Searched refs:Wounded_legs (Results 1 – 4 of 4) sorted by relevance
544 if(!Wounded_legs || (Wounded_legs & TIMEOUT)) in set_wounded_legs()545 Wounded_legs |= side + timex; in set_wounded_legs()547 Wounded_legs |= side; in set_wounded_legs()553 if(Wounded_legs) { in heal_legs()554 if((Wounded_legs & BOTH_SIDES) == BOTH_SIDES) in heal_legs()558 Wounded_legs = 0; in heal_legs()
196 if(Wounded_legs) { in dodrink()
867 if(Wounded_legs & LEFT_SIDE) carrcap -= 10; in inv_weight()868 if(Wounded_legs & RIGHT_SIDE) carrcap -= 10; in inv_weight()
166 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs macro