Searched refs:WAND (Results 1 – 9 of 9) sorted by relevance
| /dragonfly/games/hack/ |
| HD | def.objects.h | 271 #define WAND(name,metal,prob,flags) { name, metal, NULL, 0, 0,\ macro 274 WAND("light", "iridium", 10, NODIR), 275 WAND("secret door detection", "tin", 5, NODIR), 276 WAND("create monster", "platinum", 5, NODIR), 277 WAND("wishing", "glass", 1, NODIR), 278 WAND("striking", "zinc", 9, IMMEDIATE), 279 WAND("slow monster", "balsa", 5, IMMEDIATE), 280 WAND("speed monster", "copper", 5, IMMEDIATE), 281 WAND("undead turning", "silver", 5, IMMEDIATE), 282 WAND("polymorph", "brass", 5, IMMEDIATE), [all …]
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| /dragonfly/games/rogue/ |
| HD | inventory.c | 484 if (obj->what_is & (WEAPON | ARMOR | WAND | RING)) { in get_desc() 501 case WAND: in get_desc() 531 case WAND: in get_desc() 558 case WAND: in get_desc() 663 case WAND: in get_id_table()
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| HD | object.c | 304 case WAND: in name_of() 367 case WAND: in gr_object() 393 what_is = WAND; in gr_what_is() 577 obj->what_is = WAND; in gr_wand()
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| HD | pack.c | 446 ch = pack_letter("call what?", (SCROL | POTION | WAND | RING)); in call_it() 455 if (!(obj->what_is & (SCROL | POTION | WAND | RING))) { in call_it() 528 *mask = WAND; in is_pack_letter()
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| HD | zap.c | 77 if ((wch = pack_letter("zap with what?", WAND)) == CANCEL) { in zapp() 86 if (wand->what_is != WAND) { in zapp()
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| HD | use.c | 384 if (obj->what_is & (SCROL | POTION | WEAPON | ARMOR | WAND | RING)) { in idntfy()
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| HD | score.c | 453 case WAND: in get_value()
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| HD | rogue.h | 72 #define WAND ((unsigned short) 0100) macro
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| HD | room.c | 232 case WAND: in get_mask_char()
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