Searched refs:best_p (Results 1 – 3 of 3) sorted by relevance
613 struct temp_slot *p, *best_p = 0, *selected = NULL, **pp; in assign_stack_temp_for_type() local648 && (best_p == 0 || best_p->size > p->size in assign_stack_temp_for_type()649 || (best_p->size == p->size && best_p->align > p->align))) in assign_stack_temp_for_type()655 best_p = 0; in assign_stack_temp_for_type()658 best_p = p; in assign_stack_temp_for_type()664 if (best_p) in assign_stack_temp_for_type()666 selected = best_p; in assign_stack_temp_for_type()672 if (GET_MODE (best_p->slot) == BLKmode) in assign_stack_temp_for_type()674 int alignment = best_p->align / BITS_PER_UNIT; in assign_stack_temp_for_type()677 if (best_p->size - rounded_size >= alignment) in assign_stack_temp_for_type()[all …]
656 struct temp_slot *p, *best_p = 0; local684 && (best_p == 0 || best_p->size > p->size685 || (best_p->size == p->size && best_p->align > p->align))690 best_p = 0;693 best_p = p;697 if (best_p)702 if (GET_MODE (best_p->slot) == BLKmode)704 int alignment = best_p->align / BITS_PER_UNIT;707 if (best_p->size - rounded_size >= alignment)711 p->size = best_p->size - rounded_size;[all …]
5032 * function.c (assign_stack_temp_for_type): Clear best_p