Home
last modified time | relevance | path

Searched refs:DEADEND (Results 1 – 2 of 2) sorted by relevance

/openbsd/src/games/hunt/hunt/
Dotto.c101 # define DEADEND 0x1 macro
198 itemp->flags &= ~DEADEND; in stop_look()
239 itemp->flags &= ~(ON_SIDE|DEADEND); in stop_look()
267 itemp->flags = DEADEND|BEEN; /* true until proven false */ in ottolook()
283 if (itemp->flags & DEADEND) { in ottolook()
304 if (itemp->flags & DEADEND) { in ottolook()
325 if (itemp->flags & DEADEND) { in ottolook()
345 if (itemp->flags & DEADEND) { in ottolook()
522 if (flbr[j].distance <= 1 || flbr[j].flags & DEADEND) in wander()
/openbsd/src/gnu/usr.bin/gcc/gcc/
DChangeLog.39000 (move_deaths): REGNO, DEADREGNO, DEADEND, OUREND, and I now unsigned.