1 /*        $NetBSD: s_fmal.c,v 1.4 2017/05/06 18:02:52 christos Exp $  */
2 
3 /*-
4  * Copyright (c) 2005-2011 David Schultz <das@FreeBSD.ORG>
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28 
29 #include <sys/cdefs.h>
30 #if 0
31 __FBSDID("$FreeBSD: src/lib/msun/src/s_fmal.c,v 1.7 2011/10/21 06:30:43 das Exp $");
32 #else
33 __RCSID("$NetBSD: s_fmal.c,v 1.4 2017/05/06 18:02:52 christos Exp $");
34 #endif
35 
36 #include "namespace.h"
37 
38 #include <machine/ieee.h>
39 #include <fenv.h>
40 #include <float.h>
41 #include <math.h>
42 
43 #include "math_private.h"
44 
45 #ifdef __HAVE_LONG_DOUBLE
46 /*
47  * A struct dd represents a floating-point number with twice the precision
48  * of a long double.  We maintain the invariant that "hi" stores the high-order
49  * bits of the result.
50  */
51 struct dd {
52           long double hi;
53           long double lo;
54 };
55 
56 /*
57  * Compute a+b exactly, returning the exact result in a struct dd.  We assume
58  * that both a and b are finite, but make no assumptions about their relative
59  * magnitudes.
60  */
61 static inline struct dd
dd_add(long double a,long double b)62 dd_add(long double a, long double b)
63 {
64           struct dd ret;
65           long double s;
66 
67           ret.hi = a + b;
68           s = ret.hi - a;
69           ret.lo = (a - (ret.hi - s)) + (b - s);
70           return (ret);
71 }
72 
73 /*
74  * Compute a+b, with a small tweak:  The least significant bit of the
75  * result is adjusted into a sticky bit summarizing all the bits that
76  * were lost to rounding.  This adjustment negates the effects of double
77  * rounding when the result is added to another number with a higher
78  * exponent.  For an explanation of round and sticky bits, see any reference
79  * on FPU design, e.g.,
80  *
81  *     J. Coonen.  An Implementation Guide to a Proposed Standard for
82  *     Floating-Point Arithmetic.  Computer, vol. 13, no. 1, Jan 1980.
83  */
84 static inline long double
add_adjusted(long double a,long double b)85 add_adjusted(long double a, long double b)
86 {
87           struct dd sum;
88           union ieee_ext_u u;
89 
90           sum = dd_add(a, b);
91           if (sum.lo != 0) {
92                     u.extu_ld = sum.hi;
93                     if ((u.extu_ext.ext_fracl & 1) == 0)
94                               sum.hi = nextafterl(sum.hi, INFINITY * sum.lo);
95           }
96           return (sum.hi);
97 }
98 
99 /*
100  * Compute ldexp(a+b, scale) with a single rounding error. It is assumed
101  * that the result will be subnormal, and care is taken to ensure that
102  * double rounding does not occur.
103  */
104 static inline long double
add_and_denormalize(long double a,long double b,int scale)105 add_and_denormalize(long double a, long double b, int scale)
106 {
107           struct dd sum;
108           int bits_lost;
109           union ieee_ext_u u;
110 
111           sum = dd_add(a, b);
112 
113           /*
114            * If we are losing at least two bits of accuracy to denormalization,
115            * then the first lost bit becomes a round bit, and we adjust the
116            * lowest bit of sum.hi to make it a sticky bit summarizing all the
117            * bits in sum.lo. With the sticky bit adjusted, the hardware will
118            * break any ties in the correct direction.
119            *
120            * If we are losing only one bit to denormalization, however, we must
121            * break the ties manually.
122            */
123           if (sum.lo != 0) {
124                     u.extu_ld = sum.hi;
125                     bits_lost = -u.extu_ext.ext_exp - scale + 1;
126                     if ((bits_lost != 1) ^ (int)(u.extu_ext.ext_fracl & 1))
127                               sum.hi = nextafterl(sum.hi, INFINITY * sum.lo);
128           }
129           return (ldexp((double)sum.hi, scale));
130 }
131 
132 /*
133  * Compute a*b exactly, returning the exact result in a struct dd.  We assume
134  * that both a and b are normalized, so no underflow or overflow will occur.
135  * The current rounding mode must be round-to-nearest.
136  */
137 static inline struct dd
dd_mul(long double a,long double b)138 dd_mul(long double a, long double b)
139 {
140 #if LDBL_MANT_DIG == 64
141           static const long double split = 0x1p32L + 1.0;
142 #elif LDBL_MANT_DIG == 113
143           static const long double split = 0x1p57L + 1.0;
144 #endif
145           struct dd ret;
146           long double ha, hb, la, lb, p, q;
147 
148           p = a * split;
149           ha = a - p;
150           ha += p;
151           la = a - ha;
152 
153           p = b * split;
154           hb = b - p;
155           hb += p;
156           lb = b - hb;
157 
158           p = ha * hb;
159           q = ha * lb + la * hb;
160 
161           ret.hi = p + q;
162           ret.lo = p - ret.hi + q + la * lb;
163           return (ret);
164 }
165 
166 /*
167  * Fused multiply-add: Compute x * y + z with a single rounding error.
168  *
169  * We use scaling to avoid overflow/underflow, along with the
170  * canonical precision-doubling technique adapted from:
171  *
172  *        Dekker, T.  A Floating-Point Technique for Extending the
173  *        Available Precision.  Numer. Math. 18, 224-242 (1971).
174  */
175 long double
fmal(long double x,long double y,long double z)176 fmal(long double x, long double y, long double z)
177 {
178           long double xs, ys, zs, adj;
179           struct dd xy, r;
180           int oround;
181           int ex, ey, ez;
182           int spread;
183 
184           /*
185            * Handle special cases. The order of operations and the particular
186            * return values here are crucial in handling special cases involving
187            * infinities, NaNs, overflows, and signed zeroes correctly.
188            */
189           if (x == 0.0 || y == 0.0)
190                     return (x * y + z);
191           if (z == 0.0)
192                     return (x * y);
193           if (!isfinite(x) || !isfinite(y))
194                     return (x * y + z);
195           if (!isfinite(z))
196                     return (z);
197 
198           xs = frexpl(x, &ex);
199           ys = frexpl(y, &ey);
200           zs = frexpl(z, &ez);
201           oround = fegetround();
202           spread = ex + ey - ez;
203 
204           /*
205            * If x * y and z are many orders of magnitude apart, the scaling
206            * will overflow, so we handle these cases specially.  Rounding
207            * modes other than FE_TONEAREST are painful.
208            */
209           if (spread < -LDBL_MANT_DIG) {
210                     feraiseexcept(FE_INEXACT);
211                     if (!isnormal(z))
212                               feraiseexcept(FE_UNDERFLOW);
213                     switch (oround) {
214                     case FE_TONEAREST:
215                               return (z);
216                     case FE_TOWARDZERO:
217                               if ((x > 0.0) ^ (y < 0.0) ^ (z < 0.0))
218                                         return (z);
219                               else
220                                         return (nextafterl(z, 0));
221                     case FE_DOWNWARD:
222                               if ((x > 0.0) ^ (y < 0.0))
223                                         return (z);
224                               else
225                                         return (nextafterl(z, (long double)-INFINITY));
226                     default:  /* FE_UPWARD */
227                               if ((x > 0.0) ^ (y < 0.0))
228                                         return (nextafterl(z, (long double)INFINITY));
229                               else
230                                         return (z);
231                     }
232           }
233           if (spread <= LDBL_MANT_DIG * 2)
234                     zs = ldexpl(zs, -spread);
235           else
236                     zs = copysignl(LDBL_MIN, zs);
237 
238           fesetround(FE_TONEAREST);
239 
240           /*
241            * Basic approach for round-to-nearest:
242            *
243            *     (xy.hi, xy.lo) = x * y           (exact)
244            *     (r.hi, r.lo)   = xy.hi + z       (exact)
245            *     adj = xy.lo + r.lo               (inexact; low bit is sticky)
246            *     result = r.hi + adj              (correctly rounded)
247            */
248           xy = dd_mul(xs, ys);
249           r = dd_add(xy.hi, zs);
250 
251           spread = ex + ey;
252 
253           if (r.hi == 0.0) {
254                     /*
255                      * When the addends cancel to 0, ensure that the result has
256                      * the correct sign.
257                      */
258                     fesetround(oround);
259                     {
260                     volatile long double vzs = zs; /* XXX gcc CSE bug workaround */
261                     return (xy.hi + vzs + ldexpl(xy.lo, spread));
262                     }
263           }
264 
265           if (oround != FE_TONEAREST) {
266                     /*
267                      * There is no need to worry about double rounding in directed
268                      * rounding modes.
269                      */
270                     fesetround(oround);
271                     adj = r.lo + xy.lo;
272                     return (ldexpl(r.hi + adj, spread));
273           }
274 
275           adj = add_adjusted(r.lo, xy.lo);
276           if (spread + ilogbl(r.hi) > -16383)
277                     return (ldexpl(r.hi + adj, spread));
278           else
279                     return (add_and_denormalize(r.hi, adj, spread));
280 }
281 #endif
282