| /dragonfly/games/battlestar/ |
| HD | command7.c | 65 if (testbit(inven, TWO_HANDED)) in fight() 68 else if (testbit(inven, SWORD) || testbit(inven, BROAD)) in fight() 72 else if (testbit(inven, KNIFE) || testbit(inven, MALLET) || in fight() 73 testbit(inven, CHAIN) || testbit(inven, MACE) || in fight() 74 testbit(inven, HALBERD)) in fight() 188 if (testbit(inven, AMULET) || testbit(wear, AMULET)) { in fight() 190 if (testbit(inven, MEDALION) || in fight() 203 if (testbit(inven, AMULET)) { in fight() 204 clearbit(inven, AMULET); in fight() 237 if (testbit(inven, LASER)) { in fight() [all …]
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| HD | command3.c | 38 if (testbit(inven, SHOVEL)) { in dig() 90 if (testbit(inven, n)) { in jump() 91 clearbit(inven, n); in jump() 104 if (testbit(inven, SHOVEL)) { in bury() 115 if (testbit(inven, MAID) || in bury() 118 if (testbit(inven, DEADWOOD) || in bury() 122 if (testbit(inven, DEADGOD) || in bury() 126 if (testbit(inven, DEADTIME) || in bury() 130 if (testbit(inven, DEADNATIVE) || in bury() 155 (testbit(inven, value) || in bury() [all …]
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| HD | command4.c | 55 heavy && bulky && !testbit(inven, value)) { in take() 56 setbit(inven, value); in take() 67 } else if (testbit(inven, value)) in take() 171 (testbit(wear, AMULET) || testbit(inven, AMULET))) { in take() 305 if (testbit(inven, MAID) || in drop() 308 else if (testbit(inven, DEADWOOD) || in drop() 311 else if (testbit(inven, DEADGOD) || in drop() 314 else if (testbit(inven, DEADTIME) || in drop() 317 else if (testbit(inven, DEADNATIVE) || in drop() 333 if (testbit(inven, value)) { in drop() [all …]
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| HD | cypher.c | 187 if (testbit(inven, n)) { in cypher() 208 if (testbit(inven, n) || in cypher() 284 if (testbit(inven, n)) { in cypher() 302 if (testbit(inven, n)) { in cypher() 319 if (ucard(inven)) { in cypher() 322 if (testbit(inven, n)) in cypher() 376 if (testbit(inven, n)) { in cypher() 389 if (!notes[CANTSEE] || testbit(inven, LAMPON) || in cypher()
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| HD | command2.c | 77 if (testbit(inven, value)) { in wearit() 78 clearbit(inven, value); in wearit() 132 if (wordvalue[wordnumber] == AMULET && testbit(inven, AMULET) && in use() 135 if (testbit(inven, MEDALION)) { in use() 159 else if (wordvalue[wordnumber] == COMPASS && testbit(inven, COMPASS)) in use() 178 n == HALBERD) && testbit(inven, n)) && n < NUMOFOBJECTS; in murder() 181 if (testbit(inven, LASER)) { in murder()
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| HD | save.c | 56 fread(inven, sizeof inven, 1, fp); in restore() 110 fwrite(inven, sizeof inven, 1, fp); in save()
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| HD | command1.c | 138 if ((testbit(inven, TALISMAN) || testbit(wear, TALISMAN)) && in news() 139 (testbit(inven, MEDALION) || testbit(wear, MEDALION)) && in news() 140 (testbit(inven, AMULET) || testbit(wear, AMULET))) { in news()
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| HD | command5.c | 206 if (ucard(inven)) { in zzz() 208 while (!testbit(inven, n)) in zzz() 210 clearbit(inven, n); in zzz()
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| HD | battlestar.c | 68 if (!notes[CANTSEE] || testbit(inven, LAMPON) || in main()
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| HD | globals.c | 262 unsigned int inven[NUMOFWORDS]; variable
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| HD | command6.c | 223 if (testbit(inven, MATCHES) && matchcount) { in light()
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| HD | extern.h | 308 extern unsigned int inven[NUMOFWORDS];
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| /dragonfly/games/adventure/ |
| HD | glorkz | 1114 2020 inven
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