Searched refs:what_is (Results 1 – 16 of 16) sorted by relevance
236 obj->what_is = GOLD; in plant_gold()303 switch(obj->what_is) { in name_of()362 obj->what_is = FOOD; in gr_object()365 obj->what_is = gr_what_is(); in gr_object()367 switch(obj->what_is) { in gr_object()397 unsigned short what_is; in gr_what_is() local402 what_is = SCROL; in gr_what_is()404 what_is = POTION; in gr_what_is()406 what_is = WAND; in gr_what_is()408 what_is = WEAPON; in gr_what_is()[all …]
121 if ( (obj->what_is == SCROL) && in pick_up()133 if (obj->what_is == GOLD) { in pick_up()197 if ((obj->quantity > 1) && (obj->what_is != WEAPON)) { in drop()218 if (!(obj->what_is & (WEAPON | FOOD | SCROL | POTION))) { in check_duplicate()221 if ((obj->what_is == FOOD) && (obj->which_kind == FRUIT)) { in check_duplicate()227 if ((op->what_is == obj->what_is) && in check_duplicate()230 if ((obj->what_is != WEAPON) || in check_duplicate()231 ((obj->what_is == WEAPON) && in check_duplicate()357 if (obj->what_is != ARMOR) { in wear()406 if (obj->what_is & (ARMOR | RING)) { in wield()[all …]
241 if (obj->what_is & mask) { in inventory()243 descs[i].sepchar = ((obj->what_is & ARMOR) && obj->is_protected) in inventory()538 if (obj->what_is == AMULET) { in get_desc()543 if (obj->what_is == GOLD) { in get_desc()556 if (obj->what_is & (WEAPON | ARMOR | WAND | RING)) { in get_desc()564 switch (obj->what_is) { in get_desc()722 ch2 = ((obj->what_is & ARMOR) && obj->is_protected) ? '}' : ')'; in single_inv()730 switch(obj->what_is) { in get_id_table()
160 obj->what_is = ARMOR; in player_init()169 obj->what_is = WEAPON; in player_init()178 obj->what_is = WEAPON; in player_init()187 obj->what_is = WEAPON; in player_init()
93 if (obj->what_is != POTION) { in quaff()205 if (obj->what_is != SCROL) { in read_scroll()218 if (rogue.weapon->what_is == WEAPON) { in read_scroll()386 if (obj->what_is & (SCROL | POTION | WEAPON | ARMOR | WAND | RING)) { in idntfy()410 if (obj->what_is != FOOD) { in eat()
214 if (obj->what_is != WEAPON) { in steal_item()221 obj->quantity = ((obj->what_is != WEAPON) ? t : 1); in steal_item()257 obj->what_is = GOLD; in cough_up()347 (obj->what_is == GOLD)) { in gold_at()
91 if (!(ring->what_is & RING)) { in put_on_ring()212 ring->what_is = RING; in gr_ring()
218 if (obj->what_is == WEAPON) in restore()270 t.ichar = t.what_is = 0; in write_pack()
217 #define disguise what_is237 unsigned short what_is; /* imitator's charactor (?!%: */ member
538 if (obj->what_is != FOOD) { in sell_pack()566 switch(obj->what_is) { in get_value()
169 ch = get_mask_char(obj->what_is); in get_thrown_at_monster()
217 if ((!obj) || (obj->what_is != WEAPON)) { in get_w_damage()
94 if (wand->what_is != WAND) { in zapp()
145 if (obj->what_is == GOLD) { in one_move_rogue()
189 return(get_mask_char(obj->what_is)); in get_dungeon_char()
549 if ((obj->what_is == SCROL) && (obj->which_kind == SCARE_MONSTER)) { in mon_can_go()