Home
last modified time | relevance | path

Searched refs:ring_inuse (Results 1 – 3 of 3) sorted by relevance

/openbsd/src/games/phantasia/
Dphantstruct.h40 bool ring_inuse; /* ring in use flag */ member
Dfight.c181 Player.p_ring.ring_inuse = FALSE; /* not using ring */ in encounter()
311 + (Player.p_ring.ring_inuse ? Player.p_might : 0.0); in playerhits()
323 + (Player.p_ring.ring_inuse ? Player.p_might : 0.0); in playerhits()
406 Player.p_ring.ring_inuse = TRUE; in playerhits()
556 Player.p_ring.ring_inuse = FALSE; in monsthits()
Dmisc.c886 } else if (Player.p_ring.ring_inuse && in death()
1320 playerp->p_ring.ring_inuse = FALSE; in initplayer()