Searched refs:ML_PARALYZE (Results 1 – 2 of 2) sorted by relevance
118 #define ML_PARALYZE 75.0 /* magic level for 'paralyze' */ macro
668 if (Player.p_magiclvl >= ML_PARALYZE) in throwspell()820 if (Player.p_magiclvl < ML_PARALYZE) in throwspell()