Searched refs:Suspend (Results 1 – 17 of 17) sorted by relevance
12 ^Z Y N Suspend.13 ^Z N * Suspend.64 :stop Y Y Y Suspend.66 :stop Y N Y Suspend.67 :stop Y N N Suspend.68 :stop N * * Suspend.
12 1. Suspend our LV (254:3), this starts queueing all io, and flushes
148 Suspend = 0x80, /* part of state is in memory */ enumerator
50 ^Z ^Z Suspend.
10 Suspend game (BSD only): <^z>
197 0 string LibvirtQemudSave Libvirt QEMU Suspend Image203 0 string LibvirtQemudPart Libvirt QEMU partial Suspend Image
43 ^Z Suspend the game.
124 Suspend all io's on device, after this ioctl. Already started io's will be done.
1511 Suspend the edit session.
735 Suspend the current editor session.
588 0x4C System Suspend
962 o Suspend read/write on bufferevents during hostname lookup (db08f64)
6778 * sim-resume.c (sim_resume): Suspend/resume the simulator.
13027 (windows_continue): Handle pending stops. Suspend other threads
10293 amd64, i386: Suspend and resume is now supported when using the
1847 Suspend/Resume support: Update to stop unconditionally clearing ACPI IRQs
7409 Suspend execution of the running program. In all-stop mode,