1 //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code for a function. This class contains a list of 11 // MachineBasicBlock instances that make up the current compiled function. 12 // 13 // This class also contains pointers to various classes which hold 14 // target-specific information about the generated code. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H 19 #define LLVM_CODEGEN_MACHINEFUNCTION_H 20 21 #include "llvm/ADT/ilist.h" 22 #include "llvm/CodeGen/MachineBasicBlock.h" 23 #include "llvm/IR/DebugLoc.h" 24 #include "llvm/IR/Metadata.h" 25 #include "llvm/Support/Allocator.h" 26 #include "llvm/Support/ArrayRecycler.h" 27 #include "llvm/Support/Recycler.h" 28 29 namespace llvm { 30 31 class Value; 32 class Function; 33 class GCModuleInfo; 34 class MachineRegisterInfo; 35 class MachineFrameInfo; 36 class MachineConstantPool; 37 class MachineJumpTableInfo; 38 class MachineModuleInfo; 39 class MCContext; 40 class Pass; 41 class TargetMachine; 42 class TargetSubtargetInfo; 43 class TargetRegisterClass; 44 struct MachinePointerInfo; 45 46 template <> 47 struct ilist_traits<MachineBasicBlock> 48 : public ilist_default_traits<MachineBasicBlock> { 49 mutable ilist_half_node<MachineBasicBlock> Sentinel; 50 public: 51 MachineBasicBlock *createSentinel() const { 52 return static_cast<MachineBasicBlock*>(&Sentinel); 53 } 54 void destroySentinel(MachineBasicBlock *) const {} 55 56 MachineBasicBlock *provideInitialHead() const { return createSentinel(); } 57 MachineBasicBlock *ensureHead(MachineBasicBlock*) const { 58 return createSentinel(); 59 } 60 static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {} 61 62 void addNodeToList(MachineBasicBlock* MBB); 63 void removeNodeFromList(MachineBasicBlock* MBB); 64 void deleteNode(MachineBasicBlock *MBB); 65 private: 66 void createNode(const MachineBasicBlock &); 67 }; 68 69 /// MachineFunctionInfo - This class can be derived from and used by targets to 70 /// hold private target-specific information for each MachineFunction. Objects 71 /// of type are accessed/created with MF::getInfo and destroyed when the 72 /// MachineFunction is destroyed. 73 struct MachineFunctionInfo { 74 virtual ~MachineFunctionInfo(); 75 76 /// \brief Factory function: default behavior is to call new using the 77 /// supplied allocator. 78 /// 79 /// This function can be overridden in a derive class. 80 template<typename Ty> 81 static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) { 82 return new (Allocator.Allocate<Ty>()) Ty(MF); 83 } 84 }; 85 86 class MachineFunction { 87 const Function *Fn; 88 const TargetMachine &Target; 89 const TargetSubtargetInfo *STI; 90 MCContext &Ctx; 91 MachineModuleInfo &MMI; 92 93 // RegInfo - Information about each register in use in the function. 94 MachineRegisterInfo *RegInfo; 95 96 // Used to keep track of target-specific per-machine function information for 97 // the target implementation. 98 MachineFunctionInfo *MFInfo; 99 100 // Keep track of objects allocated on the stack. 101 MachineFrameInfo *FrameInfo; 102 103 // Keep track of constants which are spilled to memory 104 MachineConstantPool *ConstantPool; 105 106 // Keep track of jump tables for switch instructions 107 MachineJumpTableInfo *JumpTableInfo; 108 109 // Function-level unique numbering for MachineBasicBlocks. When a 110 // MachineBasicBlock is inserted into a MachineFunction is it automatically 111 // numbered and this vector keeps track of the mapping from ID's to MBB's. 112 std::vector<MachineBasicBlock*> MBBNumbering; 113 114 // Pool-allocate MachineFunction-lifetime and IR objects. 115 BumpPtrAllocator Allocator; 116 117 // Allocation management for instructions in function. 118 Recycler<MachineInstr> InstructionRecycler; 119 120 // Allocation management for operand arrays on instructions. 121 ArrayRecycler<MachineOperand> OperandRecycler; 122 123 // Allocation management for basic blocks in function. 124 Recycler<MachineBasicBlock> BasicBlockRecycler; 125 126 // List of machine basic blocks in function 127 typedef ilist<MachineBasicBlock> BasicBlockListType; 128 BasicBlockListType BasicBlocks; 129 130 /// FunctionNumber - This provides a unique ID for each function emitted in 131 /// this translation unit. 132 /// 133 unsigned FunctionNumber; 134 135 /// Alignment - The alignment of the function. 136 unsigned Alignment; 137 138 /// ExposesReturnsTwice - True if the function calls setjmp or related 139 /// functions with attribute "returns twice", but doesn't have 140 /// the attribute itself. 141 /// This is used to limit optimizations which cannot reason 142 /// about the control flow of such functions. 143 bool ExposesReturnsTwice; 144 145 /// True if the function includes any inline assembly. 146 bool HasInlineAsm; 147 148 MachineFunction(const MachineFunction &) = delete; 149 void operator=(const MachineFunction&) = delete; 150 public: 151 MachineFunction(const Function *Fn, const TargetMachine &TM, 152 unsigned FunctionNum, MachineModuleInfo &MMI); 153 ~MachineFunction(); 154 155 MachineModuleInfo &getMMI() const { return MMI; } 156 MCContext &getContext() const { return Ctx; } 157 158 /// Return the DataLayout attached to the Module associated to this MF. 159 const DataLayout &getDataLayout() const; 160 161 /// getFunction - Return the LLVM function that this machine code represents 162 /// 163 const Function *getFunction() const { return Fn; } 164 165 /// getName - Return the name of the corresponding LLVM function. 166 /// 167 StringRef getName() const; 168 169 /// getFunctionNumber - Return a unique ID for the current function. 170 /// 171 unsigned getFunctionNumber() const { return FunctionNumber; } 172 173 /// getTarget - Return the target machine this machine code is compiled with 174 /// 175 const TargetMachine &getTarget() const { return Target; } 176 177 /// getSubtarget - Return the subtarget for which this machine code is being 178 /// compiled. 179 const TargetSubtargetInfo &getSubtarget() const { return *STI; } 180 void setSubtarget(const TargetSubtargetInfo *ST) { STI = ST; } 181 182 /// getSubtarget - This method returns a pointer to the specified type of 183 /// TargetSubtargetInfo. In debug builds, it verifies that the object being 184 /// returned is of the correct type. 185 template<typename STC> const STC &getSubtarget() const { 186 return *static_cast<const STC *>(STI); 187 } 188 189 /// getRegInfo - Return information about the registers currently in use. 190 /// 191 MachineRegisterInfo &getRegInfo() { return *RegInfo; } 192 const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } 193 194 /// getFrameInfo - Return the frame info object for the current function. 195 /// This object contains information about objects allocated on the stack 196 /// frame of the current function in an abstract way. 197 /// 198 MachineFrameInfo *getFrameInfo() { return FrameInfo; } 199 const MachineFrameInfo *getFrameInfo() const { return FrameInfo; } 200 201 /// getJumpTableInfo - Return the jump table info object for the current 202 /// function. This object contains information about jump tables in the 203 /// current function. If the current function has no jump tables, this will 204 /// return null. 205 const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } 206 MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } 207 208 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 209 /// does already exist, allocate one. 210 MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); 211 212 213 /// getConstantPool - Return the constant pool object for the current 214 /// function. 215 /// 216 MachineConstantPool *getConstantPool() { return ConstantPool; } 217 const MachineConstantPool *getConstantPool() const { return ConstantPool; } 218 219 /// getAlignment - Return the alignment (log2, not bytes) of the function. 220 /// 221 unsigned getAlignment() const { return Alignment; } 222 223 /// setAlignment - Set the alignment (log2, not bytes) of the function. 224 /// 225 void setAlignment(unsigned A) { Alignment = A; } 226 227 /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned. 228 void ensureAlignment(unsigned A) { 229 if (Alignment < A) Alignment = A; 230 } 231 232 /// exposesReturnsTwice - Returns true if the function calls setjmp or 233 /// any other similar functions with attribute "returns twice" without 234 /// having the attribute itself. 235 bool exposesReturnsTwice() const { 236 return ExposesReturnsTwice; 237 } 238 239 /// setCallsSetJmp - Set a flag that indicates if there's a call to 240 /// a "returns twice" function. 241 void setExposesReturnsTwice(bool B) { 242 ExposesReturnsTwice = B; 243 } 244 245 /// Returns true if the function contains any inline assembly. 246 bool hasInlineAsm() const { 247 return HasInlineAsm; 248 } 249 250 /// Set a flag that indicates that the function contains inline assembly. 251 void setHasInlineAsm(bool B) { 252 HasInlineAsm = B; 253 } 254 255 /// getInfo - Keep track of various per-function pieces of information for 256 /// backends that would like to do so. 257 /// 258 template<typename Ty> 259 Ty *getInfo() { 260 if (!MFInfo) 261 MFInfo = Ty::template create<Ty>(Allocator, *this); 262 return static_cast<Ty*>(MFInfo); 263 } 264 265 template<typename Ty> 266 const Ty *getInfo() const { 267 return const_cast<MachineFunction*>(this)->getInfo<Ty>(); 268 } 269 270 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they 271 /// are inserted into the machine function. The block number for a machine 272 /// basic block can be found by using the MBB::getBlockNumber method, this 273 /// method provides the inverse mapping. 274 /// 275 MachineBasicBlock *getBlockNumbered(unsigned N) const { 276 assert(N < MBBNumbering.size() && "Illegal block number"); 277 assert(MBBNumbering[N] && "Block was removed from the machine function!"); 278 return MBBNumbering[N]; 279 } 280 281 /// Should we be emitting segmented stack stuff for the function 282 bool shouldSplitStack(); 283 284 /// getNumBlockIDs - Return the number of MBB ID's allocated. 285 /// 286 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } 287 288 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 289 /// recomputes them. This guarantees that the MBB numbers are sequential, 290 /// dense, and match the ordering of the blocks within the function. If a 291 /// specific MachineBasicBlock is specified, only that block and those after 292 /// it are renumbered. 293 void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); 294 295 /// print - Print out the MachineFunction in a format suitable for debugging 296 /// to the specified stream. 297 /// 298 void print(raw_ostream &OS, SlotIndexes* = nullptr) const; 299 300 /// viewCFG - This function is meant for use from the debugger. You can just 301 /// say 'call F->viewCFG()' and a ghostview window should pop up from the 302 /// program, displaying the CFG of the current function with the code for each 303 /// basic block inside. This depends on there being a 'dot' and 'gv' program 304 /// in your path. 305 /// 306 void viewCFG() const; 307 308 /// viewCFGOnly - This function is meant for use from the debugger. It works 309 /// just like viewCFG, but it does not include the contents of basic blocks 310 /// into the nodes, just the label. If you are only interested in the CFG 311 /// this can make the graph smaller. 312 /// 313 void viewCFGOnly() const; 314 315 /// dump - Print the current MachineFunction to cerr, useful for debugger use. 316 /// 317 void dump() const; 318 319 /// verify - Run the current MachineFunction through the machine code 320 /// verifier, useful for debugger use. 321 void verify(Pass *p = nullptr, const char *Banner = nullptr) const; 322 323 // Provide accessors for the MachineBasicBlock list... 324 typedef BasicBlockListType::iterator iterator; 325 typedef BasicBlockListType::const_iterator const_iterator; 326 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 327 typedef std::reverse_iterator<iterator> reverse_iterator; 328 329 /// addLiveIn - Add the specified physical register as a live-in value and 330 /// create a corresponding virtual register for it. 331 unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC); 332 333 //===--------------------------------------------------------------------===// 334 // BasicBlock accessor functions. 335 // 336 iterator begin() { return BasicBlocks.begin(); } 337 const_iterator begin() const { return BasicBlocks.begin(); } 338 iterator end () { return BasicBlocks.end(); } 339 const_iterator end () const { return BasicBlocks.end(); } 340 341 reverse_iterator rbegin() { return BasicBlocks.rbegin(); } 342 const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } 343 reverse_iterator rend () { return BasicBlocks.rend(); } 344 const_reverse_iterator rend () const { return BasicBlocks.rend(); } 345 346 unsigned size() const { return (unsigned)BasicBlocks.size();} 347 bool empty() const { return BasicBlocks.empty(); } 348 const MachineBasicBlock &front() const { return BasicBlocks.front(); } 349 MachineBasicBlock &front() { return BasicBlocks.front(); } 350 const MachineBasicBlock & back() const { return BasicBlocks.back(); } 351 MachineBasicBlock & back() { return BasicBlocks.back(); } 352 353 void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } 354 void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } 355 void insert(iterator MBBI, MachineBasicBlock *MBB) { 356 BasicBlocks.insert(MBBI, MBB); 357 } 358 void splice(iterator InsertPt, iterator MBBI) { 359 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); 360 } 361 void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { 362 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); 363 } 364 365 void remove(iterator MBBI) { 366 BasicBlocks.remove(MBBI); 367 } 368 void erase(iterator MBBI) { 369 BasicBlocks.erase(MBBI); 370 } 371 372 //===--------------------------------------------------------------------===// 373 // Internal functions used to automatically number MachineBasicBlocks 374 // 375 376 /// \brief Adds the MBB to the internal numbering. Returns the unique number 377 /// assigned to the MBB. 378 /// 379 unsigned addToMBBNumbering(MachineBasicBlock *MBB) { 380 MBBNumbering.push_back(MBB); 381 return (unsigned)MBBNumbering.size()-1; 382 } 383 384 /// removeFromMBBNumbering - Remove the specific machine basic block from our 385 /// tracker, this is only really to be used by the MachineBasicBlock 386 /// implementation. 387 void removeFromMBBNumbering(unsigned N) { 388 assert(N < MBBNumbering.size() && "Illegal basic block #"); 389 MBBNumbering[N] = nullptr; 390 } 391 392 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 393 /// of `new MachineInstr'. 394 /// 395 MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, 396 DebugLoc DL, 397 bool NoImp = false); 398 399 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the 400 /// 'Orig' instruction, identical in all ways except the instruction 401 /// has no parent, prev, or next. 402 /// 403 /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned 404 /// instructions. 405 MachineInstr *CloneMachineInstr(const MachineInstr *Orig); 406 407 /// DeleteMachineInstr - Delete the given MachineInstr. 408 /// 409 void DeleteMachineInstr(MachineInstr *MI); 410 411 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 412 /// instead of `new MachineBasicBlock'. 413 /// 414 MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); 415 416 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 417 /// 418 void DeleteMachineBasicBlock(MachineBasicBlock *MBB); 419 420 /// getMachineMemOperand - Allocate a new MachineMemOperand. 421 /// MachineMemOperands are owned by the MachineFunction and need not be 422 /// explicitly deallocated. 423 MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo, 424 unsigned f, uint64_t s, 425 unsigned base_alignment, 426 const AAMDNodes &AAInfo = AAMDNodes(), 427 const MDNode *Ranges = nullptr); 428 429 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 430 /// an existing one, adjusting by an offset and using the given size. 431 /// MachineMemOperands are owned by the MachineFunction and need not be 432 /// explicitly deallocated. 433 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 434 int64_t Offset, uint64_t Size); 435 436 typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity; 437 438 /// Allocate an array of MachineOperands. This is only intended for use by 439 /// internal MachineInstr functions. 440 MachineOperand *allocateOperandArray(OperandCapacity Cap) { 441 return OperandRecycler.allocate(Cap, Allocator); 442 } 443 444 /// Dellocate an array of MachineOperands and recycle the memory. This is 445 /// only intended for use by internal MachineInstr functions. 446 /// Cap must be the same capacity that was used to allocate the array. 447 void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { 448 OperandRecycler.deallocate(Cap, Array); 449 } 450 451 /// \brief Allocate and initialize a register mask with @p NumRegister bits. 452 uint32_t *allocateRegisterMask(unsigned NumRegister) { 453 unsigned Size = (NumRegister + 31) / 32; 454 uint32_t *Mask = Allocator.Allocate<uint32_t>(Size); 455 for (unsigned i = 0; i != Size; ++i) 456 Mask[i] = 0; 457 return Mask; 458 } 459 460 /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand 461 /// pointers. This array is owned by the MachineFunction. 462 MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num); 463 464 /// extractLoadMemRefs - Allocate an array and populate it with just the 465 /// load information from the given MachineMemOperand sequence. 466 std::pair<MachineInstr::mmo_iterator, 467 MachineInstr::mmo_iterator> 468 extractLoadMemRefs(MachineInstr::mmo_iterator Begin, 469 MachineInstr::mmo_iterator End); 470 471 /// extractStoreMemRefs - Allocate an array and populate it with just the 472 /// store information from the given MachineMemOperand sequence. 473 std::pair<MachineInstr::mmo_iterator, 474 MachineInstr::mmo_iterator> 475 extractStoreMemRefs(MachineInstr::mmo_iterator Begin, 476 MachineInstr::mmo_iterator End); 477 478 //===--------------------------------------------------------------------===// 479 // Label Manipulation. 480 // 481 482 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 483 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 484 /// normal 'L' label is returned. 485 MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, 486 bool isLinkerPrivate = false) const; 487 488 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC 489 /// base. 490 MCSymbol *getPICBaseSymbol() const; 491 }; 492 493 //===--------------------------------------------------------------------===// 494 // GraphTraits specializations for function basic block graphs (CFGs) 495 //===--------------------------------------------------------------------===// 496 497 // Provide specializations of GraphTraits to be able to treat a 498 // machine function as a graph of machine basic blocks... these are 499 // the same as the machine basic block iterators, except that the root 500 // node is implicitly the first node of the function. 501 // 502 template <> struct GraphTraits<MachineFunction*> : 503 public GraphTraits<MachineBasicBlock*> { 504 static NodeType *getEntryNode(MachineFunction *F) { 505 return &F->front(); 506 } 507 508 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 509 typedef MachineFunction::iterator nodes_iterator; 510 static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); } 511 static nodes_iterator nodes_end (MachineFunction *F) { return F->end(); } 512 static unsigned size (MachineFunction *F) { return F->size(); } 513 }; 514 template <> struct GraphTraits<const MachineFunction*> : 515 public GraphTraits<const MachineBasicBlock*> { 516 static NodeType *getEntryNode(const MachineFunction *F) { 517 return &F->front(); 518 } 519 520 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 521 typedef MachineFunction::const_iterator nodes_iterator; 522 static nodes_iterator nodes_begin(const MachineFunction *F) { 523 return F->begin(); 524 } 525 static nodes_iterator nodes_end (const MachineFunction *F) { 526 return F->end(); 527 } 528 static unsigned size (const MachineFunction *F) { 529 return F->size(); 530 } 531 }; 532 533 534 // Provide specializations of GraphTraits to be able to treat a function as a 535 // graph of basic blocks... and to walk it in inverse order. Inverse order for 536 // a function is considered to be when traversing the predecessor edges of a BB 537 // instead of the successor edges. 538 // 539 template <> struct GraphTraits<Inverse<MachineFunction*> > : 540 public GraphTraits<Inverse<MachineBasicBlock*> > { 541 static NodeType *getEntryNode(Inverse<MachineFunction*> G) { 542 return &G.Graph->front(); 543 } 544 }; 545 template <> struct GraphTraits<Inverse<const MachineFunction*> > : 546 public GraphTraits<Inverse<const MachineBasicBlock*> > { 547 static NodeType *getEntryNode(Inverse<const MachineFunction *> G) { 548 return &G.Graph->front(); 549 } 550 }; 551 552 } // End llvm namespace 553 554 #endif 555