Searched refs:sting_chance (Results 1 – 1 of 1) sorted by relevance
394 short sting_chance = 35; in sting() local399 sting_chance += (6 * (6 - get_armor_class(rogue.armor))); in sting()402 sting_chance -= (6 * ((rogue.exp + ring_exp) - 8)); in sting()404 if (rand_percent(sting_chance)) { in sting()