Searched refs:AMULET (Results 1 – 17 of 17) sorted by relevance
| /dragonfly/games/battlestar/ |
| HD | command7.c | 188 if (testbit(inven, AMULET) || testbit(wear, AMULET)) { in fight() 203 if (testbit(inven, AMULET)) { in fight() 204 clearbit(inven, AMULET); in fight() 205 carrying -= objwt[AMULET]; in fight() 206 encumber -= objcumber[AMULET]; in fight() 208 clearbit(wear, AMULET); in fight() 281 hurt += (testbit(wear, AMULET) != 0) + in fight()
|
| HD | command2.c | 69 case AMULET: in wearit() 132 if (wordvalue[wordnumber] == AMULET && testbit(inven, AMULET) && in use() 163 else if (wordvalue[wordnumber] == AMULET) in use() 358 setbit(location[position].objects, AMULET); in follow()
|
| HD | command4.c | 132 case AMULET: in take() 133 if (testbit(location[position].objects, AMULET)) { in take() 171 (testbit(wear, AMULET) || testbit(inven, AMULET))) { in take() 344 if (value != AMULET && value != MEDALION && in drop()
|
| HD | command5.c | 211 if (n != AMULET && n != MEDALION && in zzz() 301 wordvalue[wordnumber] != AMULET && in give() 344 obj == AMULET || obj == MEDALION || obj == TALISMAN)) { in give() 361 if (obj == AMULET || obj == MEDALION || in give()
|
| HD | command1.c | 140 (testbit(inven, AMULET) || testbit(wear, AMULET))) { in news()
|
| HD | dayobjs.c | 98 {13, AMULET},
|
| HD | extern.h | 87 #define AMULET 17 macro
|
| HD | command3.c | 145 case AMULET: in bury()
|
| HD | words.c | 56 { "amulet", AMULET, NOUNS, NULL },
|
| HD | cypher.c | 160 case AMULET: in cypher()
|
| /dragonfly/games/rogue/ |
| HD | object.c | 331 case AMULET: in name_of() 698 obj->what_is = AMULET; in put_amulet() 745 obj->what_is = AMULET; in c_object_for_wizard()
|
| HD | pack.c | 534 *mask = AMULET; in is_pack_letter() 546 return(mask_pack(&rogue.pack, AMULET)); in has_amulet()
|
| HD | score.c | 462 case AMULET: in get_value()
|
| HD | rogue.h | 74 #define AMULET ((unsigned short) 0400) macro
|
| HD | inventory.c | 448 if (obj->what_is == AMULET) { in get_desc()
|
| HD | room.c | 240 case AMULET: in get_mask_char()
|
| /dragonfly/games/larn/ |
| HD | header.h | 101 #define AMULET 23 macro
|