Searched refs:readyR (Results 1 – 7 of 7) sorted by relevance
61 if (mf->readyR & R_LOADING) { in newturn()62 if (mf->readyR & R_DOUBLE) in newturn()63 mf->readyR = R_LOADING; in newturn()65 mf->readyR = R_LOADED; in newturn()158 mf->readyR = R_EMPTY; in play()
78 ready = mf->readyR; in acceptcombat()209 mf->readyR = R_EMPTY; in acceptcombat()
89 sp->file->readyR = R_LOADED|R_INITIAL; in dr_main()
190 mf->readyR = ready|R_LOADING; in loadplayer()
303 ready = sp->file->readyR; in compcombat()372 sp->file->readyR &= ~R_INITIAL; in compcombat()
147 unsigned char readyR; /* 28 */ member
628 loadname[mf->loadR], readyname(mf->readyR)); in draw_stat()1060 mf->readyR = R_LOADED|R_INITIAL; in pickload()