Searched refs:dead_points (Results 1 – 1 of 1) sorted by relevance
2687 bitmap_head dead_points[N_REG_CLASSES]; in update_bad_spill_attribute() local2692 bitmap_initialize (&dead_points[aclass], ®_obstack); in update_bad_spill_attribute()2701 bitmap_set_bit (&dead_points[aclass], r->finish); in update_bad_spill_attribute()2715 if (bitmap_bit_p (&dead_points[aclass], i)) in update_bad_spill_attribute()2730 bitmap_clear (&dead_points[aclass]); in update_bad_spill_attribute()