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Searched refs:WAND (Results 1 – 9 of 9) sorted by relevance

/dragonfly/games/hack/
HDdef.objects.h271 #define WAND(name,metal,prob,flags) { name, metal, NULL, 0, 0,\ macro
274 WAND("light", "iridium", 10, NODIR),
275 WAND("secret door detection", "tin", 5, NODIR),
276 WAND("create monster", "platinum", 5, NODIR),
277 WAND("wishing", "glass", 1, NODIR),
278 WAND("striking", "zinc", 9, IMMEDIATE),
279 WAND("slow monster", "balsa", 5, IMMEDIATE),
280 WAND("speed monster", "copper", 5, IMMEDIATE),
281 WAND("undead turning", "silver", 5, IMMEDIATE),
282 WAND("polymorph", "brass", 5, IMMEDIATE),
[all …]
/dragonfly/games/rogue/
HDinventory.c484 if (obj->what_is & (WEAPON | ARMOR | WAND | RING)) { in get_desc()
501 case WAND: in get_desc()
531 case WAND: in get_desc()
558 case WAND: in get_desc()
663 case WAND: in get_id_table()
HDobject.c304 case WAND: in name_of()
367 case WAND: in gr_object()
393 what_is = WAND; in gr_what_is()
577 obj->what_is = WAND; in gr_wand()
HDpack.c446 ch = pack_letter("call what?", (SCROL | POTION | WAND | RING)); in call_it()
455 if (!(obj->what_is & (SCROL | POTION | WAND | RING))) { in call_it()
528 *mask = WAND; in is_pack_letter()
HDzap.c77 if ((wch = pack_letter("zap with what?", WAND)) == CANCEL) { in zapp()
86 if (wand->what_is != WAND) { in zapp()
HDuse.c384 if (obj->what_is & (SCROL | POTION | WEAPON | ARMOR | WAND | RING)) { in idntfy()
HDscore.c453 case WAND: in get_value()
HDrogue.h72 #define WAND ((unsigned short) 0100) macro
HDroom.c232 case WAND: in get_mask_char()