Searched refs:BEING_USED (Results 1 – 3 of 3) sorted by relevance
192 if (!(obj->in_use_flags & BEING_USED)) { in steal_item()206 while ((!obj) || (obj->in_use_flags & BEING_USED)) { in steal_item()
91 if ((weapon->in_use_flags & BEING_USED) && weapon->is_cursed) { in throw()
160 #define BEING_USED ((unsigned short) 017) macro