Searched defs:player (Results 1 – 5 of 5) sorted by relevance
| /netbsd/src/games/phantasia/ |
| D | phantstruct.h | 11 struct player /* player statistics */ struct 34 p_2scratch; /* variables used for decree, player battle */ argument 43 long p_age; /* age of player */ argument 45 int p_degenerated; /* age/3000 last degenerated */ 47 short p_type; /* character type */ 48 short p_specialtype; /* special character type */ 49 short p_lives; /* multiple lives for council, valar */ 50 short p_crowns; /* crowns */ 51 short p_charms; /* charms */ 52 short p_amulets; /* amulets */ [all …]
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| /netbsd/src/games/snake/snscore/ |
| D | snscore.c | 58 struct player { struct 64 static struct player players[MAXPLAYERS], temp; argument
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| /netbsd/src/games/fish/ |
| D | fish.c | 269 drawcard(int player, int *hand) in drawcard() 288 gofish(int askedfor, int player, int *hand) in gofish() 303 goodmove(int player, int move, int *hand, int *opphand) in goodmove() 325 chkwinner(int player, const int *hand) in chkwinner() 353 printplayer(int player) in printplayer()
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| /netbsd/src/games/monop/ |
| D | monop.c | 96 int player, /* current player number */ variable
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| /netbsd/src/games/sail/ |
| D | pl_7.c | 93 int player; variable
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