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Searched refs:OPOTION (Results 1 – 7 of 7) sorted by relevance

/dragonfly/games/larn/
HDstore.c110 { 20, OPOTION, 0, 6 },
111 { 90, OPOTION, 1, 5 },
112 { 520, OPOTION, 2, 1 },
113 { 100, OPOTION, 3, 2 },
114 { 50, OPOTION, 4, 2 },
115 { 150, OPOTION, 5, 2 },
116 { 70, OPOTION, 6, 1 },
117 { 30, OPOTION, 7, 7 },
118 { 200, OPOTION, 8, 1 },
119 { 50, OPOTION, 9, 1 },
[all …]
HDmain.c427 case OPOTION: in showwield()
450 case OPOTION: in showwield()
536 case OPOTION: in showquaff()
545 case OPOTION: in showquaff()
565 case OPOTION: in show3()
839 item[i][0] = OPOTION; in parse()
978 } else if (iven[i - 'a'] == OPOTION) { in wield()
1220 if (iven[i - 'a'] == OPOTION) { in quaff()
HDglobal.c536 if (tmp != OPOTION) { in enchantarmor()
544 if (tmp != OPOTION) { in enchantarmor()
565 if (tmp != OPOTION) { in enchweapon()
724 case OPOTION: in adjustcvalues()
HDobject.c46 case OPOTION: in lookforobject()
666 if (take(OPOTION, pot) == 0) in opotion()
1046 if (iven[i] == OPOTION) in read_scroll()
1244 if (iven[i] == OPOTION) in ohome()
HDmonster.c1348 static char nobjtab[] = { 0, OSCROLL, OSCROLL, OSCROLL, OSCROLL, OPOTION,
1349 OPOTION, OPOTION, OPOTION, OGOLDPILE, OGOLDPILE, OGOLDPILE, OGOLDPILE,
1599 if (m > 0 && ivenarg[i] > 0 && m != OSCROLL && m != OPOTION) { in spattack()
HDcreate.c267 it = OPOTION; in cannedlevel()
429 fillroom(OPOTION, newpotion()); /* make a POTION */ in makeobject()
HDheader.h223 #define OPOTION 42 macro