| HD | softfloat.c | 3859 bits64 rem0, rem1, rem2, term0, term1, term2; in floatx80_div() local 3915 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in floatx80_div() 3918 add128( rem1, rem2, 0, bSig, &rem1, &rem2 ); in floatx80_div() 3920 zSig1 |= ( ( rem1 | rem2 ) != 0 ); in floatx80_div() 4038 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in floatx80_sqrt() local 4077 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); in floatx80_sqrt() 4079 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); in floatx80_sqrt() 4085 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); in floatx80_sqrt() 4087 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); in floatx80_sqrt() 5041 bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; in float128_div() local [all …]
|