Searched refs:fallen_down (Results 1 – 5 of 5) sorted by relevance
104 struct monst *fallen_down = 0; /* monsters that fell through a trapdoor */ variable118 while ((mtmp = fallen_down) ){ in losedogs()119 fallen_down = mtmp->nmon; in losedogs()147 mtmp->nmon = fallen_down; in fall_down()148 fallen_down = mtmp; in fall_down()
114 savemonchn(fd, fallen_down); in dosave0()171 fallen_down = restmonchn(fd); in dorecover()
112 extern struct monst *fallen_down;
302 fmon = fallen_down = 0; in main()
239 for(mtmp = fallen_down; mtmp; mtmp = mtmp->nmon) in setpaid()644 for(mtmp = fallen_down; mtmp; mtmp = mtmp->nmon) in bp_to_obj()