Searched refs:sustain_strength (Results 1 – 5 of 5) sorted by relevance
70 boolean sustain_strength; variable269 stealthy, r_rings, e_rings, r_teleport, sustain_strength, in inv_rings()285 sustain_strength = 0; in ring_stats()316 sustain_strength = 1; in ring_stats()
396 if ((rogue.str_current <= 3) || sustain_strength) { in sting()442 if ((n != 2) || (!sustain_strength)) { in drain_life()451 if ((rogue.str_current > 3) && (!sustain_strength)) { in drain_life()
122 if ((!sustain_strength) && rand_percent(40) && in trap_player()
118 if (!sustain_strength) { in quaff()
662 extern boolean sustain_strength;