Searched refs:ML_XFORM (Results 1 – 2 of 2) sorted by relevance
101 #define ML_XFORM 25.0 /* magic level for 'transform' */ macro
712 if (Player.p_magiclvl >= ML_XFORM) in throwspell()795 if (Player.p_magiclvl < ML_XFORM) in throwspell()