1 /*        $NetBSD: monop.h,v 1.19 2009/08/12 08:10:49 dholland Exp $  */
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *        The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  *
31  *        @(#)monop.h         8.1 (Berkeley) 5/31/93
32  */
33 
34 #include <err.h>
35 #include <stdio.h>
36 #include <stdlib.h>
37 #include <string.h>
38 
39 #define   bool      char
40 
41 #define   TRUE      (1)
42 #define   FALSE     (0)
43 
44 #define   N_MON     8         /* number of monopolies                           */
45 #define   N_PROP    22        /* number of normal property squares    */
46 #define   N_RR      4         /* number of railroads                            */
47 #define   N_UTIL    2         /* number of utilities                            */
48 #define   N_SQRS    40        /* number of squares on board           */
49 #define   MAX_PL    9         /* maximum number of players            */
50 #define   MAX_PRP   (N_PROP+N_RR+N_UTIL) /* max # ownable property    */
51 #define   N_HOUSE   32        /* total number of houses available     */
52 #define   N_HOTEL   12        /* total number of hotels available     */
53 
54                                         /* square type numbers                            */
55 #define   PRPTY     0         /* normal property                      */
56 #define   RR        1         /* railroad                                       */
57 #define   UTIL      2         /* water works - electric co            */
58 #define   SAFE      3         /* safe spot                                      */
59 #define   CC        4         /* community chest                      */
60 #define   CHANCE    5         /* chance (surprise!!!)                           */
61 #define   INC_TAX   6         /* Income tax */
62 #define   GOTO_J    7         /* Go To Jail! */
63 #define   LUX_TAX   8         /* Luxury tax */
64 #define   IN_JAIL   9         /* In jail */
65 
66 #define   JAIL      40        /* JAIL square number                             */
67 
68 #define   lucky(str)          printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
69 #define   printline()         printf("------------------------------\n")
70 #define   sqnum(sqp)          ((short)(sqp - board))
71 
72 struct sqr_st {                         /* structure for square                           */
73           const char          *name;              /* place name                           */
74           short     owner;                        /* owner number                         */
75           short     type;                         /* place type                           */
76           struct prp_st       *desc;              /* description struct                   */
77           int       cost;                         /* cost                                 */
78 };
79 
80 typedef struct sqr_st         SQUARE;
81 
82 struct mon_st {                         /* monopoly description structure       */
83           const char          *name;              /* monop. name (color)                  */
84           short     owner;                        /* owner of monopoly                    */
85           short     num_in;                       /* # in monopoly              */
86           short     num_own;            /* # owned (-1: not poss. monop)*/
87           short     h_cost;                       /* price of houses            */
88           const char          *not_m;             /* name if not monopoly                 */
89           const char          *mon_n;             /* name if a monopoly                   */
90           unsigned char       sqnums[3];          /* Square numbers (used to init)*/
91           SQUARE    *sq[3];                       /* list of squares in monop   */
92 };
93 
94 typedef struct mon_st         MON;
95 
96 /*
97  * This struct describes a property.  For railroads and utilities, only
98  * the "morg" member is used.
99  */
100 struct prp_st {                         /* property description structure       */
101           bool      morg;                         /* set if mortgaged           */
102           bool      monop;                        /* set if monopoly            */
103           short     square;                       /* square description                   */
104           short     houses;                       /* number of houses           */
105           MON       *mon_desc;                    /* name of color              */
106           int       rent[6];            /* rents                      */
107 };
108 
109 struct own_st {                         /* element in list owned things                   */
110           SQUARE    *sqr;                         /* pointer to square                    */
111           struct own_st       *next;              /* next in list                         */
112 };
113 
114 typedef struct own_st         OWN;
115 
116 struct plr_st {                         /* player description structure                   */
117           char      *name;                        /* owner name                           */
118           short     num_gojf;           /* # of get-out-of-jail-free's          */
119           short     num_rr;                       /* # of railroads owned                 */
120           short     num_util;           /* # of water works/elec. co. */
121           short     loc;                          /* location on board                    */
122           short     in_jail;            /* count of turns in jail     */
123           int       money;                        /* amount of money            */
124           OWN       *own_list;                    /* start of property list     */
125 };
126 
127 typedef struct plr_st         PLAY;
128 typedef struct prp_st         PROP;
129 typedef struct prp_st         RR_S;
130 typedef struct prp_st         UTIL_S;
131 
132 extern bool         trading, spec, fixing, told_em;
133 
134 extern const char   *const yncoms[], *name_list[], *const lucky_mes[];
135 
136 extern int          num_play, player, num_doub, num_luck;
137 
138 extern void (*const func[])(void);
139 
140 /*extern MON        mon[N_MON];*/
141 
142 extern PLAY         *play, *cur_p;
143 
144 extern PROP         prop[N_PROP];
145 
146 /*extern RR_S       rr[N_RR];*/
147 
148 extern SQUARE       board[N_SQRS + 1];
149 
150 /*extern UTIL_S     util[2];*/
151 
152 
153 /* cards.c */
154 void ret_card(PLAY *);
155 
156 /* execute.c */
157 void execute(int);
158 void do_move(void);
159 void move(int);
160 void save(void);
161 void restore(void);
162 int rest_f(const char *);
163 
164 /* getinp.c */
165 int getinp(const char *, const char *const []);
166 
167 /* houses.c */
168 void buy_houses(void);
169 void sell_houses(void);
170 
171 /* jail.c */
172 void card(void);
173 void pay(void);
174 int move_jail(int, int );
175 void printturn(void);
176 
177 /* misc.c */
178 int getyn(const char *);
179 void notify(void);
180 void next_play(void);
181 int get_int(const char *);
182 void set_ownlist(int);
183 void is_not_monop(MON *);
184 void list(void);
185 void list_all(void);
186 void quit(void);
187 
188 /* morg.c */
189 void mortgage(void);
190 void unmortgage(void);
191 void force_morg(void);
192 
193 /* print.c */
194 void printboard(void);
195 void where(void);
196 void printsq(int, bool);
197 void printhold(int);
198 
199 /* prop.c */
200 void buy(int, SQUARE *);
201 void add_list(int, OWN **, int);
202 void del_list(int, OWN **, short);
203 void bid(void);
204 int prop_worth(PLAY *);
205 
206 /* rent.c */
207 void rent(SQUARE *);
208 
209 /* roll.c */
210 int roll(int, int);
211 
212 /* spec.c */
213 void inc_tax(void);
214 void goto_jail(void);
215 void lux_tax(void);
216 void cc(void);
217 void chance(void);
218 
219 /* trade.c */
220 void trade(void);
221 void resign(void);
222