1 /* TUI layout window management.
2 
3    Copyright (C) 1998-2024 Free Software Foundation, Inc.
4 
5    Contributed by Hewlett-Packard Company.
6 
7    This file is part of GDB.
8 
9    This program is free software; you can redistribute it and/or modify
10    it under the terms of the GNU General Public License as published by
11    the Free Software Foundation; either version 3 of the License, or
12    (at your option) any later version.
13 
14    This program is distributed in the hope that it will be useful,
15    but WITHOUT ANY WARRANTY; without even the implied warranty of
16    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17    GNU General Public License for more details.
18 
19    You should have received a copy of the GNU General Public License
20    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
21 
22 #ifndef TUI_TUI_LAYOUT_H
23 #define TUI_TUI_LAYOUT_H
24 
25 #include "ui-file.h"
26 
27 #include "tui/tui.h"
28 #include "tui/tui-data.h"
29 #include "gdbsupport/iterator-range.h"
30 
31 #include <unordered_map>
32 
33 /* Values that can be returned when handling a request to adjust a
34    window's size.  */
35 enum tui_adjust_result
36 {
37   /* Requested window was not found here.  */
38   NOT_FOUND,
39   /* Window was found but not handled.  */
40   FOUND,
41   /* Window was found and handled.  */
42   HANDLED
43 };
44 
45 /* The basic object in a TUI layout.  This represents a single piece
46    of screen real estate.  Subclasses determine the exact
47    behavior.  */
48 class tui_layout_base
49 {
50 public:
51 
52   DISABLE_COPY_AND_ASSIGN (tui_layout_base);
53 
54   virtual ~tui_layout_base () = default;
55 
56   /* Clone this object.  Ordinarily a layout is cloned before it is
57      used, so that any necessary modifications do not affect the
58      "skeleton" layout.  */
59   virtual std::unique_ptr<tui_layout_base> clone () const = 0;
60 
61   /* Change the size and location of this layout.  When
62      PRESERVE_CMD_WIN_SIZE_P is true the current size of the TUI_CMD_WIN
63      is preserved, otherwise, the TUI_CMD_WIN will resize just like any
64      other window.  */
65   virtual void apply (int x, int y, int width, int height,
66                           bool preserve_cmd_win_size_p) = 0;
67 
68   /* Return the minimum and maximum height or width of this layout.
69      HEIGHT is true to fetch height, false to fetch width.  */
70   virtual void get_sizes (bool height, int *min_value, int *max_value) = 0;
71 
72   /* True if the topmost (for vertical layouts), or the leftmost (for
73      horizontal layouts) item in this layout is boxed.  */
74   virtual bool first_edge_has_border_p () const = 0;
75 
76   /* True if the bottommost (for vertical layouts), or the rightmost (for
77      horizontal layouts) item in this layout is boxed.  */
78   virtual bool last_edge_has_border_p () const = 0;
79 
80   /* Return the name of this layout's window, or nullptr if this
81      layout does not represent a single window.  */
get_name()82   virtual const char *get_name () const
83   {
84     return nullptr;
85   }
86 
87   /* Set the height of the window named NAME to NEW_HEIGHT, updating
88      the sizes of the other windows around it.  */
89   virtual tui_adjust_result set_height (const char *name, int new_height) = 0;
90 
91   /* Set the width of the window named NAME to NEW_WIDTH, updating
92      the sizes of the other windows around it.  */
93   virtual tui_adjust_result set_width (const char *name, int new_width) = 0;
94 
95   /* Remove some windows from the layout, leaving the command window
96      and the window being passed in here.  */
97   virtual void remove_windows (const char *name) = 0;
98 
99   /* Replace the window named NAME in the layout with the window named
100      NEW_WINDOW.  */
101   virtual void replace_window (const char *name, const char *new_window) = 0;
102 
103   /* Append the specification to this window to OUTPUT.  DEPTH is the
104      depth of this layout in the hierarchy (zero-based).  */
105   virtual void specification (ui_file *output, int depth) = 0;
106 
107   /* Return a FINGERPRINT string containing an abstract representation of
108      the location of the cmd window in this layout.
109 
110      When called on a complete, top-level layout, the fingerprint will be a
111      non-empty string made of 'V' and 'H' characters, followed by a single
112      'C' character.  Each 'V' and 'H' represents a vertical or horizontal
113      layout that must be passed through in order to find the cmd
114      window.  A vertical or horizontal layout of just one window does not add
115      a 'V' or 'H' character.
116 
117      Of course, layouts are built recursively, so, when called on a partial
118      layout, if this object represents a single window, then either the
119      empty string is returned (for non-cmd windows), or a string
120      containing a single 'C' is returned.
121 
122      For object representing layouts, if the layout contains the cmd
123      window then we will get back a valid fingerprint string (may contain 'V'
124      and 'H', ends with 'C'), or, if this layout doesn't contain the cmd
125      window, an empty string is returned.  */
126   virtual std::string layout_fingerprint () const = 0;
127 
128   /* Add all windows to the WINDOWS vector.  */
129   virtual void get_windows (std::vector<tui_win_info *> *windows) = 0;
130 
131   /* The most recent space allocation.  */
132   int x = 0;
133   int y = 0;
134   int width = 0;
135   int height = 0;
136 
137 protected:
138 
139   tui_layout_base () = default;
140 };
141 
142 /* A TUI layout object that displays a single window.  The window is
143    given by name.  */
144 class tui_layout_window : public tui_layout_base
145 {
146 public:
147 
tui_layout_window(const char * name)148   explicit tui_layout_window (const char *name)
149     : m_contents (name)
150   {
151   }
152 
153   DISABLE_COPY_AND_ASSIGN (tui_layout_window);
154 
155   std::unique_ptr<tui_layout_base> clone () const override;
156 
157   void apply (int x, int y, int width, int height,
158                 bool preserve_cmd_win_size_p) override;
159 
get_name()160   const char *get_name () const override
161   {
162     return m_contents.c_str ();
163   }
164 
set_height(const char * name,int new_height)165   tui_adjust_result set_height (const char *name, int new_height) override
166   {
167     return m_contents == name ? FOUND : NOT_FOUND;
168   }
169 
set_width(const char * name,int new_width)170   tui_adjust_result set_width (const char *name, int new_width) override
171   {
172     return m_contents == name ? FOUND : NOT_FOUND;
173   }
174 
175   bool first_edge_has_border_p () const override;
176 
177   bool last_edge_has_border_p () const override;
178 
remove_windows(const char * name)179   void remove_windows (const char *name) override
180   {
181   }
182 
183   void replace_window (const char *name, const char *new_window) override;
184 
185   void specification (ui_file *output, int depth) override;
186 
187   std::string layout_fingerprint () const override;
188 
189   /* See tui_layout_base::get_windows.  */
get_windows(std::vector<tui_win_info * > * windows)190   void get_windows (std::vector<tui_win_info *> *windows) override
191   {
192     if (m_window != nullptr && m_window->is_visible ())
193       {
194           /* Only get visible windows.  */
195           windows->push_back (m_window);
196       }
197   }
198 
199 protected:
200 
201   void get_sizes (bool height, int *min_value, int *max_value) override;
202 
203 private:
204 
205   /* Type of content to display.  */
206   std::string m_contents;
207 
208   /* When a layout is applied, this is updated to point to the window
209      object.  */
210   tui_win_info *m_window = nullptr;
211 };
212 
213 /* A TUI layout that holds other layouts.  */
214 class tui_layout_split : public tui_layout_base
215 {
216 public:
217 
218   /* Create a new layout.  If VERTICAL is true, then windows in this
219      layout will be arranged vertically.  */
220   explicit tui_layout_split (bool vertical = true)
m_vertical(vertical)221     : m_vertical (vertical)
222   {
223   }
224 
225   DISABLE_COPY_AND_ASSIGN (tui_layout_split);
226 
227   /* Add a new split layout to this layout.  WEIGHT is the desired
228      size, which is relative to the other weights given in this
229      layout.  */
230   void add_split (std::unique_ptr<tui_layout_split> &&layout, int weight);
231 
232   /* Add a new window to this layout.  NAME is the name of the window
233      to add.  WEIGHT is the desired size, which is relative to the
234      other weights given in this layout.  */
235   void add_window (const char *name, int weight);
236 
237   std::unique_ptr<tui_layout_base> clone () const override;
238 
239   void apply (int x, int y, int width, int height,
240                 bool preserve_cmd_win_size_p) override;
241 
set_height(const char * name,int new_height)242   tui_adjust_result set_height (const char *name, int new_height) override
243   {
244     /* Pass false as the final argument to indicate change of height.  */
245     return set_size (name, new_height, false);
246   }
247 
set_width(const char * name,int new_width)248   tui_adjust_result set_width (const char *name, int new_width) override
249   {
250     /* Pass true as the final argument to indicate change of width.  */
251     return set_size (name, new_width, true);
252   }
253 
254   bool first_edge_has_border_p () const override;
255 
256   bool last_edge_has_border_p () const override;
257 
258   void remove_windows (const char *name) override;
259 
260   void replace_window (const char *name, const char *new_window) override;
261 
262   void specification (ui_file *output, int depth) override;
263 
264   std::string layout_fingerprint () const override;
265 
266   /* See tui_layout_base::get_windows.  */
get_windows(std::vector<tui_win_info * > * windows)267   void get_windows (std::vector<tui_win_info *> *windows) override
268   {
269     for (auto &item : m_splits)
270       item.layout->get_windows (windows);
271   }
272 
273 protected:
274 
275   void get_sizes (bool height, int *min_value, int *max_value) override;
276 
277 private:
278 
279   /* Used to implement set_height and set_width member functions.  When
280      SET_WIDTH_P is true, set the width, otherwise, set the height of the
281      window named NAME to NEW_SIZE, updating the sizes of the other windows
282      around it as needed.  The result indicates if the window NAME was
283      found and had its size adjusted, was found but was not adjusted, or
284      was not found at all.  */
285   tui_adjust_result set_size (const char *name, int new_size,
286                                     bool set_width_p);
287 
288   /* Set the weights from the current heights (when m_vertical is true) or
289      widths (when m_vertical is false).  */
290   void set_weights_from_sizes ();
291 
292   /* Structure used when resizing, or applying a layout.  An instance of
293      this structure is created for each sub-layout.  */
294   struct size_info
295   {
296     /* The calculated size for this sub-layout.  */
297     int size;
298 
299     /* The minimum and maximum sizes for this sub-layout, obtained by
300        calling the get_sizes member function.  */
301     int min_size;
302     int max_size;
303 
304     /* True if this window will share a box border with the previous
305        window in the list.  */
306     bool share_box;
307   };
308 
309   /* Used for debug, prints the contents of INFO using tui_debug_printf.
310      Only call this when the global debug_tui is true.  */
311   static void tui_debug_print_size_info (const std::vector<size_info> &info);
312 
313   /* Used for debug, returns a string describing the current weight of each
314      sub-layout.  */
315   std::string tui_debug_weights_to_string () const;
316 
317   struct split
318   {
319     /* The requested weight.  */
320     int weight;
321     /* The layout.  */
322     std::unique_ptr<tui_layout_base> layout;
323   };
324 
325   /* The splits.  */
326   std::vector<split> m_splits;
327 
328   /* True if the windows in this split are arranged vertically.  */
329   bool m_vertical;
330 };
331 
332 /* Add the specified window to the layout in a logical way.  This
333    means setting up the most logical layout given the window to be
334    added.  Only the source or disassembly window can be added this
335    way.  */
336 extern void tui_add_win_to_layout (enum tui_win_type);
337 
338 /* Set the initial layout.  */
339 extern void tui_set_initial_layout ();
340 
341 /* Switch to the next layout.  */
342 extern void tui_next_layout ();
343 
344 /* Show the register window.  Like "layout regs".  */
345 extern void tui_regs_layout ();
346 
347 /* Remove some windows from the layout, leaving only the focused
348    window and the command window; if no window has the focus, then
349    some other window is chosen to remain.  */
350 extern void tui_remove_some_windows ();
351 
352 /* Apply the current layout.  When PRESERVE_CMD_WIN_SIZE_P is true the
353    current size of the TUI_CMD_WIN is preserved, otherwise, the TUI_CMD_WIN
354    will resize just like any other window.  */
355 extern void tui_apply_current_layout (bool);
356 
357 /* Adjust the window height of WIN to NEW_HEIGHT.  */
358 extern void tui_adjust_window_height (struct tui_win_info *win,
359                                               int new_height);
360 
361 /* Adjust the window width of WIN to NEW_WIDTH.  */
362 extern void tui_adjust_window_width (struct tui_win_info *win,
363                                              int new_width);
364 
365 /* The type of a function that is used to create a TUI window.  */
366 
367 typedef std::function<tui_win_info * (const char *name)> window_factory;
368 
369 /* The type for a data structure that maps a window name to that window's
370    factory function.  */
371 typedef std::unordered_map<std::string, window_factory> window_types_map;
372 
373 /* Register a new TUI window type.  NAME is the name of the window
374    type.  FACTORY is a function that can be called to instantiate the
375    window.  */
376 
377 extern void tui_register_window (const char *name, window_factory &&factory);
378 
379 /* An iterator class that exposes just the window names from the
380    known_window_types map in tui-layout.c.  This is just a wrapper around
381    an iterator of the underlying known_window_types map, but this just
382    exposes the window names.  */
383 
384 struct known_window_names_iterator
385 {
386   using known_window_types_iterator = window_types_map::iterator;
387 
known_window_names_iteratorknown_window_names_iterator388   known_window_names_iterator (known_window_types_iterator &&iter)
389     : m_iter (std::move (iter))
390   { /* Nothing.  */ }
391 
392   known_window_names_iterator &operator++ ()
393   {
394     ++m_iter;
395     return *this;
396   }
397 
398   const std::string &operator* () const
399   { return (*m_iter).first; }
400 
401   bool operator!= (const known_window_names_iterator &other) const
402   { return m_iter != other.m_iter; }
403 
404 private:
405 
406   /* The underlying iterator.  */
407   known_window_types_iterator m_iter;
408 };
409 
410 /* A range adapter that makes it possible to iterate over the names of all
411    known tui windows.  */
412 
413 using known_window_names_range
414   = iterator_range<known_window_names_iterator>;
415 
416 /* Return a range that can be used to walk over the name of all known tui
417    windows in a range-for loop.  */
418 
419 extern known_window_names_range all_known_window_names ();
420 
421 #endif /* TUI_TUI_LAYOUT_H */
422