Searched refs:LookupTable (Results 1 – 3 of 3) sorted by relevance
3453 llvm::SmallVectorImpl<char> &LookupTable) { in GenerateNameLookupTable() argument3623 llvm::raw_svector_ostream Out(LookupTable); in GenerateNameLookupTable()3709 SmallString<4096> LookupTable; in WriteDeclContextVisibleBlock() local3710 uint32_t BucketOffset = GenerateNameLookupTable(DC, LookupTable); in WriteDeclContextVisibleBlock()3717 LookupTable); in WriteDeclContextVisibleBlock()3734 SmallString<4096> LookupTable; in WriteDeclContextVisibleUpdate() local3735 uint32_t BucketOffset = GenerateNameLookupTable(DC, LookupTable); in WriteDeclContextVisibleUpdate()3747 Stream.EmitRecordWithBlob(UpdateVisibleAbbrev, Record, LookupTable); in WriteDeclContextVisibleUpdate()
2522 auto *&LookupTable = F.DeclContextInfos[DC].NameLookupTableData; in ReadASTBlock() local2523 delete LookupTable; in ReadASTBlock()2524 LookupTable = Table; in ReadASTBlock()6382 ASTDeclContextNameLookupTable *LookupTable = in visit() local6385 = LookupTable->find_hashed(This->NameKey, This->NameHash); in visit()6386 if (Pos == LookupTable->end()) in visit()6506 ASTDeclContextNameLookupTable *LookupTable = in visit() local6510 I = LookupTable->data_begin(), E = LookupTable->data_end(); in visit()
523 llvm::SmallVectorImpl<char> &LookupTable);