Searched refs:GetScriptLanguage (Results 1 – 10 of 10) sorted by relevance
58 if (m_interpreter.GetDebugger().GetScriptLanguage() == lldb::eScriptLanguageNone) in DoExecute()
421 lldb::ScriptLanguage script_language = m_debugger.GetScriptLanguage(); in LoadCommandDictionary()2734 lldb::ScriptLanguage script_lang = GetDebugger().GetScriptLanguage(); in GetScriptInterpreter()
59 GetScriptLanguage() const;
512 Driver::GetScriptLanguage() const in GetScriptLanguage() function in Driver
276 GetScriptLanguage() const;
290 GetScriptLanguage() const;
1139 SBDebugger::GetScriptLanguage() const in GetScriptLanguage() function in SBDebugger1142 return m_opaque_sp->GetScriptLanguage (); in GetScriptLanguage()
1686 if (m_interpreter.GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython) in DoExecute()1941 if (m_interpreter.GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython) in DoExecute()
305 Debugger::GetScriptLanguage() const in GetScriptLanguage() function in Debugger
1576 const ScriptLanguage script_language = debugger.GetScriptLanguage(); in LoadScriptingResourceInTarget()