Searched refs:quadx (Results 1 – 19 of 19) sorted by relevance
| /netbsd/src/games/trek/ |
| D | help.c | 101 if (Quad[Ship.quadx][Ship.quady].bases <= 0) { in help() 105 dx = Now.base[i].x - Ship.quadx; in help() 118 Ship.quadx = Now.base[l].x; in help() 127 printf("Starbase in %d,%d responds\n", Ship.quadx, Ship.quady); in help()
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| D | checkcond.c | 82 if (Quad[Ship.quadx][Ship.quady].stars < 0) in checkcond() 84 if (Quad[Ship.quadx][Ship.quady].stars < 0) in checkcond() 88 killd(Ship.quadx, Ship.quady, 1); in checkcond()
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| D | computer.c | 141 if (i == Ship.quadx && in computer() 181 course = kalc(Ship.quadx, Ship.quady, in computer() 190 tqx = Ship.quadx; in computer() 214 Ship.quadx, Ship.quady, Ship.sectx, Ship.secty, in computer() 325 dx = (Ship.quadx + Ship.sectx / quadsize) - (tqx + tsx / quadsize); in kalc()
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| D | lrscan.c | 67 Ship.quadx, Ship.quady); in lrscan() 78 for (i = Ship.quadx - 1; i <= Ship.quadx + 1; i++) { in lrscan()
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| D | events.c | 164 if (Ship.quadx == ix && Ship.quady == iy) in events() 168 Ship.quadx = ix; in events() 174 Ship.quadx, Ship.quady); in events() 256 if (e->x == Ship.quadx && e->y == Ship.quady) { in events() 259 killb(Ship.quadx, Ship.quady); in events() 283 if (!((ix == Ship.quadx && iy == Ship.quady) || in events() 383 if (ix == Ship.quadx && iy == Ship.quady) { in events()
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| D | kill.c | 71 Quad[Ship.quadx][Ship.quady].klings -= 1; in killk() 73 Quad[Ship.quadx][Ship.quady].scanned -= 100; in killk() 124 if (qx == Ship.quadx && qy == Ship.quady) { in killb() 159 q = &Quad[Ship.quadx][Ship.quady]; in kills()
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| D | klmove.c | 120 qx = Ship.quadx; in klmove() 144 motion = Quad[Ship.quadx][Ship.quady] in klmove() 147 Quad[Ship.quadx][Ship.quady] in klmove() 154 Quad[Ship.quadx][Ship.quady].klings -= 1; in klmove()
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| D | nova.c | 64 if (Sect[x][y] != STAR || Quad[Ship.quadx][Ship.quady].stars < 0) in nova() 80 Quad[Ship.quadx][Ship.quady].holes += 1; in nova() 82 Quad[Ship.quadx][Ship.quady].stars -= 1; in nova()
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| D | dumpme.c | 65 Ship.quadx = ranf(NQUADS); in dumpme() 88 Ship.quadx, Ship.quady, Now.date); in dumpme()
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| D | move.c | 158 dx = Ship.quadx * NSECTS + Ship.sectx + dx * xn; in move() 178 Ship.quadx = ix / NSECTS; in move() 182 if (ix < 0 || Ship.quadx >= NQUADS || iy < 0 || in move()
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| D | snova.c | 87 if (Ship.quadx == qx && Ship.quady == qy) { in snova() 104 qx = Ship.quadx; in snova()
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| D | srscan.c | 94 q = &Quad[Ship.quadx][Ship.quady]; in srscan() 123 printf("position %d,%d/%d,%d", Ship.quadx, in srscan()
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| D | abandon.c | 89 q = &Quad[Ship.quadx][Ship.quady]; in abandon() 136 Ship.quadx = Now.base[i].x; in abandon()
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| D | torped.c | 196 killb(Ship.quadx, Ship.quady); in torped() 208 if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0) in torped()
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| D | ram.c | 81 killb(Ship.quadx, Ship.quady); in ram()
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| D | initquad.c | 70 q = &Quad[Ship.quadx][Ship.quady]; in initquad()
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| D | attack.c | 89 if (Etc.nkling <= 0 || Quad[Ship.quadx][Ship.quady].stars < 0) in attack()
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| D | trek.h | 229 int quadx; /* quadrant x coord */ member
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| D | setup.c | 269 Ship.quadx = ix; in setup()
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