Home
last modified time | relevance | path

Searched refs:ROPE (Results 1 – 5 of 5) sorted by relevance

/openbsd/src/games/battlestar/
Dcommand1.c170 SetBit(location[GARDEN].objects, ROPE); in news()
179 ClearBit(location[GARDEN].objects, ROPE); in news()
Dextern.h98 #define ROPE 27 macro
Dwords.c70 { "rope", ROPE, OBJECT, NULL },
Dcommand2.c75 case ROPE: in wearit()
Dcommand4.c230 if (value == ROPE && position == FINAL) in throw()