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Searched refs:Stand_still (Results 1 – 4 of 4) sorted by relevance

/netbsd/src/games/robots/
Dmain.c134 Stand_still = true; in main()
135 if (Pattern_roll || Stand_still) in main()
221 if ((Stand_still || Pattern_roll) && !Newscore) in another()
Dmove.c86 else if (Num_robots > 1 && Stand_still) in get_move()
226 if (Stand_still && Num_robots > 1 && eaten(&My_pos)) in must_telep()
Dextern.c57 bool Stand_still = false; /* Auto play for standing still pattern */ variable
Drobots.h93 extern bool Pattern_roll, Stand_still;