 // There were no locations in the old module, so we just need to check if there were any in the new module.
597 ModuleList temp_list;
598 temp_list.Append (new_module_sp);
599 ResolveBreakpointInModules(temp_list);
600 }
601 else
602 {
603 // First search the new module for locations.
604 // Then compare this with the old list, copy over locations that "look the same"
605 // Then delete the old locations.
606 // Finally remember to post the creation event.
607 //
608 // Two locations are the same if they have the same comp unit & function (by name) and there are the same number
609 // of locations in the old function as in the new one.
610
611 ModuleList temp_list;
612 temp_list.Append (new_module_sp);
613 BreakpointLocationCollection new_break_locs;
614 ResolveBreakpointInModules(temp_list, new_break_locs);
615 BreakpointLocationCollection locations_to_remove;
616 BreakpointLocationCollection locations_to_announce;
617
618 size_t num_new_locations = new_break_locs.GetSize();
619
620 if (num_new_locations > 0)
621 {
622 // Break out the case of one location -> one location since that's the most common one, and there's no need
623 // to build up the structures needed for the merge in that case.
624 if (num_new_locations == 1 && num_old_locations == 1)
625 {
626 bool equivalent_locations = false;
627 SymbolContext old_sc, new_sc;
628 // The only way the old and new location can be equivalent is if they have the same amount of information:
629 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0);
630 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0);
631
632 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc)
633 == new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc))
634 {
635 equivalent_locations = SymbolContextsMightBeEquivalent(old_sc, new_sc);
636 }
637
638 if (equivalent_locations)
639 {
640 m_locations.SwapLocation (old_loc_sp, new_loc_sp);
641 }
642 else
643 {
644 locations_to_remove.Add(old_loc_sp);
645 locations_to_announce.Add(new_loc_sp);
646 }
647 }
648 else
649 {
650 //We don't want to have to keep computing the SymbolContexts for these addresses over and over,
651 // so lets get them up front:
652
653 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
654 IDToSCMap old_sc_map;
655 for (size_t idx = 0; idx < num_old_locations; idx++)
656 {
657 SymbolContext sc;
658 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx);
659 lldb::break_id_t loc_id = bp_loc_sp->GetID();
660 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]);
661 }
662
663 std::map<lldb::break_id_t, SymbolContext> new_sc_map;
664 for (size_t idx = 0; idx < num_new_locations; idx++)
665 {
666 SymbolContext sc;
667 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx);
668 lldb::break_id_t loc_id = bp_loc_sp->GetID();
669 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]);
670 }
671 // Take an element from the old Symbol Contexts
672 while (old_sc_map.size() > 0)
673 {
674 lldb::break_id_t old_id = old_sc_map.begin()->first;
675 SymbolContext &old_sc = old_sc_map.begin()->second;
676
677 // Count the number of entries equivalent to this SC for the old list:
678 std::vector<lldb::break_id_t> old_id_vec;
679 old_id_vec.push_back(old_id);
680
681 IDToSCMap::iterator tmp_iter;
682 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); tmp_iter++)
683 {
684 if (SymbolContextsMightBeEquivalent (old_sc, tmp_iter->second))
685 old_id_vec.push_back (tmp_iter->first);
686 }
687
688 // Now find all the equivalent locations in the new list.
689 std::vector<lldb::break_id_t> new_id_vec;
690 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); tmp_iter++)
691 {
692 if (SymbolContextsMightBeEquivalent (old_sc, tmp_iter->second))
693 new_id_vec.push_back(tmp_iter->first);
694 }
695
696 // Alright, if we have the same number of potentially equivalent locations in the old
697 // and new modules, we'll just map them one to one in ascending ID order (assuming the
698 // resolver's order would match the equivalent ones.
699 // Otherwise, we'll dump all the old ones, and just take the new ones, erasing the elements
700 // from both maps as we go.
701
702 if (old_id_vec.size() == new_id_vec.size())
703 {
704 sort(old_id_vec.begin(), old_id_vec.end());
705 sort(new_id_vec.begin(), new_id_vec.end());
706 size_t num_elements = old_id_vec.size();
707 for (size_t idx = 0; idx < num_elements; idx++)
708 {
709 BreakpointLocationSP old_loc_sp = old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]);
710 BreakpointLocationSP new_loc_sp = new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]);
711 m_locations.SwapLocation(old_loc_sp, new_loc_sp);
712 old_sc_map.erase(old_id_vec[idx]);
713 new_sc_map.erase(new_id_vec[idx]);
714 }
715 }
716 else
717 {
718 for (lldb::break_id_t old_id : old_id_vec)
719 {
720 locations_to_remove.Add(old_break_locs.FindByIDPair(GetID(), old_id));
721 old_sc_map.erase(old_id);
722 }
723 for (lldb::break_id_t new_id : new_id_vec)
724 {
725 locations_to_announce.Add(new_break_locs.FindByIDPair(GetID(), new_id));
726 new_sc_map.erase(new_id);
727 }
728 }
729 }
730 }
731 }
732
733 // Now remove the remaining old locations, and cons up a removed locations event.
734 // Note, we don't put the new locations that were swapped with an old location on the locations_to_remove
735 // list, so we don't need to worry about telling the world about removing a location we didn't tell them
736 // about adding.
737
738 BreakpointEventData *locations_event;
739 if (!IsInternal())
740 locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsRemoved,
741 shared_from_this());
742 else
743 locations_event = NULL;
744
745 for (BreakpointLocationSP loc_sp : locations_to_remove.BreakpointLocations())
746 {
747 m_locations.RemoveLocation(loc_sp);
748 if (locations_event)
749 locations_event->GetBreakpointLocationCollection().Add(loc_sp);
750 }
751 SendBreakpointChangedEvent (locations_event);
752
753 // And announce the new ones.
754
755 if (!IsInternal())
756 {
757 locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsAdded,
758 shared_from_this());
759 for (BreakpointLocationSP loc_sp : locations_to_announce.BreakpointLocations())
760 locations_event->GetBreakpointLocationCollection().Add(loc_sp);
761
762 SendBreakpointChangedEvent (locations_event);
763 }
764 m_locations.Compact();
765 }
766 }
767
768 void
Dump(Stream *)769 Breakpoint::Dump (Stream *)
770 {
771 }
772
773 size_t
GetNumResolvedLocations() const774 Breakpoint::GetNumResolvedLocations() const
775 {
776 // Return the number of breakpoints that are actually resolved and set
777 // down in the inferior process.
778 return m_locations.GetNumResolvedLocations();
779 }
780
781 size_t
GetNumLocations() const782 Breakpoint::GetNumLocations() const
783 {
784 return m_locations.GetSize();
785 }
786
787 bool
AddName(const char * new_name,Error & error)788 Breakpoint::AddName (const char *new_name, Error &error)
789 {
790 if (!new_name)
791 return false;
792 if (!BreakpointID::StringIsBreakpointName(new_name, error))
793 {
794 error.SetErrorStringWithFormat("input name \"%s\" not a breakpoint name.", new_name);
795 return false;
796 }
797 if (!error.Success())
798 return false;
799
800 m_name_list.insert(new_name);
801 return true;
802 }
803
804 void
GetDescription(Stream * s,lldb::DescriptionLevel level,bool show_locations)805 Breakpoint::GetDescription (Stream *s, lldb::DescriptionLevel level, bool show_locations)
806 {
807 assert (s != NULL);
808
809 if (!m_kind_description.empty())
810 {
811 if (level == eDescriptionLevelBrief)
812 {
813 s->PutCString (GetBreakpointKind());
814 return;
815 }
816 else
817 s->Printf("Kind: %s\n", GetBreakpointKind ());
818 }
819
820 const size_t num_locations = GetNumLocations ();
821 const size_t num_resolved_locations = GetNumResolvedLocations ();
822
823 // They just made the breakpoint, they don't need to be told HOW they made it...
824 // Also, we'll print the breakpoint number differently depending on whether there is 1 or more locations.
825 if (level != eDescriptionLevelInitial)
826 {
827 s->Printf("%i: ", GetID());
828 GetResolverDescription (s);
829 GetFilterDescription (s);
830 }
831
832 switch (level)
833 {
834 case lldb::eDescriptionLevelBrief:
835 case lldb::eDescriptionLevelFull:
836 if (num_locations > 0)
837 {
838 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
839 if (num_resolved_locations > 0)
840 s->Printf(", resolved = %" PRIu64 ", hit count = %d", (uint64_t)num_resolved_locations, GetHitCount());
841 }
842 else
843 {
844 // Don't print the pending notification for exception resolvers since we don't generally
845 // know how to set them until the target is run.
846 if (m_resolver_sp->getResolverID() != BreakpointResolver::ExceptionResolver)
847 s->Printf(", locations = 0 (pending)");
848 }
849
850 GetOptions()->GetDescription(s, level);
851
852 if (level == lldb::eDescriptionLevelFull)
853 {
854 if (!m_name_list.empty())
855 {
856 s->EOL();
857 s->Indent();
858 s->Printf ("Names:");
859 s->EOL();
860 s->IndentMore();
861 for (std::string name : m_name_list)
862 {
863 s->Indent();
864 s->Printf("%s\n", name.c_str());
865 }
866 s->IndentLess();
867 }
868 s->IndentLess();
869 s->EOL();
870 }
871 break;
872
873 case lldb::eDescriptionLevelInitial:
874 s->Printf ("Breakpoint %i: ", GetID());
875 if (num_locations == 0)
876 {
877 s->Printf ("no locations (pending).");
878 }
879 else if (num_locations == 1 && show_locations == false)
880 {
881 // There is only one location, so we'll just print that location information.
882 GetLocationAtIndex(0)->GetDescription(s, level);
883 }
884 else
885 {
886 s->Printf ("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations));
887 }
888 s->EOL();
889 break;
890
891 case lldb::eDescriptionLevelVerbose:
892 // Verbose mode does a debug dump of the breakpoint
893 Dump (s);
894 s->EOL ();
895 //s->Indent();
896 GetOptions()->GetDescription(s, level);
897 break;
898
899 default:
900 break;
901 }
902
903 // The brief description is just the location name (1.2 or whatever). That's pointless to
904 // show in the breakpoint's description, so suppress it.
905 if (show_locations && level != lldb::eDescriptionLevelBrief)
906 {
907 s->IndentMore();
908 for (size_t i = 0; i < num_locations; ++i)
909 {
910 BreakpointLocation *loc = GetLocationAtIndex(i).get();
911 loc->GetDescription(s, level);
912 s->EOL();
913 }
914 s->IndentLess();
915 }
916 }
917
918 void
GetResolverDescription(Stream * s)919 Breakpoint::GetResolverDescription (Stream *s)
920 {
921 if (m_resolver_sp)
922 m_resolver_sp->GetDescription (s);
923 }
924
925
926 bool
GetMatchingFileLine(const ConstString & filename,uint32_t line_number,BreakpointLocationCollection & loc_coll)927 Breakpoint::GetMatchingFileLine (const ConstString &filename, uint32_t line_number, BreakpointLocationCollection &loc_coll)
928 {
929 // TODO: To be correct, this method needs to fill the breakpoint location collection
930 // with the location IDs which match the filename and line_number.
931 //
932
933 if (m_resolver_sp)
934 {
935 BreakpointResolverFileLine *resolverFileLine = dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
936 if (resolverFileLine &&
937 resolverFileLine->m_file_spec.GetFilename() == filename &&
938 resolverFileLine->m_line_number == line_number)
939 {
940 return true;
941 }
942 }
943 return false;
944 }
945
946 void
GetFilterDescription(Stream * s)947 Breakpoint::GetFilterDescription (Stream *s)
948 {
949 m_filter_sp->GetDescription (s);
950 }
951
952 bool
EvaluatePrecondition(StoppointCallbackContext & context)953 Breakpoint::EvaluatePrecondition (StoppointCallbackContext &context)
954 {
955 if (!m_precondition_sp)
956 return true;
957
958 return m_precondition_sp->EvaluatePrecondition(context);
959 }
960
961 bool
EvaluatePrecondition(StoppointCallbackContext & context)962 Breakpoint::BreakpointPrecondition::EvaluatePrecondition(StoppointCallbackContext &context)
963 {
964 return true;
965 }
966
967 void
DescribePrecondition(Stream & stream,lldb::DescriptionLevel level)968 Breakpoint::BreakpointPrecondition::DescribePrecondition(Stream &stream, lldb::DescriptionLevel level)
969 {
970 }
971
972 Error
ConfigurePrecondition(Args & options)973 Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options)
974 {
975 Error error;
976 error.SetErrorString("Base breakpoint precondition has no options.");
977 return error;
978 }
979
980 void
SendBreakpointChangedEvent(lldb::BreakpointEventType eventKind)981 Breakpoint::SendBreakpointChangedEvent (lldb::BreakpointEventType eventKind)
982 {
983 if (!m_being_created
984 && !IsInternal()
985 && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
986 {
987 BreakpointEventData *data = new Breakpoint::BreakpointEventData (eventKind, shared_from_this());
988
989 GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data);
990 }
991 }
992
993 void
SendBreakpointChangedEvent(BreakpointEventData * data)994 Breakpoint::SendBreakpointChangedEvent (BreakpointEventData *data)
995 {
996
997 if (data == NULL)
998 return;
999
1000 if (!m_being_created
1001 && !IsInternal()
1002 && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
1003 GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data);
1004 else
1005 delete data;
1006 }
1007
BreakpointEventData(BreakpointEventType sub_type,const BreakpointSP & new_breakpoint_sp)1008 Breakpoint::BreakpointEventData::BreakpointEventData (BreakpointEventType sub_type,
1009 const BreakpointSP &new_breakpoint_sp) :
1010 EventData (),
1011 m_breakpoint_event (sub_type),
1012 m_new_breakpoint_sp (new_breakpoint_sp)
1013 {
1014 }
1015
~BreakpointEventData()1016 Breakpoint::BreakpointEventData::~BreakpointEventData ()
1017 {
1018 }
1019
1020 const ConstString &
GetFlavorString()1021 Breakpoint::BreakpointEventData::GetFlavorString ()
1022 {
1023 static ConstString g_flavor ("Breakpoint::BreakpointEventData");
1024 return g_flavor;
1025 }
1026
1027 const ConstString &
GetFlavor() const1028 Breakpoint::BreakpointEventData::GetFlavor () const
1029 {
1030 return BreakpointEventData::GetFlavorString ();
1031 }
1032
1033
1034 BreakpointSP &
GetBreakpoint()1035 Breakpoint::BreakpointEventData::GetBreakpoint ()
1036 {
1037 return m_new_breakpoint_sp;
1038 }
1039
1040 BreakpointEventType
GetBreakpointEventType() const1041 Breakpoint::BreakpointEventData::GetBreakpointEventType () const
1042 {
1043 return m_breakpoint_event;
1044 }
1045
1046 void
Dump(Stream * s) const1047 Breakpoint::BreakpointEventData::Dump (Stream *s) const
1048 {
1049 }
1050
1051 const Breakpoint::BreakpointEventData *
GetEventDataFromEvent(const Event * event)1052 Breakpoint::BreakpointEventData::GetEventDataFromEvent (const Event *event)
1053 {
1054 if (event)
1055 {
1056 const EventData *event_data = event->GetData();
1057 if (event_data && event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
1058 return static_cast <const BreakpointEventData *> (event->GetData());
1059 }
1060 return NULL;
1061 }
1062
1063 BreakpointEventType
GetBreakpointEventTypeFromEvent(const EventSP & event_sp)1064 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent (const EventSP &event_sp)
1065 {
1066 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
1067
1068 if (data == NULL)
1069 return eBreakpointEventTypeInvalidType;
1070 else
1071 return data->GetBreakpointEventType();
1072 }
1073
1074 BreakpointSP
GetBreakpointFromEvent(const EventSP & event_sp)1075 Breakpoint::BreakpointEventData::GetBreakpointFromEvent (const EventSP &event_sp)
1076 {
1077 BreakpointSP bp_sp;
1078
1079 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
1080 if (data)
1081 bp_sp = data->m_new_breakpoint_sp;
1082
1083 return bp_sp;
1084 }
1085
1086 size_t
GetNumBreakpointLocationsFromEvent(const EventSP & event_sp)1087 Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent (const EventSP &event_sp)
1088 {
1089 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
1090 if (data)
1091 return data->m_locations.GetSize();
1092
1093 return 0;
1094 }
1095
1096 lldb::BreakpointLocationSP
GetBreakpointLocationAtIndexFromEvent(const lldb::EventSP & event_sp,uint32_t bp_loc_idx)1097 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent (const lldb::EventSP &event_sp, uint32_t bp_loc_idx)
1098 {
1099 lldb::BreakpointLocationSP bp_loc_sp;
1100
1101 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
1102 if (data)
1103 {
1104 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
1105 }
1106
1107 return bp_loc_sp;
1108 }
1109