Searched refs:spattack (Results 1 – 1 of 1) sorted by relevance
122 static int spattack(int, int, int);1246 if (spattack(monster[mster].attack, x, y)) { in hitplayer()1490 spattack(int x, int xx, int yy) in spattack() function1629 return (spattack(spsel[rund(10)], xx, yy)); in spattack()