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Searched refs:clev (Results 1 – 1 of 1) sorted by relevance

/dragonfly/games/larn/
HDmonster.c278 int i, j, clev; in speldamage() local
289 clev = c[LEVEL]; in speldamage()
294 if (clev * 3 + 2 < x) { in speldamage()
309 i = rnd(((clev + 1) << 1)) + clev + 3; in speldamage()
310 …godirect(x, i, (clev >= 2) ? " Your missiles hit the %s" : " Your missile hit the %s", 100, '+'); in speldamage()
331 godirect(x, rnd(10) + 15 + clev, " The sound damages the %s", 70, '@'); in speldamage()
361 raisehp(20 + (clev << 1)); in speldamage()
374 direct(x, rnd(20) + 20 + clev, " The %s believed!", 0); in speldamage()
389 godirect(x, rnd(25 + clev) + 25 + clev, " The fireball hits the %s", 40, '*'); in speldamage()
393 godirect(x, rnd(25) + 20 + clev, " Your cone of cold strikes the %s", 60, 'O'); in speldamage()
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