1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 // getdirentries ?
16 // opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "clang/Frontend/PCHContainerOperations.h"
23 #include "llvm/ADT/SmallString.h"
24 #include "llvm/Config/llvm-config.h"
25 #include "llvm/Support/FileSystem.h"
26 #include "llvm/Support/MemoryBuffer.h"
27 #include "llvm/Support/Path.h"
28 #include "llvm/Support/raw_ostream.h"
29 #include <map>
30 #include <set>
31 #include <string>
32 #include <system_error>
33
34 using namespace clang;
35
36 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
37 /// represent a dir name that doesn't exist on the disk.
38 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
39
40 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
41 /// represent a filename that doesn't exist on the disk.
42 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
43
44 //===----------------------------------------------------------------------===//
45 // Common logic.
46 //===----------------------------------------------------------------------===//
47
FileManager(const FileSystemOptions & FSO,IntrusiveRefCntPtr<vfs::FileSystem> FS)48 FileManager::FileManager(const FileSystemOptions &FSO,
49 IntrusiveRefCntPtr<vfs::FileSystem> FS)
50 : FS(FS), FileSystemOpts(FSO),
51 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
52 NumDirLookups = NumFileLookups = 0;
53 NumDirCacheMisses = NumFileCacheMisses = 0;
54
55 // If the caller doesn't provide a virtual file system, just grab the real
56 // file system.
57 if (!FS)
58 this->FS = vfs::getRealFileSystem();
59 }
60
~FileManager()61 FileManager::~FileManager() {
62 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
63 delete VirtualFileEntries[i];
64 for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
65 delete VirtualDirectoryEntries[i];
66 }
67
addStatCache(std::unique_ptr<FileSystemStatCache> statCache,bool AtBeginning)68 void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache,
69 bool AtBeginning) {
70 assert(statCache && "No stat cache provided?");
71 if (AtBeginning || !StatCache.get()) {
72 statCache->setNextStatCache(std::move(StatCache));
73 StatCache = std::move(statCache);
74 return;
75 }
76
77 FileSystemStatCache *LastCache = StatCache.get();
78 while (LastCache->getNextStatCache())
79 LastCache = LastCache->getNextStatCache();
80
81 LastCache->setNextStatCache(std::move(statCache));
82 }
83
removeStatCache(FileSystemStatCache * statCache)84 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
85 if (!statCache)
86 return;
87
88 if (StatCache.get() == statCache) {
89 // This is the first stat cache.
90 StatCache = StatCache->takeNextStatCache();
91 return;
92 }
93
94 // Find the stat cache in the list.
95 FileSystemStatCache *PrevCache = StatCache.get();
96 while (PrevCache && PrevCache->getNextStatCache() != statCache)
97 PrevCache = PrevCache->getNextStatCache();
98
99 assert(PrevCache && "Stat cache not found for removal");
100 PrevCache->setNextStatCache(statCache->takeNextStatCache());
101 }
102
clearStatCaches()103 void FileManager::clearStatCaches() {
104 StatCache.reset();
105 }
106
107 /// \brief Retrieve the directory that the given file name resides in.
108 /// Filename can point to either a real file or a virtual file.
getDirectoryFromFile(FileManager & FileMgr,StringRef Filename,bool CacheFailure)109 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
110 StringRef Filename,
111 bool CacheFailure) {
112 if (Filename.empty())
113 return nullptr;
114
115 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
116 return nullptr; // If Filename is a directory.
117
118 StringRef DirName = llvm::sys::path::parent_path(Filename);
119 // Use the current directory if file has no path component.
120 if (DirName.empty())
121 DirName = ".";
122
123 return FileMgr.getDirectory(DirName, CacheFailure);
124 }
125
126 /// Add all ancestors of the given path (pointing to either a file or
127 /// a directory) as virtual directories.
addAncestorsAsVirtualDirs(StringRef Path)128 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
129 StringRef DirName = llvm::sys::path::parent_path(Path);
130 if (DirName.empty())
131 return;
132
133 auto &NamedDirEnt =
134 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
135
136 // When caching a virtual directory, we always cache its ancestors
137 // at the same time. Therefore, if DirName is already in the cache,
138 // we don't need to recurse as its ancestors must also already be in
139 // the cache.
140 if (NamedDirEnt.second)
141 return;
142
143 // Add the virtual directory to the cache.
144 DirectoryEntry *UDE = new DirectoryEntry;
145 UDE->Name = NamedDirEnt.first().data();
146 NamedDirEnt.second = UDE;
147 VirtualDirectoryEntries.push_back(UDE);
148
149 // Recursively add the other ancestors.
150 addAncestorsAsVirtualDirs(DirName);
151 }
152
getDirectory(StringRef DirName,bool CacheFailure)153 const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
154 bool CacheFailure) {
155 // stat doesn't like trailing separators except for root directory.
156 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
157 // (though it can strip '\\')
158 if (DirName.size() > 1 &&
159 DirName != llvm::sys::path::root_path(DirName) &&
160 llvm::sys::path::is_separator(DirName.back()))
161 DirName = DirName.substr(0, DirName.size()-1);
162 #ifdef LLVM_ON_WIN32
163 // Fixing a problem with "clang C:test.c" on Windows.
164 // Stat("C:") does not recognize "C:" as a valid directory
165 std::string DirNameStr;
166 if (DirName.size() > 1 && DirName.back() == ':' &&
167 DirName.equals_lower(llvm::sys::path::root_name(DirName))) {
168 DirNameStr = DirName.str() + '.';
169 DirName = DirNameStr;
170 }
171 #endif
172
173 ++NumDirLookups;
174 auto &NamedDirEnt =
175 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
176
177 // See if there was already an entry in the map. Note that the map
178 // contains both virtual and real directories.
179 if (NamedDirEnt.second)
180 return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr
181 : NamedDirEnt.second;
182
183 ++NumDirCacheMisses;
184
185 // By default, initialize it to invalid.
186 NamedDirEnt.second = NON_EXISTENT_DIR;
187
188 // Get the null-terminated directory name as stored as the key of the
189 // SeenDirEntries map.
190 const char *InterndDirName = NamedDirEnt.first().data();
191
192 // Check to see if the directory exists.
193 FileData Data;
194 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) {
195 // There's no real directory at the given path.
196 if (!CacheFailure)
197 SeenDirEntries.erase(DirName);
198 return nullptr;
199 }
200
201 // It exists. See if we have already opened a directory with the
202 // same inode (this occurs on Unix-like systems when one dir is
203 // symlinked to another, for example) or the same path (on
204 // Windows).
205 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID];
206
207 NamedDirEnt.second = &UDE;
208 if (!UDE.getName()) {
209 // We don't have this directory yet, add it. We use the string
210 // key from the SeenDirEntries map as the string.
211 UDE.Name = InterndDirName;
212 }
213
214 return &UDE;
215 }
216
getFile(StringRef Filename,bool openFile,bool CacheFailure)217 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
218 bool CacheFailure) {
219 ++NumFileLookups;
220
221 // See if there is already an entry in the map.
222 auto &NamedFileEnt =
223 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
224
225 // See if there is already an entry in the map.
226 if (NamedFileEnt.second)
227 return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr
228 : NamedFileEnt.second;
229
230 ++NumFileCacheMisses;
231
232 // By default, initialize it to invalid.
233 NamedFileEnt.second = NON_EXISTENT_FILE;
234
235 // Get the null-terminated file name as stored as the key of the
236 // SeenFileEntries map.
237 const char *InterndFileName = NamedFileEnt.first().data();
238
239 // Look up the directory for the file. When looking up something like
240 // sys/foo.h we'll discover all of the search directories that have a 'sys'
241 // subdirectory. This will let us avoid having to waste time on known-to-fail
242 // searches when we go to find sys/bar.h, because all the search directories
243 // without a 'sys' subdir will get a cached failure result.
244 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
245 CacheFailure);
246 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist.
247 if (!CacheFailure)
248 SeenFileEntries.erase(Filename);
249
250 return nullptr;
251 }
252
253 // FIXME: Use the directory info to prune this, before doing the stat syscall.
254 // FIXME: This will reduce the # syscalls.
255
256 // Nope, there isn't. Check to see if the file exists.
257 std::unique_ptr<vfs::File> F;
258 FileData Data;
259 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) {
260 // There's no real file at the given path.
261 if (!CacheFailure)
262 SeenFileEntries.erase(Filename);
263
264 return nullptr;
265 }
266
267 assert((openFile || !F) && "undesired open file");
268
269 // It exists. See if we have already opened a file with the same inode.
270 // This occurs when one dir is symlinked to another, for example.
271 FileEntry &UFE = UniqueRealFiles[Data.UniqueID];
272
273 NamedFileEnt.second = &UFE;
274
275 // If the name returned by getStatValue is different than Filename, re-intern
276 // the name.
277 if (Data.Name != Filename) {
278 auto &NamedFileEnt =
279 *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first;
280 if (!NamedFileEnt.second)
281 NamedFileEnt.second = &UFE;
282 else
283 assert(NamedFileEnt.second == &UFE &&
284 "filename from getStatValue() refers to wrong file");
285 InterndFileName = NamedFileEnt.first().data();
286 }
287
288 if (UFE.isValid()) { // Already have an entry with this inode, return it.
289
290 // FIXME: this hack ensures that if we look up a file by a virtual path in
291 // the VFS that the getDir() will have the virtual path, even if we found
292 // the file by a 'real' path first. This is required in order to find a
293 // module's structure when its headers/module map are mapped in the VFS.
294 // We should remove this as soon as we can properly support a file having
295 // multiple names.
296 if (DirInfo != UFE.Dir && Data.IsVFSMapped)
297 UFE.Dir = DirInfo;
298
299 // Always update the name to use the last name by which a file was accessed.
300 // FIXME: Neither this nor always using the first name is correct; we want
301 // to switch towards a design where we return a FileName object that
302 // encapsulates both the name by which the file was accessed and the
303 // corresponding FileEntry.
304 UFE.Name = InterndFileName;
305
306 return &UFE;
307 }
308
309 // Otherwise, we don't have this file yet, add it.
310 UFE.Name = InterndFileName;
311 UFE.Size = Data.Size;
312 UFE.ModTime = Data.ModTime;
313 UFE.Dir = DirInfo;
314 UFE.UID = NextFileUID++;
315 UFE.UniqueID = Data.UniqueID;
316 UFE.IsNamedPipe = Data.IsNamedPipe;
317 UFE.InPCH = Data.InPCH;
318 UFE.File = std::move(F);
319 UFE.IsValid = true;
320 return &UFE;
321 }
322
323 const FileEntry *
getVirtualFile(StringRef Filename,off_t Size,time_t ModificationTime)324 FileManager::getVirtualFile(StringRef Filename, off_t Size,
325 time_t ModificationTime) {
326 ++NumFileLookups;
327
328 // See if there is already an entry in the map.
329 auto &NamedFileEnt =
330 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
331
332 // See if there is already an entry in the map.
333 if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE)
334 return NamedFileEnt.second;
335
336 ++NumFileCacheMisses;
337
338 // By default, initialize it to invalid.
339 NamedFileEnt.second = NON_EXISTENT_FILE;
340
341 addAncestorsAsVirtualDirs(Filename);
342 FileEntry *UFE = nullptr;
343
344 // Now that all ancestors of Filename are in the cache, the
345 // following call is guaranteed to find the DirectoryEntry from the
346 // cache.
347 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
348 /*CacheFailure=*/true);
349 assert(DirInfo &&
350 "The directory of a virtual file should already be in the cache.");
351
352 // Check to see if the file exists. If so, drop the virtual file
353 FileData Data;
354 const char *InterndFileName = NamedFileEnt.first().data();
355 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) {
356 Data.Size = Size;
357 Data.ModTime = ModificationTime;
358 UFE = &UniqueRealFiles[Data.UniqueID];
359
360 NamedFileEnt.second = UFE;
361
362 // If we had already opened this file, close it now so we don't
363 // leak the descriptor. We're not going to use the file
364 // descriptor anyway, since this is a virtual file.
365 if (UFE->File)
366 UFE->closeFile();
367
368 // If we already have an entry with this inode, return it.
369 if (UFE->isValid())
370 return UFE;
371
372 UFE->UniqueID = Data.UniqueID;
373 UFE->IsNamedPipe = Data.IsNamedPipe;
374 UFE->InPCH = Data.InPCH;
375 }
376
377 if (!UFE) {
378 UFE = new FileEntry();
379 VirtualFileEntries.push_back(UFE);
380 NamedFileEnt.second = UFE;
381 }
382
383 UFE->Name = InterndFileName;
384 UFE->Size = Size;
385 UFE->ModTime = ModificationTime;
386 UFE->Dir = DirInfo;
387 UFE->UID = NextFileUID++;
388 UFE->File.reset();
389 return UFE;
390 }
391
FixupRelativePath(SmallVectorImpl<char> & path) const392 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
393 StringRef pathRef(path.data(), path.size());
394
395 if (FileSystemOpts.WorkingDir.empty()
396 || llvm::sys::path::is_absolute(pathRef))
397 return;
398
399 SmallString<128> NewPath(FileSystemOpts.WorkingDir);
400 llvm::sys::path::append(NewPath, pathRef);
401 path = NewPath;
402 }
403
404 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
getBufferForFile(const FileEntry * Entry,bool isVolatile,bool ShouldCloseOpenFile)405 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile,
406 bool ShouldCloseOpenFile) {
407 uint64_t FileSize = Entry->getSize();
408 // If there's a high enough chance that the file have changed since we
409 // got its size, force a stat before opening it.
410 if (isVolatile)
411 FileSize = -1;
412
413 const char *Filename = Entry->getName();
414 // If the file is already open, use the open file descriptor.
415 if (Entry->File) {
416 auto Result =
417 Entry->File->getBuffer(Filename, FileSize,
418 /*RequiresNullTerminator=*/true, isVolatile);
419 // FIXME: we need a set of APIs that can make guarantees about whether a
420 // FileEntry is open or not.
421 if (ShouldCloseOpenFile)
422 Entry->closeFile();
423 return Result;
424 }
425
426 // Otherwise, open the file.
427
428 if (FileSystemOpts.WorkingDir.empty())
429 return FS->getBufferForFile(Filename, FileSize,
430 /*RequiresNullTerminator=*/true, isVolatile);
431
432 SmallString<128> FilePath(Entry->getName());
433 FixupRelativePath(FilePath);
434 return FS->getBufferForFile(FilePath, FileSize,
435 /*RequiresNullTerminator=*/true, isVolatile);
436 }
437
438 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
getBufferForFile(StringRef Filename)439 FileManager::getBufferForFile(StringRef Filename) {
440 if (FileSystemOpts.WorkingDir.empty())
441 return FS->getBufferForFile(Filename);
442
443 SmallString<128> FilePath(Filename);
444 FixupRelativePath(FilePath);
445 return FS->getBufferForFile(FilePath.c_str());
446 }
447
448 /// getStatValue - Get the 'stat' information for the specified path,
449 /// using the cache to accelerate it if possible. This returns true
450 /// if the path points to a virtual file or does not exist, or returns
451 /// false if it's an existent real file. If FileDescriptor is NULL,
452 /// do directory look-up instead of file look-up.
getStatValue(const char * Path,FileData & Data,bool isFile,std::unique_ptr<vfs::File> * F)453 bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile,
454 std::unique_ptr<vfs::File> *F) {
455 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
456 // absolute!
457 if (FileSystemOpts.WorkingDir.empty())
458 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS);
459
460 SmallString<128> FilePath(Path);
461 FixupRelativePath(FilePath);
462
463 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F,
464 StatCache.get(), *FS);
465 }
466
getNoncachedStatValue(StringRef Path,vfs::Status & Result)467 bool FileManager::getNoncachedStatValue(StringRef Path,
468 vfs::Status &Result) {
469 SmallString<128> FilePath(Path);
470 FixupRelativePath(FilePath);
471
472 llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str());
473 if (!S)
474 return true;
475 Result = *S;
476 return false;
477 }
478
invalidateCache(const FileEntry * Entry)479 void FileManager::invalidateCache(const FileEntry *Entry) {
480 assert(Entry && "Cannot invalidate a NULL FileEntry");
481
482 SeenFileEntries.erase(Entry->getName());
483
484 // FileEntry invalidation should not block future optimizations in the file
485 // caches. Possible alternatives are cache truncation (invalidate last N) or
486 // invalidation of the whole cache.
487 UniqueRealFiles.erase(Entry->getUniqueID());
488 }
489
490
GetUniqueIDMapping(SmallVectorImpl<const FileEntry * > & UIDToFiles) const491 void FileManager::GetUniqueIDMapping(
492 SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
493 UIDToFiles.clear();
494 UIDToFiles.resize(NextFileUID);
495
496 // Map file entries
497 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
498 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
499 FE != FEEnd; ++FE)
500 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
501 UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
502
503 // Map virtual file entries
504 for (SmallVectorImpl<FileEntry *>::const_iterator
505 VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
506 VFE != VFEEnd; ++VFE)
507 if (*VFE && *VFE != NON_EXISTENT_FILE)
508 UIDToFiles[(*VFE)->getUID()] = *VFE;
509 }
510
modifyFileEntry(FileEntry * File,off_t Size,time_t ModificationTime)511 void FileManager::modifyFileEntry(FileEntry *File,
512 off_t Size, time_t ModificationTime) {
513 File->Size = Size;
514 File->ModTime = ModificationTime;
515 }
516
517 /// Remove '.' path components from the given absolute path.
518 /// \return \c true if any changes were made.
519 // FIXME: Move this to llvm::sys::path.
removeDotPaths(SmallVectorImpl<char> & Path)520 bool FileManager::removeDotPaths(SmallVectorImpl<char> &Path) {
521 using namespace llvm::sys;
522
523 SmallVector<StringRef, 16> ComponentStack;
524 StringRef P(Path.data(), Path.size());
525
526 // Skip the root path, then look for traversal in the components.
527 StringRef Rel = path::relative_path(P);
528 bool AnyDots = false;
529 for (StringRef C : llvm::make_range(path::begin(Rel), path::end(Rel))) {
530 if (C == ".") {
531 AnyDots = true;
532 continue;
533 }
534 ComponentStack.push_back(C);
535 }
536
537 if (!AnyDots)
538 return false;
539
540 SmallString<256> Buffer = path::root_path(P);
541 for (StringRef C : ComponentStack)
542 path::append(Buffer, C);
543
544 Path.swap(Buffer);
545 return true;
546 }
547
getCanonicalName(const DirectoryEntry * Dir)548 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) {
549 // FIXME: use llvm::sys::fs::canonical() when it gets implemented
550 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known
551 = CanonicalDirNames.find(Dir);
552 if (Known != CanonicalDirNames.end())
553 return Known->second;
554
555 StringRef CanonicalName(Dir->getName());
556
557 #ifdef LLVM_ON_UNIX
558 char CanonicalNameBuf[PATH_MAX];
559 if (realpath(Dir->getName(), CanonicalNameBuf)) {
560 unsigned Len = strlen(CanonicalNameBuf);
561 char *Mem = static_cast<char *>(CanonicalNameStorage.Allocate(Len, 1));
562 memcpy(Mem, CanonicalNameBuf, Len);
563 CanonicalName = StringRef(Mem, Len);
564 }
565 #else
566 SmallString<256> CanonicalNameBuf(CanonicalName);
567 llvm::sys::fs::make_absolute(CanonicalNameBuf);
568 llvm::sys::path::native(CanonicalNameBuf);
569 removeDotPaths(CanonicalNameBuf);
570 #endif
571
572 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName));
573 return CanonicalName;
574 }
575
PrintStats() const576 void FileManager::PrintStats() const {
577 llvm::errs() << "\n*** File Manager Stats:\n";
578 llvm::errs() << UniqueRealFiles.size() << " real files found, "
579 << UniqueRealDirs.size() << " real dirs found.\n";
580 llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
581 << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
582 llvm::errs() << NumDirLookups << " dir lookups, "
583 << NumDirCacheMisses << " dir cache misses.\n";
584 llvm::errs() << NumFileLookups << " file lookups, "
585 << NumFileCacheMisses << " file cache misses.\n";
586
587 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
588 }
589
590 // Virtual destructors for abstract base classes that need live in Basic.
~PCHContainerWriter()591 PCHContainerWriter::~PCHContainerWriter() {}
~PCHContainerReader()592 PCHContainerReader::~PCHContainerReader() {}
593