Searched refs:MEL_TELEPORT (Results 1 – 2 of 2) sorted by relevance
125 #define MEL_TELEPORT 12.0 /* experience level for 'teleport' */ macro
290 if (Player.p_level >= MEL_TELEPORT && Player.p_magiclvl >= ML_TELEPORT) in main()582 if (Player.p_level < MEL_TELEPORT || Player.p_magiclvl < ML_TELEPORT) in procmain()