xref: /dragonfly/games/backgammon/common_source/init.c (revision 4318c66eac379e15105fe145d406dfef81b795f6)
1 /*        @(#)init.c          8.1 (Berkeley) 5/31/93                                      */
2 /*        $NetBSD: init.c,v 1.10 2012/10/13 19:19:39 dholland Exp $   */
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *        The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include <termios.h>
34 
35 #include "back.h"
36 
37 /*
38  * variable initialization.
39  */
40 
41  /* name of executable object programs */
42 const char    EXEC[] = "/usr/games/backgammon";
43 const char    TEACH[] = "/usr/games/teachgammon";
44 
45 int     pnum = 2;             /* color of player: -1 = white 1 = red 0 =
46                                          * both 2 = not yet init'ed */
47 int     acnt = 0;             /* length of args */
48 int     aflag = 1;            /* flag to ask for rules or instructions */
49 int     bflag = 0;            /* flag for automatic board printing */
50 int     cflag = 0;            /* case conversion flag */
51 int     hflag = 1;            /* flag for cleaning screen */
52 int     mflag = 0;            /* backgammon flag */
53 int     raflag = 0;           /* 'roll again' flag for recovered game */
54 int     rflag = 0;            /* recovered game flag */
55 int     tflag = 0;            /* cursor addressing flag */
56 int     iroll = 0;            /* special flag for inputting rolls */
57 int     rfl = 0;
58 
59 const char   *const color[] = {"White", "Red", "white", "red"};
60 
61 
62 struct move gm;
63 const char          *const *Colorptr;
64 const char          *const *colorptr;
65 int       *inopp;
66 int       *inptr;
67 int       *offopp;
68 int       *offptr;
69 char      args[100];
70 int       bar;
71 int       begscr;
72 int       board[26];
73 char      cin[100];
74 int       colen;
75 int       cturn;
76 int       curc;
77 int       curr;
78 int       dlast;
79 int       gvalue;
80 int       home;
81 int       in[2];
82 int       ncin;
83 int       off[2];
84 int       rscore;
85 int       table[6][6];
86 int       wscore;
87 struct termios      old, noech, raw;
88 
89 void
move_init(struct move * mm)90 move_init(struct move *mm)
91 {
92           mm->D0 = 0;
93           mm->D1 = 0;
94           mm->mvlim = 0;
95           mm->p[0] = mm->p[1] = mm->p[2] = mm->p[3] = mm->p[4] = 0;
96           mm->g[0] = mm->g[1] = mm->g[2] = mm->g[3] = mm->g[4] = 0;
97           mm->h[0] = mm->h[1] = mm->h[2] = mm->h[3] = 0;
98           mm->d0 = 0;
99 }
100