Searched refs:ProcessAllSections (Results 1 – 5 of 5) sorted by relevance
230 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() argument232 this->ProcessAllSections = ProcessAllSections; in setProcessAllSections()241 bool ProcessAllSections; variable
415 virtual void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() argument
214 if (I == E && !ProcessAllSections) in loadObjectImpl()842 ProcessAllSections = false; in RuntimeDyld()851 bool ProcessAllSections, RuntimeDyldCheckerImpl *Checker) { in createRuntimeDyldCOFF() argument854 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldCOFF()862 bool ProcessAllSections, RuntimeDyldCheckerImpl *Checker) { in createRuntimeDyldELF() argument864 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldELF()872 bool ProcessAllSections, in createRuntimeDyldMachO() argument876 Dyld->setProcessAllSections(ProcessAllSections); in createRuntimeDyldMachO()885 Dyld = createRuntimeDyldELF(MemMgr, Resolver, ProcessAllSections, Checker); in loadObject()889 ProcessAllSections, Checker); in loadObject()[all …]
244 bool ProcessAllSections; variable387 ProcessAllSections(false), HasError(false) { in RuntimeDyldImpl()392 void setProcessAllSections(bool ProcessAllSections) { in setProcessAllSections() argument393 this->ProcessAllSections = ProcessAllSections; in setProcessAllSections()
236 void setProcessAllSections(bool ProcessAllSections) override { in setProcessAllSections() argument237 Dyld.setProcessAllSections(ProcessAllSections); in setProcessAllSections()