xref: /dragonfly/games/hack/hack.c (revision 9ef1e017fc7fdc61dd2e78a093efae5913f7c536)
1 /*        $NetBSD: hack.c,v 1.11 2011/08/07 06:03:45 dholland Exp $   */
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include "hack.h"
65 #include "extern.h"
66 
67 static void movobj(struct obj *, int, int);
68 static int inv_cnt(void);
69 
70 /*
71  * called on movement: 1. when throwing ball+chain far away 2. when
72  * teleporting 3. when walking out of a lit room
73  */
74 void
unsee(void)75 unsee(void)
76 {
77           int x, y;
78           struct rm *lev;
79 
80           /*
81                     if(u.udispl){
82                               u.udispl = 0;
83                               newsym(u.udisx, u.udisy);
84                     }
85           */
86 #ifndef QUEST
87           if (seehx) {
88                     seehx = 0;
89           } else
90 #endif    /* QUEST */
91                     for (x = u.ux - 1; x < u.ux + 2; x++)
92                               for (y = u.uy - 1; y < u.uy + 2; y++) {
93                                         if (!isok(x, y))
94                                                   continue;
95                                         lev = &levl[x][y];
96                                         if (!lev->lit && lev->scrsym == '.') {
97                                                   lev->scrsym = ' ';
98                                                   lev->new = 1;
99                                                   on_scr(x, y);
100                                         }
101                               }
102 }
103 
104 /*
105  * called: in hack.eat.c: seeoff(0) - blind after eating rotten food in
106  * hack.mon.c: seeoff(0) - blinded by a yellow light in hack.mon.c: seeoff(1)
107  * - swallowed in hack.do.c:  seeoff(0) - blind after drinking potion in
108  * hack.do.c:  seeoff(1) - go up or down the stairs in hack.trap.c:seeoff(1)
109  * - fall through trapdoor
110  */
111 /* mode: */
112           /* 1 to redo @, 0 to leave them *//* 1 means
113            * misc movement, 0 means blindness */
114 void
seeoff(int mode)115 seeoff(int mode)
116 {
117           int x, y;
118           struct rm *lev;
119 
120           if (u.udispl && mode) {
121                     u.udispl = 0;
122                     levl[u.udisx][u.udisy].scrsym = news0(u.udisx, u.udisy);
123           }
124 #ifndef QUEST
125           if (seehx) {
126                     seehx = 0;
127           } else
128 #endif    /* QUEST */
129           if (!mode) {
130                     for (x = u.ux - 1; x < u.ux + 2; x++)
131                               for (y = u.uy - 1; y < u.uy + 2; y++) {
132                                         if (!isok(x, y))
133                                                   continue;
134                                         lev = &levl[x][y];
135                                         if (!lev->lit && lev->scrsym == '.')
136                                                   lev->seen = 0;
137                               }
138           }
139 }
140 
141 void
domove(void)142 domove(void)
143 {
144           xchar           oldx, oldy;
145           struct monst *mtmp = NULL;
146           struct rm *tmpr, *ust;
147           struct trap    *trap = NULL;
148           struct obj *otmp = NULL;
149 
150           u_wipe_engr(rnd(5));
151 
152           if (inv_weight() > 0) {
153                     pline("You collapse under your load.");
154                     nomul(0);
155                     return;
156           }
157           if (u.uswallow) {
158                     u.dx = u.dy = 0;
159                     u.ux = u.ustuck->mx;
160                     u.uy = u.ustuck->my;
161           } else {
162                     if (Confusion) {
163                               do {
164                                         confdir();
165                               } while (!isok(u.ux + u.dx, u.uy + u.dy) ||
166                                      IS_ROCK(levl[u.ux + u.dx][u.uy + u.dy].typ));
167                     }
168                     if (!isok(u.ux + u.dx, u.uy + u.dy)) {
169                               nomul(0);
170                               return;
171                     }
172           }
173 
174           ust = &levl[u.ux][u.uy];
175           oldx = u.ux;
176           oldy = u.uy;
177           if (!u.uswallow && (trap = t_at(u.ux + u.dx, u.uy + u.dy)) && trap->tseen)
178                     nomul(0);
179           if (u.ustuck && !u.uswallow && (u.ux + u.dx != u.ustuck->mx ||
180                                                   u.uy + u.dy != u.ustuck->my)) {
181                     if (dist(u.ustuck->mx, u.ustuck->my) > 2) {
182                               /* perhaps it fled (or was teleported or ... ) */
183                               u.ustuck = 0;
184                     } else {
185                               if (Blind)
186                                         pline("You cannot escape from it!");
187                               else
188                                         pline("You cannot escape from %s!",
189                                               monnam(u.ustuck));
190                               nomul(0);
191                               return;
192                     }
193           }
194           if (u.uswallow || (mtmp = m_at(u.ux + u.dx, u.uy + u.dy))) {
195                     /* attack monster */
196 
197                     nomul(0);
198                     gethungry();
199                     if (multi < 0)
200                               return;   /* we just fainted */
201 
202                     /* try to attack; note that it might evade */
203                     if (attack(u.uswallow ? u.ustuck : mtmp))
204                               return;
205           }
206           /* not attacking an animal, so we try to move */
207           if (u.utrap) {
208                     if (u.utraptype == TT_PIT) {
209                               pline("You are still in a pit.");
210                               u.utrap--;
211                     } else {
212                               pline("You are caught in a beartrap.");
213                               if ((u.dx && u.dy) || !rn2(5))
214                                         u.utrap--;
215                     }
216                     return;
217           }
218           tmpr = &levl[u.ux + u.dx][u.uy + u.dy];
219           if (IS_ROCK(tmpr->typ) ||
220               (u.dx && u.dy && (tmpr->typ == DOOR || ust->typ == DOOR))) {
221                     flags.move = 0;
222                     nomul(0);
223                     return;
224           }
225           while ((otmp = sobj_at(ENORMOUS_ROCK, u.ux + u.dx, u.uy + u.dy)) != NULL){
226                     xchar  rx = u.ux + 2 * u.dx, ry = u.uy + 2 * u.dy;
227                     struct trap *ttmp;
228                     nomul(0);
229                     if (isok(rx, ry) && !IS_ROCK(levl[rx][ry].typ) &&
230                         (levl[rx][ry].typ != DOOR || !(u.dx && u.dy)) &&
231                         !sobj_at(ENORMOUS_ROCK, rx, ry)) {
232                               if (m_at(rx, ry)) {
233                                         pline("You hear a monster behind the rock.");
234                                         pline("Perhaps that's why you cannot move it.");
235                                         goto cannot_push;
236                               }
237                               if ((ttmp = t_at(rx, ry)) != NULL)
238                                         switch (ttmp->ttyp) {
239                                         case PIT:
240                                                   pline("You push the rock into a pit!");
241                                                   deltrap(ttmp);
242                                                   delobj(otmp);
243                                                   pline("It completely fills the pit!");
244                                                   continue;
245                                         case TELEP_TRAP:
246                                                   pline("You push the rock and suddenly it disappears!");
247                                                   delobj(otmp);
248                                                   continue;
249                                         }
250                               if (levl[rx][ry].typ == POOL) {
251                                         levl[rx][ry].typ = ROOM;
252                                         mnewsym(rx, ry);
253                                         prl(rx, ry);
254                                         pline("You push the rock into the water.");
255                                         pline("Now you can cross the water!");
256                                         delobj(otmp);
257                                         continue;
258                               }
259                               otmp->ox = rx;
260                               otmp->oy = ry;
261                               /* pobj(otmp); */
262                               if (cansee(rx, ry))
263                                         atl(rx, ry, otmp->olet);
264                               if (Invisible)
265                                         newsym(u.ux + u.dx, u.uy + u.dy);
266 
267                               {
268                                         static long     lastmovetime;
269                                         /*
270                                          * note: this var contains garbage initially
271                                          * and after a restore
272                                          */
273                                         if (moves > lastmovetime + 2 || moves < lastmovetime)
274                                                   pline("With great effort you move the enormous rock.");
275                                         lastmovetime = moves;
276                               }
277                     } else {
278                               pline("You try to move the enormous rock, but in vain.");
279           cannot_push:
280                               if ((!invent || inv_weight() + 90 <= 0) &&
281                                   (!u.dx || !u.dy || (IS_ROCK(levl[u.ux][u.uy + u.dy].typ)
282                                         && IS_ROCK(levl[u.ux + u.dx][u.uy].typ)))) {
283                                         pline("However, you can squeeze yourself into a small opening.");
284                                         break;
285                               } else
286                                         return;
287                     }
288           }
289           if (u.dx && u.dy && IS_ROCK(levl[u.ux][u.uy + u.dy].typ) &&
290               IS_ROCK(levl[u.ux + u.dx][u.uy].typ) &&
291               invent && inv_weight() + 40 > 0) {
292                     pline("You are carrying too much to get through.");
293                     nomul(0);
294                     return;
295           }
296           if (Punished &&
297               DIST(u.ux + u.dx, u.uy + u.dy, uchain->ox, uchain->oy) > 2) {
298                     if (carried(uball)) {
299                               movobj(uchain, u.ux, u.uy);
300                               goto nodrag;
301                     }
302                     if (DIST(u.ux + u.dx, u.uy + u.dy, uball->ox, uball->oy) < 3) {
303                               /* leave ball, move chain under/over ball */
304                               movobj(uchain, uball->ox, uball->oy);
305                               goto nodrag;
306                     }
307                     if (inv_weight() + (int) uball->owt / 2 > 0) {
308                               pline("You cannot %sdrag the heavy iron ball.",
309                                     invent ? "carry all that and also " : "");
310                               nomul(0);
311                               return;
312                     }
313                     movobj(uball, uchain->ox, uchain->oy);
314                     unpobj(uball);      /* BAH %% */
315                     uchain->ox = u.ux;
316                     uchain->oy = u.uy;
317                     nomul(-2);
318                     nomovemsg = "";
319 nodrag:   ;
320           }
321           u.ux += u.dx;
322           u.uy += u.dy;
323           if (flags.run) {
324                     if (tmpr->typ == DOOR ||
325                         (xupstair == u.ux && yupstair == u.uy) ||
326                         (xdnstair == u.ux && ydnstair == u.uy))
327                               nomul(0);
328           }
329           if (tmpr->typ == POOL && !Levitation)
330                     drown();  /* not necessarily fatal */
331 
332           /*
333                     if(u.udispl) {
334                               u.udispl = 0;
335                               newsym(oldx,oldy);
336                     }
337           */
338           if (!Blind) {
339 #ifdef QUEST
340                     setsee();
341 #else
342                     if (ust->lit) {
343                               if (tmpr->lit) {
344                                         if (tmpr->typ == DOOR)
345                                                   prl1(u.ux + u.dx, u.uy + u.dy);
346                                         else if (ust->typ == DOOR)
347                                                   nose1(oldx - u.dx, oldy - u.dy);
348                               } else {
349                                         unsee();
350                                         prl1(u.ux + u.dx, u.uy + u.dy);
351                               }
352                     } else {
353                               if (tmpr->lit)
354                                         setsee();
355                               else {
356                                         prl1(u.ux + u.dx, u.uy + u.dy);
357                                         if (tmpr->typ == DOOR) {
358                                                   if (u.dy) {
359                                                             prl(u.ux - 1, u.uy);
360                                                             prl(u.ux + 1, u.uy);
361                                                   } else {
362                                                             prl(u.ux, u.uy - 1);
363                                                             prl(u.ux, u.uy + 1);
364                                                   }
365                                         }
366                               }
367                               nose1(oldx - u.dx, oldy - u.dy);
368                     }
369 #endif    /* QUEST */
370           } else {
371                     pru();
372           }
373           if (!flags.nopick)
374                     pickup(1);
375           if (trap)
376                     dotrap(trap);       /* fall into pit, arrow trap, etc. */
377           (void) inshop();
378           if (!Blind)
379                     read_engr_at(u.ux, u.uy);
380 }
381 
382 static void
movobj(struct obj * obj,int ox,int oy)383 movobj(struct obj *obj, int ox, int oy)
384 {
385           /* Some dirty programming to get display right */
386           freeobj(obj);
387           unpobj(obj);
388           obj->nobj = fobj;
389           fobj = obj;
390           obj->ox = ox;
391           obj->oy = oy;
392 }
393 
394 int
dopickup(void)395 dopickup(void)
396 {
397           if (!g_at(u.ux, u.uy) && !o_at(u.ux, u.uy)) {
398                     pline("There is nothing here to pick up.");
399                     return (0);
400           }
401           if (Levitation) {
402                     pline("You cannot reach the floor.");
403                     return (1);
404           }
405           pickup(0);
406           return (1);
407 }
408 
409 void
pickup(int all)410 pickup(int all)
411 {
412           struct gold *gold;
413           struct obj *obj, *obj2;
414           int    wt;
415 
416           if (Levitation)
417                     return;
418           while ((gold = g_at(u.ux, u.uy)) != NULL) {
419                     pline("%ld gold piece%s.", gold->amount, plur(gold->amount));
420                     u.ugold += gold->amount;
421                     flags.botl = 1;
422                     freegold(gold);
423                     if (flags.run)
424                               nomul(0);
425                     if (Invisible)
426                               newsym(u.ux, u.uy);
427           }
428 
429           /* check for more than one object */
430           if (!all) {
431                     int    ct = 0;
432 
433                     for (obj = fobj; obj; obj = obj->nobj)
434                               if (obj->ox == u.ux && obj->oy == u.uy)
435                                         if (!Punished || obj != uchain)
436                                                   ct++;
437                     if (ct < 2)
438                               all++;
439                     else
440                               pline("There are several objects here.");
441           }
442           for (obj = fobj; obj; obj = obj2) {
443                     obj2 = obj->nobj;   /* perhaps obj will be picked up */
444                     if (obj->ox == u.ux && obj->oy == u.uy) {
445                               if (flags.run)
446                                         nomul(0);
447 
448                               /* do not pick up uchain */
449                               if (Punished && obj == uchain)
450                                         continue;
451 
452                               if (!all) {
453                                         char            c;
454 
455                                         pline("Pick up %s ? [ynaq]", doname(obj));
456                                         while (!strchr("ynaq ", (c = readchar())))
457                                                   sound_bell();
458                                         if (c == 'q')
459                                                   return;
460                                         if (c == 'n')
461                                                   continue;
462                                         if (c == 'a')
463                                                   all = 1;
464                               }
465                               if (obj->otyp == DEAD_COCKATRICE && !uarmg) {
466                                         pline("Touching the dead cockatrice is a fatal mistake.");
467                                         pline("You turn to stone.");
468                                         killer = "cockatrice cadaver";
469                                         done("died");
470                               }
471                               if (obj->otyp == SCR_SCARE_MONSTER) {
472                                         if (!obj->spe)
473                                                   obj->spe = 1;
474                                         else {
475                                                   /*
476                                                    * Note: perhaps the 1st pickup
477                                                    * failed: you cannot carry any more,
478                                                    * and so we never dropped it - let's
479                                                    * assume that treading on it twice
480                                                    * also destroys the scroll
481                                                    */
482                                                   pline("The scroll turns to dust as you pick it up.");
483                                                   delobj(obj);
484                                                   continue;
485                                         }
486                               }
487                               wt = inv_weight() + obj->owt;
488                               if (wt > 0) {
489                                         if (obj->quan > 1) {
490                                                   /* see how many we can lift */
491                                                   int             savequan = obj->quan;
492                                                   int             iw = inv_weight();
493                                                   int             qq;
494                                                   for (qq = 1; qq < savequan; qq++) {
495                                                             obj->quan = qq;
496                                                             if (iw + weight(obj) > 0)
497                                                                       break;
498                                                   }
499                                                   obj->quan = savequan;
500                                                   qq--;
501                                                   /* we can carry qq of them */
502                                                   if (!qq)
503                                                             goto too_heavy;
504                                                   pline("You can only carry %s of the %s lying here.",
505                                                         (qq == 1) ? "one" : "some",
506                                                         doname(obj));
507                                                   (void) splitobj(obj, qq);
508                                                   /*
509                                                    * note: obj2 is set already, so
510                                                    * we'll never encounter the other
511                                                    * half; if it should be otherwise
512                                                    * then write obj2 =
513                                                    * splitobj(obj,qq);
514                                                    */
515                                                   goto lift_some;
516                                         }
517                     too_heavy:
518                                         pline("There %s %s here, but %s.",
519                                               (obj->quan == 1) ? "is" : "are",
520                                               doname(obj),
521                                          !invent ? "it is too heavy for you to lift"
522                                               : "you cannot carry anymore");
523                                         break;
524                               }
525           lift_some:
526                               if (inv_cnt() >= 52) {
527                                         pline("Your knapsack cannot accommodate any more items.");
528                                         break;
529                               }
530                               if (wt > -5)
531                                         pline("You have a little trouble lifting");
532                               freeobj(obj);
533                               if (Invisible)
534                                         newsym(u.ux, u.uy);
535                               addtobill(obj);     /* sets obj->unpaid if necessary */
536                               {
537                                         int             pickquan = obj->quan;
538                                         int             mergquan;
539                                         if (!Blind)
540                                                   obj->dknown = 1;    /* this is done by
541                                                                                  * prinv(), but addinv()
542                                                                                  * needs it already for
543                                                                                  * merging */
544                                         obj = addinv(obj);  /* might merge it with
545                                                                        * other objects */
546                                         mergquan = obj->quan;
547                                         obj->quan = pickquan;         /* to fool prinv() */
548                                         prinv(obj);
549                                         obj->quan = mergquan;
550                               }
551                     }
552           }
553 }
554 
555 /* stop running if we see something interesting */
556 /* turn around a corner if that is the only way we can proceed */
557 /* do not turn left or right twice */
558 void
lookaround(void)559 lookaround(void)
560 {
561           int    x, y, i, x0 = 0, y0 = 0, m0 = 0, i0 = 9;
562           int    corrct = 0, noturn = 0;
563           struct monst *mtmp;
564           if (Blind || flags.run == 0)
565                     return;
566           if (flags.run == 1 && levl[u.ux][u.uy].typ == ROOM)
567                     return;
568 #ifdef QUEST
569           if (u.ux0 == u.ux + u.dx && u.uy0 == u.uy + u.dy)
570                     goto stop;
571 #endif    /* QUEST */
572           for (x = u.ux - 1; x <= u.ux + 1; x++)
573                     for (y = u.uy - 1; y <= u.uy + 1; y++) {
574                               if (x == u.ux && y == u.uy)
575                                         continue;
576                               if (!levl[x][y].typ)
577                                         continue;
578                               if ((mtmp = m_at(x, y)) && !mtmp->mimic &&
579                                   (!mtmp->minvis || See_invisible)) {
580                                         if (!mtmp->mtame || (x == u.ux + u.dx && y == u.uy + u.dy))
581                                                   goto stop;
582                               } else
583                                         mtmp = 0; /* invisible M cannot
584                                                              * influence us */
585                               if (x == u.ux - u.dx && y == u.uy - u.dy)
586                                         continue;
587                               switch (levl[x][y].scrsym) {
588                               case '|':
589                               case '-':
590                               case '.':
591                               case ' ':
592                                         break;
593                               case '+':
594                                         if (x != u.ux && y != u.uy)
595                                                   break;
596                                         if (flags.run != 1)
597                                                   goto stop;
598                                         /* FALLTHROUGH */
599                               case CORR_SYM:
600                     corr:
601                                         if (flags.run == 1 || flags.run == 3) {
602                                                   i = DIST(x, y, u.ux + u.dx, u.uy + u.dy);
603                                                   if (i > 2)
604                                                             break;
605                                                   if (corrct == 1 && DIST(x, y, x0, y0) != 1)
606                                                             noturn = 1;
607                                                   if (i < i0) {
608                                                             i0 = i;
609                                                             x0 = x;
610                                                             y0 = y;
611                                                             m0 = mtmp ? 1 : 0;
612                                                   }
613                                         }
614                                         corrct++;
615                                         break;
616                               case '^':
617                                         if (flags.run == 1)
618                                                   goto corr;          /* if you must */
619                                         if (x == u.ux + u.dx && y == u.uy + u.dy)
620                                                   goto stop;
621                                         break;
622                               default:  /* e.g. objects or trap or stairs */
623                                         if (flags.run == 1)
624                                                   goto corr;
625                                         if (mtmp)
626                                                   break;    /* d */
627                     stop:
628                                         nomul(0);
629                                         return;
630                               }
631                     }
632 #ifdef QUEST
633           if (corrct > 0 && (flags.run == 4 || flags.run == 5))
634                     goto stop;
635 #endif    /* QUEST */
636           if (corrct > 1 && flags.run == 2)
637                     goto stop;
638           if ((flags.run == 1 || flags.run == 3) && !noturn && !m0 && i0 &&
639               (corrct == 1 || (corrct == 2 && i0 == 1))) {
640                     /* make sure that we do not turn too far */
641                     if (i0 == 2) {
642                               if (u.dx == y0 - u.uy && u.dy == u.ux - x0)
643                                         i = 2;    /* straight turn right */
644                               else
645                                         i = -2;   /* straight turn left */
646                     } else if (u.dx && u.dy) {
647                               if ((u.dx == u.dy && y0 == u.uy) ||
648                                   (u.dx != u.dy && y0 != u.uy))
649                                         i = -1;   /* half turn left */
650                               else
651                                         i = 1;    /* half turn right */
652                     } else {
653                               if ((x0 - u.ux == y0 - u.uy && !u.dy) ||
654                                   (x0 - u.ux != y0 - u.uy && u.dy))
655                                         i = 1;    /* half turn right */
656                               else
657                                         i = -1;   /* half turn left */
658                     }
659                     i += u.last_str_turn;
660                     if (i <= 2 && i >= -2) {
661                               u.last_str_turn = i;
662                               u.dx = x0 - u.ux, u.dy = y0 - u.uy;
663                     }
664           }
665 }
666 
667 /* something like lookaround, but we are not running */
668 /* react only to monsters that might hit us */
669 int
monster_nearby(void)670 monster_nearby(void)
671 {
672           int    x, y;
673           struct monst *mtmp;
674           if (!Blind)
675                     for (x = u.ux - 1; x <= u.ux + 1; x++)
676                               for (y = u.uy - 1; y <= u.uy + 1; y++) {
677                                         if (x == u.ux && y == u.uy)
678                                                   continue;
679                                         if ((mtmp = m_at(x, y)) && !mtmp->mimic && !mtmp->mtame &&
680                                             !mtmp->mpeaceful && !strchr("Ea", mtmp->data->mlet) &&
681                                             !mtmp->mfroz && !mtmp->msleep &&    /* aplvax!jcn */
682                                             (!mtmp->minvis || See_invisible))
683                                                   return (1);
684                               }
685           return (0);
686 }
687 
688 #ifdef QUEST
689 int
cansee(xchar x,xchar y)690 cansee(xchar x, xchar y)
691 {
692           int    dx, dy, adx, ady, sdx, sdy, dmax, d;
693           if (Blind)
694                     return (0);
695           if (!isok(x, y))
696                     return (0);
697           d = dist(x, y);
698           if (d < 3)
699                     return (1);
700           if (d > u.uhorizon * u.uhorizon)
701                     return (0);
702           if (!levl[x][y].lit)
703                     return (0);
704           dx = x - u.ux;
705           adx = abs(dx);
706           sdx = sgn(dx);
707           dy = y - u.uy;
708           ady = abs(dy);
709           sdy = sgn(dy);
710           if (dx == 0 || dy == 0 || adx == ady) {
711                     dmax = (dx == 0) ? ady : adx;
712                     for (d = 1; d <= dmax; d++)
713                               if (!rroom(sdx * d, sdy * d))
714                                         return (0);
715                     return (1);
716           } else if (ady > adx) {
717                     for (d = 1; d <= ady; d++) {
718                               if (!rroom(sdx * ((d * adx) / ady), sdy * d) ||
719                                   !rroom(sdx * ((d * adx - 1) / ady + 1), sdy * d))
720                                         return (0);
721                     }
722                     return (1);
723           } else {
724                     for (d = 1; d <= adx; d++) {
725                               if (!rroom(sdx * d, sdy * ((d * ady) / adx)) ||
726                                   !rroom(sdx * d, sdy * ((d * ady - 1) / adx + 1)))
727                                         return (0);
728                     }
729                     return (1);
730           }
731 }
732 
733 int
rroom(int x,int y)734 rroom(int x, int y)
735 {
736           return (IS_ROOM(levl[u.ux + x][u.uy + y].typ));
737 }
738 
739 #else
740 
741 int
cansee(xchar x,xchar y)742 cansee(xchar x, xchar y)
743 {
744           if (Blind || u.uswallow)
745                     return (0);
746           if (dist(x, y) < 3)
747                     return (1);
748           if (levl[x][y].lit && seelx <= x && x <= seehx && seely <= y &&
749               y <= seehy)
750                     return (1);
751           return (0);
752 }
753 #endif    /* QUEST */
754 
755 int
sgn(int a)756 sgn(int a)
757 {
758           return ((a > 0) ? 1 : (a == 0) ? 0 : -1);
759 }
760 
761 #ifdef QUEST
762 void
setsee(void)763 setsee(void)
764 {
765           int       x, y;
766 
767           if (Blind) {
768                     pru();
769                     return;
770           }
771           for (y = u.uy - u.uhorizon; y <= u.uy + u.uhorizon; y++)
772                     for (x = u.ux - u.uhorizon; x <= u.ux + u.uhorizon; x++) {
773                               if (cansee(x, y))
774                                         prl(x, y);
775                     }
776 }
777 
778 #else
779 
780 void
setsee(void)781 setsee(void)
782 {
783           int x, y;
784 
785           if (Blind) {
786                     pru();
787                     return;
788           }
789           if (!levl[u.ux][u.uy].lit) {
790                     seelx = u.ux - 1;
791                     seehx = u.ux + 1;
792                     seely = u.uy - 1;
793                     seehy = u.uy + 1;
794           } else {
795                     for (seelx = u.ux; levl[seelx - 1][u.uy].lit; seelx--);
796                     for (seehx = u.ux; levl[seehx + 1][u.uy].lit; seehx++);
797                     for (seely = u.uy; levl[u.ux][seely - 1].lit; seely--);
798                     for (seehy = u.uy; levl[u.ux][seehy + 1].lit; seehy++);
799           }
800           for (y = seely; y <= seehy; y++)
801                     for (x = seelx; x <= seehx; x++) {
802                               prl(x, y);
803                     }
804           if (!levl[u.ux][u.uy].lit)
805                     seehx = 0;          /* seems necessary elsewhere */
806           else {
807                     if (seely == u.uy)
808                               for (x = u.ux - 1; x <= u.ux + 1; x++)
809                                         prl(x, seely - 1);
810                     if (seehy == u.uy)
811                               for (x = u.ux - 1; x <= u.ux + 1; x++)
812                                         prl(x, seehy + 1);
813                     if (seelx == u.ux)
814                               for (y = u.uy - 1; y <= u.uy + 1; y++)
815                                         prl(seelx - 1, y);
816                     if (seehx == u.ux)
817                               for (y = u.uy - 1; y <= u.uy + 1; y++)
818                                         prl(seehx + 1, y);
819           }
820 }
821 #endif    /* QUEST */
822 
823 void
nomul(int nval)824 nomul(int nval)
825 {
826           if (multi < 0)
827                     return;
828           multi = nval;
829           flags.mv = flags.run = 0;
830 }
831 
832 int
abon(void)833 abon(void)
834 {
835           if (u.ustr == 3)
836                     return (-3);
837           else if (u.ustr < 6)
838                     return (-2);
839           else if (u.ustr < 8)
840                     return (-1);
841           else if (u.ustr < 17)
842                     return (0);
843           else if (u.ustr < 69)
844                     return (1);         /* up to 18/50 */
845           else if (u.ustr < 118)
846                     return (2);
847           else
848                     return (3);
849 }
850 
851 int
dbon(void)852 dbon(void)
853 {
854           if (u.ustr < 6)
855                     return (-1);
856           else if (u.ustr < 16)
857                     return (0);
858           else if (u.ustr < 18)
859                     return (1);
860           else if (u.ustr == 18)
861                     return (2);         /* up to 18 */
862           else if (u.ustr < 94)
863                     return (3);         /* up to 18/75 */
864           else if (u.ustr < 109)
865                     return (4);         /* up to 18/90 */
866           else if (u.ustr < 118)
867                     return (5);         /* up to 18/99 */
868           else
869                     return (6);
870 }
871 
872 /* may kill you; cause may be poison or */
873 /* monster like 'A' */
874 void
losestr(int num)875 losestr(int num)
876 {
877           u.ustr -= num;
878           while (u.ustr < 3) {
879                     u.ustr++;
880                     u.uhp -= 6;
881                     u.uhpmax -= 6;
882           }
883           flags.botl = 1;
884 }
885 
886 void
losehp(int n,const char * knam)887 losehp(int n, const char *knam)
888 {
889           u.uhp -= n;
890           if (u.uhp > u.uhpmax)
891                     u.uhpmax = u.uhp;   /* perhaps n was negative */
892           flags.botl = 1;
893           if (u.uhp < 1) {
894                     killer = knam;      /* the thing that killed you */
895                     done("died");
896           }
897 }
898 
899 void
losehp_m(int n,struct monst * mtmp)900 losehp_m(int n, struct monst *mtmp)
901 {
902           u.uhp -= n;
903           flags.botl = 1;
904           if (u.uhp < 1)
905                     done_in_by(mtmp);
906 }
907 
908 void
losexp(void)909 losexp(void)
910 {                                       /* hit by V or W */
911           int num;
912 
913           if (u.ulevel > 1)
914                     pline("Goodbye level %u.", u.ulevel--);
915           else
916                     u.uhp = -1;
917           num = rnd(10);
918           u.uhp -= num;
919           u.uhpmax -= num;
920           u.uexp = newuexp();
921           flags.botl = 1;
922 }
923 
924 int
inv_weight(void)925 inv_weight(void)
926 {
927           struct obj *otmp = invent;
928           int    wt = (u.ugold + 500) / 1000;
929           int    carrcap;
930           if (Levitation)               /* pugh@cornell */
931                     carrcap = MAX_CARR_CAP;
932           else {
933                     carrcap = 5 * (((u.ustr > 18) ? 20 : u.ustr) + u.ulevel);
934                     if (carrcap > MAX_CARR_CAP)
935                               carrcap = MAX_CARR_CAP;
936                     if (Wounded_legs & LEFT_SIDE)
937                               carrcap -= 10;
938                     if (Wounded_legs & RIGHT_SIDE)
939                               carrcap -= 10;
940           }
941           while (otmp) {
942                     wt += otmp->owt;
943                     otmp = otmp->nobj;
944           }
945           return (wt - carrcap);
946 }
947 
948 static int
inv_cnt(void)949 inv_cnt(void)
950 {
951           struct obj *otmp = invent;
952           int    ct = 0;
953           while (otmp) {
954                     ct++;
955                     otmp = otmp->nobj;
956           }
957           return (ct);
958 }
959 
960 long
newuexp(void)961 newuexp(void)
962 {
963           return (10 * (1L << (u.ulevel - 1)));
964 }
965