Searched refs:Spilled (Results 1 – 5 of 5) sorted by relevance
302 bool Spilled = TRI->eliminateSGPRToVGPRSpillFrameIndex( in runOnMachineFunction() local304 (void)Spilled; in runOnMachineFunction()305 assert(Spilled && "failed to spill SGPR to VGPR when allocated"); in runOnMachineFunction()
1525 bool Spilled = false; in rewriteLocations() local1549 Spilled = true; in rewriteLocations()1558 auto InsertResult = NewLocations.insert({Loc, {Spilled, SpillOffset}}); in rewriteLocations()1567 bool Spilled; in rewriteLocations() local1569 std::tie(Spilled, SpillOffset) = Pair.second; in rewriteLocations()1571 if (Spilled) { in rewriteLocations()1759 bool Spilled = SpillIt != SpillOffsets.end(); in emitDebugValues() local1760 SpilledLocs.push_back(Spilled); in emitDebugValues()1761 LocSpillOffsets.push_back(Spilled ? SpillIt->second : 0); in emitDebugValues()
2342 bool Spilled = false; in determineCalleeSaves() local2344 Spilled = true; in determineCalleeSaves()2349 if (Spilled) { in determineCalleeSaves()2360 if (Spilled) { in determineCalleeSaves()
2388 BitVector Spilled(TRI->getNumRegs()); in spillCalleeSavedRegisters() local2457 if (Spilled[Dst]) in spillCalleeSavedRegisters()2479 Spilled.set(Dst); in spillCalleeSavedRegisters()
369 0x3 Indirect [Reg + Offset] Spilled value