| /netbsd/src/external/gpl3/gdb/dist/sim/testsuite/common/ |
| D | bits-tst.c | 10 int col) in calc() argument 13 return MASKED (val, row, col); in calc() 15 return MASKED8 (val, row, col); in calc() 17 return MASKED16 (val, row, col); in calc() 19 return MASKED32 (val, row, col); in calc() 21 return MASKED64 (val, row, col); in calc() 24 return EXTRACTED (val, row, col); in calc() 26 return EXTRACTED8 (val, row, col); in calc() 28 return EXTRACTED16 (val, row, col); in calc() 30 return EXTRACTED32 (val, row, col); in calc() [all …]
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| /netbsd/src/games/rogue/ |
| D | monster.c | 150 short row, col; in put_mons() local 159 gr_row_col(&row, &col, (FLOOR | TUNNEL | STAIRS | OBJECT)); in put_mons() 160 put_m_at(row, col, monster); in put_mons() 205 mv_1_monster(monster, rogue.row, rogue.col); in mv_mons() 221 !mon_can_go(monster, rogue.row, rogue.col)) { in mv_mons() 223 mv_1_monster(monster, rogue.row, rogue.col); in mv_mons() 228 if (!(flew && mon_can_go(monster, rogue.row, rogue.col))) { in mv_mons() 229 mv_1_monster(monster, rogue.row, rogue.col); in mv_mons() 249 short row, col; in party_monsters() local 253 row = col = 0; in party_monsters() [all …]
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| D | throw.c | 68 short dir, row, col; in throw() local 95 row = rogue.row; col = rogue.col; in throw() 106 monster = get_thrown_at_monster(weapon, d, &row, &col); in throw() 107 mvaddch(rogue.row, rogue.col, rogue.fchar); in throw() 110 if (rogue_can_see(row, col) && ((row != rogue.row) || (col != rogue.col))){ in throw() 111 mvaddch(row, col, get_dungeon_char(row, col)); in throw() 118 flop_weapon(weapon, row, col); in throw() 121 flop_weapon(weapon, row, col); in throw() 162 get_thrown_at_monster(object *obj, short dir, short *row, short *col) in get_thrown_at_monster() argument 167 orow = *row; ocol = *col; in get_thrown_at_monster() [all …]
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| D | trap.c | 78 trap_at(int row, int col) in trap_at() argument 83 if ((traps[i].trap_row == row) && (traps[i].trap_col == col)) { in trap_at() 91 trap_player(short row, short col) in trap_player() argument 95 if ((t = trap_at(row, col)) == NO_TRAP) { in trap_player() 98 dungeon[row][col] &= (~HIDDEN); in trap_player() 113 mvaddch(rogue.row, rogue.col, '^'); in trap_player() 146 short row, col; in add_traps() local 170 col = get_rand((rooms[party_room].left_col+1), in add_traps() 173 } while (((dungeon[row][col] & (OBJECT|STAIRS|TRAP|TUNNEL)) || in add_traps() 174 (dungeon[row][col] == NOTHING)) && (tries < 15)); in add_traps() [all …]
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| D | move.c | 72 short row, col; in one_move_rogue() local 78 col = rogue.col; in one_move_rogue() 84 get_dir_rc(d, &row, &col, 1); in one_move_rogue() 86 if (!can_move(rogue.row, rogue.col, row, col)) { in one_move_rogue() 90 if (!(dungeon[row][col] & MONSTER)) { in one_move_rogue() 106 if (dungeon[row][col] & MONSTER) { in one_move_rogue() 107 rogue_hit(object_at(&level_monsters, row, col), 0); in one_move_rogue() 111 if (dungeon[row][col] & DOOR) { in one_move_rogue() 113 cur_room = get_room_number(row, col); in one_move_rogue() 117 wake_room(cur_room, 1, row, col); in one_move_rogue() [all …]
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| D | zap.c | 71 short dir, d, row, col; in zapp() local 102 row = rogue.row; col = rogue.col; in zapp() 104 bounce((short)wand->which_kind, d, row, col, 0); in zapp() 106 monster = get_zapped_monster(d, &row, &col); in zapp() 121 get_zapped_monster(short dir, short *row, short *col) in get_zapped_monster() argument 126 orow = *row; ocol = *col; in get_zapped_monster() 127 get_dir_rc(dir, row, col, 0); in get_zapped_monster() 128 if (((*row == orow) && (*col == ocol)) || in get_zapped_monster() 129 (dungeon[*row][*col] & (HORWALL | VERTWALL)) || in get_zapped_monster() 130 (dungeon[*row][*col] == NOTHING)) { in get_zapped_monster() [all …]
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| D | spec_hit.c | 231 short row, col; in disappear() local 234 col = monster->col; in disappear() 236 dungeon[row][col] &= ~MONSTER; in disappear() 237 if (rogue_can_see(row, col)) { in disappear() 238 mvaddch(row, col, get_dungeon_char(row, col)); in disappear() 249 short row, col, i, n; in cough_up() local 266 col = monster->col; in cough_up() 270 if (try_to_cough(row+n, col+i, obj)) { in cough_up() 273 if (try_to_cough(row-n, col+i, obj)) { in cough_up() 278 if (try_to_cough(row+i, col-n, obj)) { in cough_up() [all …]
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| D | room.c | 120 … dungeon[monster->row][monster->col] &= (~MONSTER); in light_up_room() 122 … get_dungeon_char(monster->row, monster->col); in light_up_room() 123 … dungeon[monster->row][monster->col] |= MONSTER; in light_up_room() 129 mvaddch(rogue.row, rogue.col, rogue.fchar); in light_up_room() 134 light_passage(int row, int col) in light_passage() argument 142 j_end = (col < (DCOLS-1)) ? 1 : 0; in light_passage() 145 for (j = ((col > 0) ? -1 : 0); j <= j_end; j++) { in light_passage() 146 if (can_move(row, col, row+i, col+j)) { in light_passage() 147 mvaddch(row+i, col+j, get_dungeon_char(row+i, col+j)); in light_passage() 178 get_dungeon_char(short row, short col) in get_dungeon_char() argument [all …]
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| D | hit.c | 305 short row, col; in mon_damage() local 311 col = monster->col; in mon_damage() 312 dungeon[row][col] &= ~MONSTER; in mon_damage() 313 mvaddch(row, col, get_dungeon_char(row, col)); in mon_damage() 336 short row, col; in fight() local 353 row = rogue.row; col = rogue.col; in fight() 354 get_dir_rc(d, &row, &col, 0); in fight() 356 c = mvinch(row, col); in fight() 358 (!can_move(rogue.row, rogue.col, row, col))) { in fight() 362 if (!(fight_monster = object_at(&level_monsters, row, col))) { in fight() [all …]
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| D | object.c | 203 short row,col; in put_gold() local 217 col = get_rand(rooms[i].left_col+1, in put_gold() 219 if ((dungeon[row][col] == FLOOR) || in put_gold() 220 (dungeon[row][col] == TUNNEL)) { in put_gold() 221 plant_gold(row, col, is_maze); in put_gold() 230 plant_gold(short row, short col, boolean is_maze) in plant_gold() argument 235 obj->row = row; obj->col = col; in plant_gold() 241 dungeon[row][col] |= OBJECT; in plant_gold() 246 place_at(object *obj, int row, int col) in place_at() argument 249 obj->col = col; in place_at() [all …]
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| /netbsd/src/games/snake/snake/ |
| D | snake.c | 78 int col, line; member 81 #define same(s1, s2) ((s1)->line == (s2)->line && (s1)->col == (s2)->col) 99 #define pchar(point, c) mvaddch((point)->line + 1, (point)->col + 1, (c)) 253 ps->col = x; in point() 270 move(you.line + 1, you.col + 1); in mainloop() 309 repeat = you.col; in mainloop() 314 repeat = you.col - money.col; in mainloop() 327 repeat = ccnt - 1 - you.col; in mainloop() 332 repeat = money.col - you.col; in mainloop() 354 if (you.col > 0) { in mainloop() [all …]
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| /netbsd/src/usr.bin/systat/ |
| D | keyboard.c | 57 int ch, rch, col; in keyboard() local 71 col = 0; in keyboard() 74 while (col == 0 || (ch != '\r' && ch != '\n')) { in keyboard() 92 if (col == 0) { in keyboard() 121 col++; in keyboard() 127 if (col > 0) in keyboard() 128 col--; in keyboard() 131 if (ch == CTRL('w') && col > 0) { in keyboard() 132 while (--col >= 0 && in keyboard() 133 isspace((unsigned char)line[col])) in keyboard() [all …]
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| D | iostat.c | 127 int col, regions; in numlabels() local 147 col = 0; in numlabels() 150 if (col + COLWIDTH - 1 > getmaxx(wnd)) { in numlabels() 151 col = 0, row += linesperregion + 1; in numlabels() 156 mvwprintw(wnd, row, col + 5, "%s", cur.name[i]); in numlabels() 159 mvwprintw(wnd, row, col + 11 + secs * 5, in numlabels() 161 mvwprintw(wnd, row + 1, col, " kBps %s", in numlabels() 167 col += COLWIDTH; in numlabels() 169 if (col) in numlabels() 204 int row, col; in showiostat() local [all …]
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| /netbsd/src/external/bsd/mdocml/dist/ |
| D | out.c | 121 struct roffcol *col; in tblcalc() local 151 icol = dp->layout->col; in tblcalc() 154 col = tbl->cols + icol; in tblcalc() 155 col->flags |= dp->layout->flags; in tblcalc() 167 if (col->width < dp->layout->width) in tblcalc() 168 col->width = dp->layout->width; in tblcalc() 170 (col->spacing == SIZE_MAX || in tblcalc() 171 col->spacing < dp->layout->spacing)) in tblcalc() 172 col->spacing = dp->layout->spacing; in tblcalc() 180 dp->hspans == 0 ? col : NULL, in tblcalc() [all …]
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| D | demandoc.c | 114 int line, col; in pmandoc() local 120 col = 0; in pmandoc() 123 pmdoc(meta->first->child, &line, &col, list); in pmandoc() 125 pman(meta->first->child, &line, &col, list); in pmandoc() 135 pstring(const char *p, int col, int *colp, int list) in pstring() argument 194 while (*colp < col) { in pstring() 215 pline(int line, int *linep, int *col, int list) in pline() argument 231 *col = 0; in pline() 235 pmdoc(const struct roff_node *p, int *line, int *col, int list) in pmdoc() argument 240 pline(p->line, line, col, list); in pmdoc() [all …]
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| /netbsd/src/usr.bin/fold/ |
| D | fold.c | 136 int col, indx, i; in fold() local 138 col = indx = 0; in fold() 146 col = indx = 0; in fold() 150 col = new_column_position (col, ch); in fold() 151 if (col > width) { in fold() 172 col = 0; in fold() 174 col = new_column_position (col, buf[i]); in fold() 179 col = indx = 0; in fold() 184 col = new_column_position (col, ch); in fold() 209 new_column_position (int col, wint_t ch) in new_column_position() argument [all …]
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| /netbsd/src/usr.bin/ul/ |
| D | ul.c | 75 static size_t col, maxcol; variable 156 if (col > 0) in filter() 157 col--; in filter() 161 col = (col+8) & ~07; in filter() 162 if (col > maxcol) in filter() 163 maxcol = col; in filter() 164 if (col >= obuf_size) in filter() 169 col = 0; in filter() 221 if (obuf[col].c_char) in filter() 222 obuf[col].c_mode |= UNDERL | mode; in filter() [all …]
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| /netbsd/src/external/gpl3/gdb/dist/sim/m68hc11/ |
| D | gencode.c | 1172 print (FILE *fp, int col, const char *msg, ...) in print() argument 1192 col += indent_level; in print() 1194 col -= indent_level; in print() 1197 col += indent_level; in print() 1203 while (cur_col < col) in print() 1210 col -= indent_level; in print() 1212 col += indent_level; in print() 1284 gen_fetch_operands (FILE *fp, int col, in gen_fetch_operands() argument 1308 print (fp, col, "%s8 = cpu_get_a (cpu);", vars[cur_var]); in gen_fetch_operands() 1315 print (fp, col, "%s8 = cpu_get_b (cpu);", vars[cur_var]); in gen_fetch_operands() [all …]
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| /netbsd/src/sys/dev/raidframe/ |
| D | rf_reconstruct.c | 170 AllocRaidReconDesc(RF_Raid_t *raidPtr, RF_RowCol_t col, in AllocRaidReconDesc() argument 179 reconDesc->col = col; in AllocRaidReconDesc() 211 rf_ReconstructFailedDisk(RF_Raid_t *raidPtr, RF_RowCol_t col) in rf_ReconstructFailedDisk() argument 228 rc = rf_ReconstructFailedDiskBasic(raidPtr, col); in rf_ReconstructFailedDisk() 243 rf_ReconstructFailedDiskBasic(RF_Raid_t *raidPtr, RF_RowCol_t col) in rf_ReconstructFailedDiskBasic() argument 256 RF_ASSERT(raidPtr->Disks[col].status == rf_ds_failed); in rf_ReconstructFailedDiskBasic() 260 … RF_ERRORMSG1("Unable to reconstruct disk at col %d because status not degraded\n", col); in rf_ReconstructFailedDiskBasic() 275 … RF_ERRORMSG1("Unable to reconstruct disk at col %d because no spares are available\n", col); in rf_ReconstructFailedDiskBasic() 279 … printf("RECON: initiating reconstruction on col %d -> spare at col %d\n", col, scol); in rf_ReconstructFailedDiskBasic() 285 reconDesc = AllocRaidReconDesc((void *) raidPtr, col, spareDiskPtr, numDisksDone, scol); in rf_ReconstructFailedDiskBasic() [all …]
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| D | rf_paritymap.c | 321 RF_RowCol_t col; in rf_paritymap_set_params() local 362 for (col = 0; col < raidPtr->numCol; col++) { in rf_paritymap_set_params() 363 if (RF_DEAD_DISK(raidPtr->Disks[col].status)) in rf_paritymap_set_params() 366 clabel = raidget_component_label(raidPtr, col); in rf_paritymap_set_params() 375 raidflush_component_label(raidPtr, col); in rf_paritymap_set_params() 379 for (col = 0; col < raidPtr->numSpare; col++) { in rf_paritymap_set_params() 380 if (raidPtr->Disks[raidPtr->numCol+col].status == rf_ds_used_spare) { in rf_paritymap_set_params() 381 … clabel = raidget_component_label(raidPtr, raidPtr->numCol+col); in rf_paritymap_set_params() 385 raidflush_component_label(raidPtr, raidPtr->numCol+col); in rf_paritymap_set_params() 614 RF_RowCol_t col; in rf_paritymap_attach() local [all …]
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| /netbsd/src/usr.bin/vis/ |
| D | foldit.c | 45 foldit(const char *chunk, int col, int max, int flags) in foldit() argument 59 col = 0; in foldit() 62 col = (col + 8) &~ 07; in foldit() 65 col = col ? col - 1 : 0; in foldit() 68 col++; in foldit() 70 if (col > (max - 2)) { in foldit() 72 col = 0; in foldit() 77 return (col); in foldit()
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| /netbsd/src/external/bsd/nvi/dist/ex/ |
| D | ex_print.c | 105 size_t col, len; in ex_print() local 113 col = 0; in ex_print() 126 if (ex_prchars(sp, p, &col, 8, 0, 0)) in ex_print() 141 else if (ex_ldisplay(sp, p, len, col, flags)) in ex_print() 157 ex_ldisplay(SCR *sp, const CHAR_T *p, size_t len, size_t col, u_int flags) in ex_ldisplay() argument 159 if (len > 0 && ex_prchars(sp, p, &col, len, LF_ISSET(E_C_LIST), 0)) in ex_ldisplay() 163 if (ex_prchars(sp, p, &col, 1, LF_ISSET(E_C_LIST), 0)) in ex_ldisplay() 182 size_t col, len; in ex_scprint() local 184 col = 0; in ex_scprint() 187 if (ex_prchars(sp, p, &col, 8, 0, 0)) in ex_scprint() [all …]
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| /netbsd/src/games/hunt/hunt/ |
| D | otto.c | 138 STATIC int row, col; variable 187 row = y; col = x; in otto() 188 been_there[row][col] |= 1 << facing; in otto() 314 if (been_there[row - 1][col] & NORTH) in ottolook() 317 for (c = col - 1; c < col + 2; c++) { in ottolook() 319 if (stop_look(itemp, ch, row - r, c - col)) in ottolook() 321 if (c == col && !been_there[r][c]) in ottolook() 328 been_there[r][col] |= NORTH; in ottolook() 330 been_there[r][col] = ALLDIRS; in ottolook() 335 if (been_there[row + 1][col] & SOUTH) in ottolook() [all …]
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| /netbsd/src/sys/arch/luna68k/stand/boot/ |
| D | bmd.c | 214 int col; in bmd_escape_0() local 215 for (col = bq->bl_col; col < bp->bc_xmax; col++) in bmd_escape_0() 218 col, bp->bc_row); in bmd_escape_0() 248 int col = 0, row = 0; 264 col = (col * 10) + (*p - 0x30); 266 bq->bl_col = col + bp->bc_xmin; 478 bmd_draw_char(uint8_t *raddr, uint8_t *waddr, int col, int row, int c) in bmd_draw_char() argument 487 switch (col % 4) { in bmd_draw_char() 491 + ((col / 4) * 6)); in bmd_draw_char() 493 + ((col / 4) * 6)); in bmd_draw_char() [all …]
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| /netbsd/src/sys/dev/rasops/ |
| D | rasops_bitops.h | 53 NAME(erasecols)(void *cookie, int row, int col, int num, long attr) in NAME() 66 if (col < 0) { in NAME() 67 num += col; in NAME() 68 col = 0; in NAME() 71 if (col + num > ri->ri_cols) in NAME() 72 num = ri->ri_cols - col; in NAME() 79 col *= ri->ri_font->fontwidth << PIXEL_SHIFT; in NAME() 82 rp = (uint32_t *)(ri->ri_bits + row*ri->ri_yscale + ((col >> 3) & ~3)); in NAME() 85 ((col >> 3) & ~3)); in NAME() 87 col &= 31; in NAME() [all …]
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