Searched refs:THUMBPEMAGIC (Results 1 – 6 of 6) sorted by relevance
83 #define THUMBPEMAGIC 0x1c2 macro86 …DMAG(x) (((x).f_magic != ARMMAGIC) && ((x).f_magic != ARMPEMAGIC) && ((x).f_magic != THUMBPEMAGIC))
517 #ifdef THUMBPEMAGIC in pe_ILF_make_a_symbol()518 if (vars->magic == THUMBPEMAGIC) in pe_ILF_make_a_symbol()686 #ifdef THUMBPEMAGIC687 { THUMBPEMAGIC,966 #ifdef THUMBPEMAGIC in pe_ILF_build_a_bfd()967 if (vars.magic == THUMBPEMAGIC) in pe_ILF_build_a_bfd()1112 #ifdef THUMBPEMAGIC in pe_ILF_object_p()1117 magic = THUMBPEMAGIC; in pe_ILF_object_p()
1900 case THUMBPEMAGIC: in coff_set_arch_mach_hook()
554 #ifdef THUMBPEMAGIC in pe_ILF_make_a_symbol()555 if (vars->magic == THUMBPEMAGIC) in pe_ILF_make_a_symbol()743 #ifdef THUMBPEMAGIC744 { THUMBPEMAGIC,1040 #ifdef THUMBPEMAGIC in pe_ILF_build_a_bfd()1041 if (vars.magic == THUMBPEMAGIC) in pe_ILF_build_a_bfd()1185 #ifdef THUMBPEMAGIC in pe_ILF_object_p()1190 magic = THUMBPEMAGIC; in pe_ILF_object_p()
1936 case THUMBPEMAGIC: