Searched refs:is_connected (Results 1 – 4 of 4) sorted by relevance
87 c->is_connected = 0; in dfui_connection_new()117 T_TCP(c)->is_connected = 0; in dfui_connection_new()270 if (c->is_connected) { in dfui_be_start()273 c->is_connected = 1; in dfui_be_start()286 if (!c->is_connected) { in dfui_be_stop()289 c->is_connected = 0; in dfui_be_stop()
265 if (!T_TCP(c)->is_connected) { in dfui_tcp_be_ll_receive()270 T_TCP(c)->is_connected = 1; in dfui_tcp_be_ll_receive()280 T_TCP(c)->is_connected = 0; in dfui_tcp_be_ll_receive()288 T_TCP(c)->is_connected = 0; in dfui_tcp_be_ll_receive()
52 int is_connected; /* is socket connected 0 = no */ member
124 int is_connected; /* was a connection actually established? */ member