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Searched refs:AMULET (Results 1 – 17 of 17) sorted by relevance

/dragonfly/games/battlestar/
HDcommand7.c188 if (testbit(inven, AMULET) || testbit(wear, AMULET)) { in fight()
203 if (testbit(inven, AMULET)) { in fight()
204 clearbit(inven, AMULET); in fight()
205 carrying -= objwt[AMULET]; in fight()
206 encumber -= objcumber[AMULET]; in fight()
208 clearbit(wear, AMULET); in fight()
281 hurt += (testbit(wear, AMULET) != 0) + in fight()
HDcommand2.c69 case AMULET: in wearit()
132 if (wordvalue[wordnumber] == AMULET && testbit(inven, AMULET) && in use()
163 else if (wordvalue[wordnumber] == AMULET) in use()
358 setbit(location[position].objects, AMULET); in follow()
HDcommand4.c132 case AMULET: in take()
133 if (testbit(location[position].objects, AMULET)) { in take()
171 (testbit(wear, AMULET) || testbit(inven, AMULET))) { in take()
344 if (value != AMULET && value != MEDALION && in drop()
HDcommand5.c211 if (n != AMULET && n != MEDALION && in zzz()
301 wordvalue[wordnumber] != AMULET && in give()
344 obj == AMULET || obj == MEDALION || obj == TALISMAN)) { in give()
361 if (obj == AMULET || obj == MEDALION || in give()
HDcommand1.c140 (testbit(inven, AMULET) || testbit(wear, AMULET))) { in news()
HDdayobjs.c98 {13, AMULET},
HDextern.h87 #define AMULET 17 macro
HDcommand3.c145 case AMULET: in bury()
HDwords.c56 { "amulet", AMULET, NOUNS, NULL },
HDcypher.c160 case AMULET: in cypher()
/dragonfly/games/rogue/
HDobject.c331 case AMULET: in name_of()
698 obj->what_is = AMULET; in put_amulet()
745 obj->what_is = AMULET; in c_object_for_wizard()
HDpack.c534 *mask = AMULET; in is_pack_letter()
546 return(mask_pack(&rogue.pack, AMULET)); in has_amulet()
HDscore.c462 case AMULET: in get_value()
HDrogue.h74 #define AMULET ((unsigned short) 0400) macro
HDinventory.c448 if (obj->what_is == AMULET) { in get_desc()
HDroom.c240 case AMULET: in get_mask_char()
/dragonfly/games/larn/
HDheader.h101 #define AMULET 23 macro