MidnightBSD Magus

games/scummvm

Interpreter for several adventure games

Flavor Version Run OSVersion Arch License Restricted Status
1.7.0_1 314 0.8 amd64 gpl2 0 fail

Events

Machine Type Time Message
defiant info 2015-11-12 20:35:12.621829 Test Started
defiant fail 2015-11-12 20:46:14.11777 make build returned non-zero: 1
defiant fail 2015-11-12 20:46:14.27765 Test complete.

Log

===>  Building for scummvm-1.7.0_1
git: not found
    C++      backends/platform/sdl/sdl.o
    C++      base/main.o
    C++      base/commandLine.o
    C++      base/plugins.o
    C++      engines/scumm/base-costume.o
    C++      engines/scumm/actor.o
    C++      engines/scumm/akos.o
    C++      engines/scumm/bomp.o
    C++      engines/scumm/boxes.o
    C++      engines/scumm/camera.o
    C++      engines/scumm/cdda.o
    C++      engines/scumm/charset.o
    C++      engines/scumm/charset-fontdata.o
    C++      engines/scumm/cursor.o
    C++      engines/scumm/costume.o
    C++      engines/scumm/debugger.o
    C++      engines/scumm/detection.o
    C++      engines/scumm/dialogs.o
    C++      engines/scumm/file.o
    C++      engines/scumm/file_nes.o
    C++      engines/scumm/gfx_towns.o
    C++      engines/scumm/gfx.o
    C++      engines/scumm/he/resource_he.o
    C++      engines/scumm/he/script_v60he.o
    C++      engines/scumm/he/script_v70he.o
    C++      engines/scumm/he/sound_he.o
    C++      engines/scumm/help.o
    C++      engines/scumm/imuse/imuse.o
    C++      engines/scumm/imuse/imuse_part.o
    C++      engines/scumm/imuse/imuse_player.o
    C++      engines/scumm/imuse/instrument.o
    C++      engines/scumm/imuse/mac_m68k.o
    C++      engines/scumm/imuse/pcspk.o
    C++      engines/scumm/imuse/sysex_samnmax.o
    C++      engines/scumm/input.o
    C++      engines/scumm/imuse/sysex_scumm.o
    C++      engines/scumm/midiparser_ro.o
    C++      engines/scumm/object.o
    C++      engines/scumm/palette.o
    C++      engines/scumm/players/player_ad.o
    C++      engines/scumm/players/player_apple2.o
    C++      engines/scumm/players/player_mac.o
    C++      engines/scumm/players/player_mod.o
    C++      engines/scumm/players/player_nes.o
    C++      engines/scumm/players/player_pce.o
    C++      engines/scumm/players/player_sid.o
    C++      engines/scumm/players/player_towns.o
    C++      engines/scumm/players/player_v1.o
    C++      engines/scumm/players/player_v2a.o
    C++      engines/scumm/players/player_v2base.o
    C++      engines/scumm/players/player_v2.o
    C++      engines/scumm/players/player_v2cms.o
    C++      engines/scumm/players/player_v3a.o
    C++      engines/scumm/players/player_v3m.o
    C++      engines/scumm/players/player_v5m.o
    C++      engines/scumm/players/player_v4a.o
    C++      engines/scumm/resource_v2.o
    C++      engines/scumm/resource_v3.o
    C++      engines/scumm/resource_v4.o
    C++      engines/scumm/resource.o
    C++      engines/scumm/room.o
    C++      engines/scumm/saveload.o
    C++      engines/scumm/script_v0.o
    C++      engines/scumm/script_v3.o
    C++      engines/scumm/script_v2.o
    C++      engines/scumm/script_v5.o
    C++      engines/scumm/script_v4.o
    C++      engines/scumm/script_v6.o
    C++      engines/scumm/script.o
    C++      engines/scumm/scumm.o
    C++      engines/scumm/sound.o
    C++      engines/scumm/string.o
    C++      engines/scumm/usage_bits.o
    C++      engines/scumm/util.o
    C++      engines/scumm/vars.o
    C++      engines/scumm/verbs.o
    C++      engines/scumm/nut_renderer.o
    C++      engines/scumm/script_v8.o
    C++      engines/scumm/imuse_digi/dimuse.o
    C++      engines/scumm/imuse_digi/dimuse_bndmgr.o
    C++      engines/scumm/imuse_digi/dimuse_codecs.o
    C++      engines/scumm/imuse_digi/dimuse_music.o
    C++      engines/scumm/imuse_digi/dimuse_script.o
    C++      engines/scumm/imuse_digi/dimuse_track.o
    C++      engines/scumm/imuse_digi/dimuse_sndmgr.o
    C++      engines/scumm/imuse_digi/dimuse_tables.o
    C++      engines/scumm/insane/insane_ben.o
    C++      engines/scumm/insane/insane.o
    C++      engines/scumm/insane/insane_enemy.o
    C++      engines/scumm/insane/insane_scenes.o
    C++      engines/scumm/insane/insane_iact.o
    C++      engines/scumm/smush/channel.o
    C++      engines/scumm/smush/codec1.o
    C++      engines/scumm/smush/codec47.o
    C++      engines/scumm/smush/imuse_channel.o
    C++      engines/scumm/smush/codec37.o
    C++      engines/scumm/smush/smush_player.o
    C++      engines/scumm/smush/smush_mixer.o
    C++      engines/scumm/smush/saud_channel.o
    C++      engines/scumm/smush/smush_font.o
    C++      engines/scumm/he/animation_he.o
    C++      engines/scumm/he/cup_player_he.o
    C++      engines/scumm/he/floodfill_he.o
    C++      engines/scumm/he/logic_he.o
    C++      engines/scumm/he/palette_he.o
    C++      engines/scumm/he/script_v71he.o
    C++      engines/scumm/he/script_v72he.o
    C++      engines/scumm/he/script_v80he.o
    C++      engines/scumm/he/script_v90he.o
    C++      engines/scumm/he/script_v100he.o
    C++      engines/scumm/he/sprite_he.o
    C++      engines/scumm/he/wiz_he.o
    C++      engines/scumm/he/logic/baseball2001.o
    C++      engines/scumm/he/logic/basketball.o
    C++      engines/scumm/he/logic/funshop.o
    C++      engines/scumm/he/logic/football.o
    C++      engines/scumm/he/logic/moonbase.o
    C++      engines/scumm/he/logic/puttrace.o
    C++      engines/scumm/he/logic/soccer.o
    C++      engines/agi/agi.o
    C++      engines/agi/checks.o
    C++      engines/agi/cycle.o
    C++      engines/agi/console.o
    C++      engines/agi/detection.o
    C++      engines/agi/graphics.o
    C++      engines/agi/id.o
    C++      engines/agi/global.o
    C++      engines/agi/inv.o
    C++      engines/agi/loader_v1.o
    C++      engines/agi/keyboard.o
    C++      engines/agi/loader_v2.o
    C++      engines/agi/loader_v3.o
    C++      engines/agi/lzw.o
    C++      engines/agi/logic.o
    C++      engines/agi/menu.o
    C++      engines/agi/objects.o
    C++      engines/agi/motion.o
    C++      engines/agi/opcodes.o
    C++      engines/agi/op_dbg.o
    C++      engines/agi/op_cmd.o
    C++      engines/agi/op_test.o
    C++      engines/agi/picture.o
    C++      engines/agi/preagi.o
    C++      engines/agi/preagi_mickey.o
    C++      engines/agi/preagi_troll.o
    C++      engines/agi/preagi_winnie.o
    C++      engines/agi/saveload.o
    C++      engines/agi/sound.o
    C++      engines/agi/sound_2gs.o
    C++      engines/agi/sound_coco3.o
    C++      engines/agi/sound_midi.o
    C++      engines/agi/sound_pcjr.o
    C++      engines/agi/sprite.o
    C++      engines/agi/sound_sarien.o
    C++      engines/agi/text.o
    C++      engines/agi/view.o
    C++      engines/agi/wagparser.o
    C++      engines/agi/words.o
    C++      engines/agos/charset.o
    C++      engines/agos/agos.o
    C++      engines/agos/contain.o
    C++      engines/agos/charset-fontdata.o
    C++      engines/agos/cursor.o
    C++      engines/agos/debug.o
    C++      engines/agos/debugger.o
    C++      engines/agos/detection.o
    C++      engines/agos/draw.o
    C++      engines/agos/event.o
    C++      engines/agos/gfx.o
    C++      engines/agos/input.o
    C++      engines/agos/icons.o
    C++      engines/agos/input_pn.o
    C++      engines/agos/items.o
    C++      engines/agos/menus.o
    C++      engines/agos/midiparser_s1d.o
    C++      engines/agos/pn.o
    C++      engines/agos/midi.o
    C++      engines/agos/res.o
    C++      engines/agos/res_ami.o
    C++      engines/agos/res_snd.o
    C++      engines/agos/rooms.o
    C++      engines/agos/saveload.o
    C++      engines/agos/script.o
    C++      engines/agos/script_pn.o
    C++      engines/agos/script_e1.o
    C++      engines/agos/script_e2.o
    C++      engines/agos/script_ww.o
    C++      engines/agos/script_s1.o
    C++      engines/agos/script_s2.o
    C++      engines/agos/sound.o
    C++      engines/agos/string.o
    C++      engines/agos/string_pn.o
    C++      engines/agos/subroutine.o
    C++      engines/agos/verb.o
    C++      engines/agos/vga.o
    C++      engines/agos/verb_pn.o
    C++      engines/agos/vga_pn.o
    C++      engines/agos/vga_ww.o
    C++      engines/agos/vga_s1.o
    C++      engines/agos/vga_e2.o
    C++      engines/agos/vga_s2.o
    C++      engines/agos/window.o
    C++      engines/agos/zones.o
    C++      engines/agos/animation.o
    C++      engines/agos/feeble.o
    C++      engines/agos/oracle.o
    C++      engines/agos/script_dp.o
    C++      engines/agos/script_ff.o
    C++      engines/agos/script_pp.o
    C++      engines/agos/vga_ff.o
    C++      engines/cge/bitmap.o
    C++      engines/cge/cge.o
    C++      engines/cge/cge_main.o
    C++      engines/cge/events.o
    C++      engines/cge/console.o
    C++      engines/cge/detection.o
    C++      engines/cge/fileio.o
    C++      engines/cge/game.o
    C++      engines/cge/snail.o
    C++      engines/cge/sound.o
    C++      engines/cge/talk.o
    C++      engines/cge/text.o
    C++      engines/cge/vga13h.o
    C++      engines/cge/walk.o
    C++      engines/cge/vmenu.o
    C++      engines/cine/bg_list.o
    C++      engines/cine/anim.o
    C++      engines/cine/bg.o
    C++      engines/cine/console.o
    C++      engines/cine/cine.o
    C++      engines/cine/detection.o
    C++      engines/cine/gfx.o
    C++      engines/cine/main_loop.o
    C++      engines/cine/object.o
    C++      engines/cine/msg.o
    C++      engines/cine/pal.o
    C++      engines/cine/part.o
    C++      engines/cine/prc.o
    C++      engines/cine/rel.o
    C++      engines/cine/saveload.o
    C++      engines/cine/script_fw.o
    C++      engines/cine/script_os.o
    C++      engines/cine/texte.o
    C++      engines/cine/sound.o
    C++      engines/cine/unpack.o
    C++      engines/cine/various.o
    C++      engines/composer/composer.o
    C++      engines/composer/console.o
    C++      engines/composer/detection.o
    C++      engines/composer/graphics.o
    C++      engines/composer/resource.o
    C++      engines/cruise/actor.o
    C++      engines/composer/scripting.o
    C++      engines/cruise/background.o
    C++      engines/cruise/backgroundIncrust.o
    C++      engines/cruise/cell.o
    C++      engines/cruise/cruise.o
    C++      engines/cruise/cruise_main.o
    C++      engines/cruise/ctp.o
    C++      engines/cruise/dataLoader.o
    C++      engines/cruise/debugger.o
    C++      engines/cruise/decompiler.o
    C++      engines/cruise/delphine-unpack.o
    C++      engines/cruise/detection.o
    C++      engines/cruise/font.o
    C++      engines/cruise/gfxModule.o
    C++      engines/cruise/function.o
    C++      engines/cruise/linker.o
    C++      engines/cruise/mainDraw.o
    C++      engines/cruise/menu.o
    C++      engines/cruise/mouse.o
    C++      engines/cruise/object.o
    C++      engines/cruise/perso.o
    C++      engines/cruise/overlay.o
    C++      engines/cruise/polys.o
    C++      engines/cruise/saveload.o
    C++      engines/cruise/script.o
    C++      engines/cruise/sound.o
    C++      engines/cruise/stack.o
    C++      engines/cruise/staticres.o
    C++      engines/cruise/various.o
    C++      engines/cruise/vars.o
    C++      engines/cruise/volume.o
    C++      engines/draci/animation.o
    C++      engines/draci/barchive.o
    C++      engines/draci/detection.o
    C++      engines/draci/console.o
    C++      engines/draci/draci.o
    C++      engines/draci/font.o
    C++      engines/draci/game.o
    C++      engines/draci/mouse.o
    C++      engines/draci/music.o
    C++      engines/draci/saveload.o
    C++      engines/draci/screen.o
    C++      engines/draci/script.o
    C++      engines/draci/sound.o
    C++      engines/draci/sprite.o
    C++      engines/draci/surface.o
    C++      engines/drascula/actors.o
    C++      engines/draci/walking.o
    C++      engines/drascula/animation.o
    C++      engines/drascula/console.o
    C++      engines/drascula/converse.o
    C++      engines/drascula/detection.o
    C++      engines/drascula/drascula.o
    C++      engines/drascula/interface.o
    C++      engines/drascula/graphics.o
    C++      engines/drascula/objects.o
    C++      engines/drascula/palette.o
    C++      engines/drascula/resource.o
    C++      engines/drascula/rooms.o
    C++      engines/drascula/saveload.o
    C++      engines/drascula/sound.o
    C++      engines/dreamweb/backdrop.o
    C++      engines/drascula/talk.o
    C++      engines/dreamweb/console.o
    C++      engines/dreamweb/dreamweb.o
    C++      engines/dreamweb/detection.o
    C++      engines/dreamweb/keypad.o
    C++      engines/dreamweb/monitor.o
    C++      engines/dreamweb/mouse.o
    C++      engines/dreamweb/newplace.o
    C++      engines/dreamweb/object.o
    C++      engines/dreamweb/pathfind.o
    C++      engines/dreamweb/print.o
    C++      engines/dreamweb/rain.o
    C++      engines/dreamweb/people.o
    C++      engines/dreamweb/saveload.o
    C++      engines/dreamweb/sound.o
    C++      engines/dreamweb/sprite.o
    C++      engines/dreamweb/stubs.o
    C++      engines/dreamweb/titles.o
    C++      engines/dreamweb/talk.o
    C++      engines/dreamweb/vgafades.o
    C++      engines/dreamweb/use.o
    C++      engines/dreamweb/vgagrafx.o
    C++      engines/gob/anifile.o
    C++      engines/gob/backbuffer.o
    C++      engines/gob/aniobject.o
    C++      engines/gob/cheater.o
    C++      engines/gob/cheater_geisha.o
    C++      engines/gob/console.o
    C++      engines/gob/dataio.o
    C++      engines/gob/cmpfile.o
    C++      engines/gob/databases.o
    C++      engines/gob/dbase.o
    C++      engines/gob/draw.o
    C++      engines/gob/decfile.o
    C++      engines/gob/draw_v2.o
    C++      engines/gob/draw_v1.o
    C++      engines/gob/draw_bargon.o
    C++      engines/gob/draw_fascin.o
    C++      engines/gob/draw_playtoons.o
    C++      engines/gob/expression.o
    C++      engines/gob/game.o
    C++      engines/gob/global.o
    C++      engines/gob/gob.o
    C++      engines/gob/goblin.o
    C++      engines/gob/goblin_v1.o
    C++      engines/gob/goblin_v3.o
    C++      engines/gob/goblin_v2.o
    C++      engines/gob/hotspots.o
    C++      engines/gob/goblin_v4.o
    C++      engines/gob/iniconfig.o
    C++      engines/gob/init.o
    C++      engines/gob/init_v1.o
    C++      engines/gob/init_geisha.o
    C++      engines/gob/init_v2.o
    C++      engines/gob/init_v3.o
    C++      engines/gob/init_fascin.o
    C++      engines/gob/init_v4.o
    C++      engines/gob/init_v6.o
    C++      engines/gob/init_v7.o
    C++      engines/gob/inter.o
    C++      engines/gob/inter_v1.o
    C++      engines/gob/inter_v2.o
    C++      engines/gob/inter_geisha.o
    C++      engines/gob/inter_bargon.o
    C++      engines/gob/inter_littlered.o
    C++      engines/gob/inter_fascin.o
    C++      engines/gob/inter_inca2.o
    C++      engines/gob/inter_playtoons.o
    C++      engines/gob/inter_v3.o
    C++      engines/gob/inter_v4.o
    C++      engines/gob/inter_v5.o
    C++      engines/gob/inter_v6.o
    C++      engines/gob/inter_v7.o
    C++      engines/gob/map.o
    C++      engines/gob/map_v1.o
    C++      engines/gob/map_v2.o
    C++      engines/gob/mult.o
    C++      engines/gob/mult_v1.o
    C++      engines/gob/mult_v2.o
    C++      engines/gob/palanim.o
    C++      engines/gob/resources.o
    C++      engines/gob/rxyfile.o
    C++      engines/gob/scenery.o
    C++      engines/gob/scenery_v1.o
    C++      engines/gob/scenery_v2.o
    C++      engines/gob/surface.o
    C++      engines/gob/script.o
    C++      engines/gob/util.o
    C++      engines/gob/totfile.o
    C++      engines/gob/variables.o
    C++      engines/gob/video_v1.o
    C++      engines/gob/video.o
    C++      engines/gob/video_v2.o
    C++      engines/gob/video_v6.o
    C++      engines/gob/videoplayer.o
    C++      engines/gob/demos/demoplayer.o
    C++      engines/gob/demos/batplayer.o
    C++      engines/gob/demos/scnplayer.o
    C++      engines/gob/detection/detection.o
    C++      engines/gob/pregob/pregob.o
    C++      engines/gob/pregob/txtfile.o
    C++      engines/gob/pregob/seqfile.o
    C++      engines/gob/pregob/gctfile.o
    C++      engines/gob/pregob/onceupon/onceupon.o
    C++      engines/gob/pregob/onceupon/babayaga.o
    C++      engines/gob/pregob/onceupon/title.o
    C++      engines/gob/pregob/onceupon/abracadabra.o
    C++      engines/gob/pregob/onceupon/parents.o
    C++      engines/gob/pregob/onceupon/chargenchild.o
    C++      engines/gob/pregob/onceupon/stork.o
    C++      engines/gob/minigames/geisha/evilfish.o
    C++      engines/gob/minigames/geisha/meter.o
    C++      engines/gob/minigames/geisha/oko.o
    C++      engines/gob/minigames/geisha/mouth.o
    C++      engines/gob/minigames/geisha/submarine.o
    C++      engines/gob/minigames/geisha/diving.o
    C++      engines/gob/minigames/geisha/penetration.o
    C++      engines/gob/save/savehandler.o
    C++      engines/gob/save/savefile.o
    C++      engines/gob/save/saveload.o
    C++      engines/gob/save/saveload_v2.o
    C++      engines/gob/save/saveload_v4.o
    C++      engines/gob/save/saveload_v3.o
    C++      engines/gob/save/saveload_v6.o
    C++      engines/gob/save/saveload_v7.o
    C++      engines/gob/save/saveload_geisha.o
    C++      engines/gob/save/saveload_fascin.o
    C++      engines/gob/save/saveload_ajworld.o
    C++      engines/gob/save/saveload_inca2.o
    C++      engines/gob/save/saveconverter.o
    C++      engines/gob/save/saveload_playtoons.o
    C++      engines/gob/save/saveconverter_v2.o
    C++      engines/gob/save/saveconverter_v3.o
    C++      engines/gob/save/saveconverter_v4.o
    C++      engines/gob/sound/sound.o
    C++      engines/gob/sound/sounddesc.o
    C++      engines/gob/sound/pcspeaker.o
    C++      engines/gob/sound/adlib.o
    C++      engines/gob/sound/adlplayer.o
    C++      engines/gob/sound/infogrames.o
    C++      engines/gob/sound/musplayer.o
    C++      engines/gob/sound/protracker.o
    C++      engines/gob/sound/soundmixer.o
    C++      engines/gob/sound/soundblaster.o
    C++      engines/gob/sound/bgatmosphere.o
    C++      engines/gob/sound/cdrom.o
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    C++      engines/parallaction/adlib.o
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    C++      engines/saga/itedata.o
    C++      engines/saga/music.o
    C++      engines/saga/objectmap.o
    C++      engines/saga/puzzle.o
    C++      engines/saga/palanim.o
    C++      engines/saga/render.o
    C++      engines/saga/resource.o
    C++      engines/saga/resource_rsc.o
    C++      engines/saga/saga.o
    C++      engines/saga/saveload.o
    C++      engines/saga/scene.o
    C++      engines/saga/script.o
    C++      engines/saga/sfuncs.o
    C++      engines/saga/sndres.o
    C++      engines/saga/shorten.o
    C++      engines/saga/sound.o
    C++      engines/saga/sprite.o
    C++      engines/saga/sthread.o
    C++      engines/saga/introproc_ihnm.o
    C++      engines/saga/resource_res.o
    C++      engines/saga/sfuncs_ihnm.o
    C++      engines/sci/console.o
    C++      engines/sci/decompressor.o
    C++      engines/sci/event.o
    C++      engines/sci/detection.o
    C++      engines/sci/resource.o
    C++      engines/sci/resource_audio.o
    C++      engines/sci/sci.o
    C++      engines/sci/util.o
    C++      engines/sci/engine/features.o
    C++      engines/sci/engine/gc.o
    C++      engines/sci/engine/file.o
    C++      engines/sci/engine/kernel.o
    C++      engines/sci/engine/kevent.o
    C++      engines/sci/engine/kfile.o
    C++      engines/sci/engine/kgraphics.o
    C++      engines/sci/engine/klists.o
    C++      engines/sci/engine/kmath.o
    C++      engines/sci/engine/kmenu.o
    C++      engines/sci/engine/kmisc.o
    C++      engines/sci/engine/kmovement.o
    C++      engines/sci/engine/kparse.o
    C++      engines/sci/engine/kpathing.o
    C++      engines/sci/engine/kscripts.o
    C++      engines/sci/engine/ksound.o
    C++      engines/sci/engine/kvideo.o
    C++      engines/sci/engine/kstring.o
    C++      engines/sci/engine/message.o
    C++      engines/sci/engine/object.o
    C++      engines/sci/engine/scriptdebug.o
    C++      engines/sci/engine/savegame.o
    C++      engines/sci/engine/script.o
    C++      engines/sci/engine/script_patches.o
    C++      engines/sci/engine/selector.o
    C++      engines/sci/engine/segment.o
    C++      engines/sci/engine/seg_manager.o
engines/sci/engine/script_patches.cpp: In member function 'void Sci::ScriptPatcher::initSignature(const Sci::SciScriptPatcherEntry*, bool)':
engines/sci/engine/script_patches.cpp:2828: warning: 'curData' may be used uninitialized in this function
    C++      engines/sci/engine/state.o
    C++      engines/sci/engine/vm.o
    C++      engines/sci/engine/static_selectors.o
    C++      engines/sci/engine/vm_types.o
    C++      engines/sci/graphics/animate.o
    C++      engines/sci/engine/workarounds.o
    C++      engines/sci/graphics/cache.o
    C++      engines/sci/graphics/compare.o
    C++      engines/sci/graphics/controls16.o
    C++      engines/sci/graphics/coordadjuster.o
    C++      engines/sci/graphics/cursor.o
    C++      engines/sci/graphics/font.o
    C++      engines/sci/graphics/fontsjis.o
    C++      engines/sci/graphics/maciconbar.o
    C++      engines/sci/graphics/menu.o
    C++      engines/sci/graphics/paint.o
    C++      engines/sci/graphics/palette.o
    C++      engines/sci/graphics/paint16.o
    C++      engines/sci/graphics/portrait.o
    C++      engines/sci/graphics/ports.o
    C++      engines/sci/graphics/screen.o
    C++      engines/sci/graphics/picture.o
    C++      engines/sci/graphics/transitions.o
    C++      engines/sci/graphics/view.o
    C++      engines/sci/parser/said.o
    C++      engines/sci/graphics/text16.o
    C++      engines/sci/parser/grammar.o
    C++      engines/sci/parser/vocabulary.o
    C++      engines/sci/sound/midiparser_sci.o
    C++      engines/sci/sound/music.o
    C++      engines/sci/sound/audio.o
    C++      engines/sci/sound/soundcmd.o
    C++      engines/sci/sound/drivers/amigamac.o
    C++      engines/sci/sound/drivers/adlib.o
    C++      engines/sci/sound/drivers/fb01.o
    C++      engines/sci/sound/drivers/cms.o
    C++      engines/sci/sound/drivers/fmtowns.o
    C++      engines/sci/sound/drivers/midi.o
    C++      engines/sci/sound/drivers/pcjr.o
    C++      engines/sky/autoroute.o
    C++      engines/sky/compact.o
    C++      engines/sci/video/seq_decoder.o
    C++      engines/sky/debug.o
    C++      engines/sky/control.o
    C++      engines/sky/detection.o
    C++      engines/sky/disk.o
    C++      engines/sky/grid.o
    C++      engines/sky/hufftext.o
    C++      engines/sky/intro.o
    C++      engines/sky/mouse.o
    C++      engines/sky/logic.o
    C++      engines/sky/rnc_deco.o
    C++      engines/sky/screen.o
    C++      engines/sky/sky.o
    C++      engines/sky/sound.o
    C++      engines/sky/text.o
    C++      engines/sky/music/adlibchannel.o
    C++      engines/sky/music/adlibmusic.o
    C++      engines/sky/music/gmchannel.o
    C++      engines/sky/music/gmmusic.o
    C++      engines/sky/music/mt32music.o
    C++      engines/sword1/animation.o
    C++      engines/sky/music/musicbase.o
    C++      engines/sword1/console.o
    C++      engines/sword1/control.o
    C++      engines/sword1/detection.o
    C++      engines/sword1/debug.o
    C++      engines/sword1/eventman.o
    C++      engines/sword1/logic.o
    C++      engines/sword1/memman.o
    C++      engines/sword1/menu.o
    C++      engines/sword1/mouse.o
    C++      engines/sword1/music.o
    C++      engines/sword1/objectman.o
    C++      engines/sword1/resman.o
    C++      engines/sword1/router.o
    C++      engines/sword1/screen.o
    C++      engines/sword1/sound.o
    C++      engines/sword1/staticres.o
    C++      engines/sword1/text.o
    C++      engines/sword1/sword1.o
    C++      engines/sword2/animation.o
    C++      engines/sword2/anims.o
    C++      engines/sword2/console.o
    C++      engines/sword2/controls.o
    C++      engines/sword2/debug.o
    C++      engines/sword2/events.o
    C++      engines/sword2/function.o
    C++      engines/sword2/icons.o
    C++      engines/sword2/interpreter.o
    C++      engines/sword2/layers.o
    C++      engines/sword2/header.o
    C++      engines/sword2/logic.o
    C++      engines/sword2/memory.o
    C++      engines/sword2/maketext.o
    C++      engines/sword2/menu.o
    C++      engines/sword2/mouse.o
    C++      engines/sword2/music.o
    C++      engines/sword2/palette.o
    C++      engines/sword2/protocol.o
    C++      engines/sword2/render.o
    C++      engines/sword2/resman.o
    C++      engines/sword2/router.o
    C++      engines/sword2/saveload.o
    C++      engines/sword2/screen.o
    C++      engines/sword2/scroll.o
    C++      engines/sword2/speech.o
    C++      engines/sword2/sprite.o
    C++      engines/sword2/startup.o
    C++      engines/sword2/sound.o
    C++      engines/sword2/sword2.o
    C++      engines/sword2/sync.o
    C++      engines/sword2/walker.o
    C++      engines/teenagent/actor.o
    C++      engines/teenagent/animation.o
    C++      engines/teenagent/callbacks.o
    C++      engines/teenagent/console.o
    C++      engines/teenagent/dialog.o
    C++      engines/teenagent/inventory.o
    C++      engines/teenagent/detection.o
    C++      engines/teenagent/font.o
    C++      engines/teenagent/music.o
    C++      engines/teenagent/objects.o
    C++      engines/teenagent/resources.o
    C++      engines/teenagent/scene.o
    C++      engines/teenagent/segment.o
    C++      engines/teenagent/pack.o
    C++      engines/teenagent/surface.o
    C++      engines/teenagent/surface_list.o
    C++      engines/teenagent/teenagent.o
    C++      engines/tinsel/actors.o
    C++      engines/tinsel/adpcm.o
    C++      engines/tinsel/anim.o
    C++      engines/tinsel/background.o
    C++      engines/tinsel/bg.o
    C++      engines/tinsel/bmv.o
    C++      engines/tinsel/cliprect.o
    C++      engines/tinsel/config.o
    C++      engines/tinsel/cursor.o
    C++      engines/tinsel/debugger.o
    C++      engines/tinsel/detection.o
    C++      engines/tinsel/dialogs.o
    C++      engines/tinsel/drives.o
    C++      engines/tinsel/effect.o
    C++      engines/tinsel/events.o
    C++      engines/tinsel/graphics.o
    C++      engines/tinsel/font.o
    C++      engines/tinsel/handle.o
    C++      engines/tinsel/faders.o
    C++      engines/tinsel/mareels.o
    C++      engines/tinsel/heapmem.o
    C++      engines/tinsel/move.o
    C++      engines/tinsel/multiobj.o
    C++      engines/tinsel/music.o
    C++      engines/tinsel/object.o
    C++      engines/tinsel/palette.o
    C++      engines/tinsel/pcode.o
    C++      engines/tinsel/play.o
    C++      engines/tinsel/polygons.o
    C++      engines/tinsel/pdisplay.o
    C++      engines/tinsel/rince.o
    C++      engines/tinsel/saveload.o
    C++      engines/tinsel/savescn.o
    C++      engines/tinsel/scene.o
    C++      engines/tinsel/sched.o
    C++      engines/tinsel/scn.o
    C++      engines/tinsel/scroll.o
    C++      engines/tinsel/sound.o
    C++      engines/tinsel/strres.o
    C++      engines/tinsel/sysvar.o
    C++      engines/tinsel/text.o
    C++      engines/tinsel/timers.o
    C++      engines/tinsel/tinsel.o
    C++      engines/tinsel/token.o
    C++      engines/tinsel/tinlib.o
    C++      engines/toltecs/animation.o
    C++      engines/toltecs/detection.o
    C++      engines/toltecs/menu.o
    C++      engines/toltecs/console.o
    C++      engines/toltecs/microtiles.o
    C++      engines/toltecs/movie.o
    C++      engines/toltecs/music.o
    C++      engines/toltecs/palette.o
    C++      engines/toltecs/toltecs.o
    C++      engines/toltecs/saveload.o
    C++      engines/toltecs/resource.o
    C++      engines/toltecs/render.o
    C++      engines/toltecs/screen.o
    C++      engines/toltecs/script.o
    C++      engines/toltecs/segmap.o
    C++      engines/toltecs/sound.o
    C++      engines/toltecs/sprite.o
    C++      engines/tony/custom.o
    C++      engines/tony/debugger.o
    C++      engines/tony/detection.o
    C++      engines/tony/font.o
    C++      engines/tony/game.o
    C++      engines/tony/gfxcore.o
    C++      engines/tony/gfxengine.o
    C++      engines/tony/globals.o
    C++      engines/tony/inventory.o
    C++      engines/tony/input.o
    C++      engines/tony/sound.o
    C++      engines/tony/tony.o
    C++      engines/tony/loc.o
    C++      engines/tony/tonychar.o
    C++      engines/tony/utils.o
    C++      engines/tony/window.o
    C++      engines/tony/mpal/expr.o
    C++      engines/tony/mpal/loadmpc.o
    C++      engines/tony/mpal/memory.o
    C++      engines/tony/mpal/mpal.o
    C++      engines/tony/mpal/mpalutils.o
    C++      engines/tony/mpal/lzo.o
    C++      engines/toon/anim.o
    C++      engines/toon/audio.o
    C++      engines/toon/character.o
    C++      engines/toon/console.o
    C++      engines/toon/conversation.o
    C++      engines/toon/detection.o
    C++      engines/toon/drew.o
    C++      engines/toon/flux.o
    C++      engines/toon/hotspot.o
    C++      engines/toon/font.o
    C++      engines/toon/movie.o
    C++      engines/toon/path.o
    C++      engines/toon/resource.o
    C++      engines/toon/picture.o
    C++      engines/toon/script.o
    C++      engines/toon/script_func.o
    C++      engines/toon/state.o
    C++      engines/toon/text.o
    C++      engines/toon/tools.o
    C++      engines/toon/toon.o
    C++      engines/touche/console.o
    C++      engines/touche/detection.o
    C++      engines/touche/midi.o
    C++      engines/touche/graphics.o
    C++      engines/touche/opcodes.o
    C++      engines/touche/menu.o
    C++      engines/touche/resource.o
    C++      engines/touche/saveload.o
    C++      engines/touche/staticres.o
    C++      engines/touche/touche.o
    C++      engines/tsage/blue_force/blueforce_logic.o
    C++      engines/tsage/blue_force/blueforce_scenes0.o
    C++      engines/tsage/blue_force/blueforce_dialogs.o
    C++      engines/tsage/blue_force/blueforce_scenes1.o
    C++      engines/tsage/blue_force/blueforce_scenes2.o
    C++      engines/tsage/blue_force/blueforce_scenes3.o
    C++      engines/tsage/blue_force/blueforce_scenes4.o
    C++      engines/tsage/blue_force/blueforce_scenes5.o
    C++      engines/tsage/blue_force/blueforce_scenes6.o
    C++      engines/tsage/blue_force/blueforce_scenes7.o
    C++      engines/tsage/blue_force/blueforce_scenes8.o
    C++      engines/tsage/blue_force/blueforce_speakers.o
    C++      engines/tsage/blue_force/blueforce_scenes9.o
    C++      engines/tsage/converse.o
    C++      engines/tsage/core.o
    C++      engines/tsage/debugger.o
    C++      engines/tsage/detection.o
    C++      engines/tsage/dialogs.o
    C++      engines/tsage/events.o
    C++      engines/tsage/globals.o
    C++      engines/tsage/graphics.o
    C++      engines/tsage/resources.o
    C++      engines/tsage/ringworld/ringworld_demo.o
    C++      engines/tsage/ringworld/ringworld_dialogs.o
    C++      engines/tsage/ringworld/ringworld_logic.o
    C++      engines/tsage/ringworld/ringworld_scenes1.o
    C++      engines/tsage/ringworld/ringworld_scenes3.o
    C++      engines/tsage/ringworld/ringworld_scenes2.o
    C++      engines/tsage/ringworld/ringworld_scenes5.o
    C++      engines/tsage/ringworld/ringworld_scenes4.o
    C++      engines/tsage/ringworld/ringworld_scenes8.o
    C++      engines/tsage/ringworld/ringworld_scenes6.o
    C++      engines/tsage/ringworld/ringworld_scenes10.o
    C++      engines/tsage/ringworld/ringworld_speakers.o
    C++      engines/tsage/ringworld2/ringworld2_dialogs.o
    C++      engines/tsage/ringworld2/ringworld2_logic.o
    C++      engines/tsage/ringworld2/ringworld2_scenes0.o
    C++      engines/tsage/ringworld2/ringworld2_scenes1.o
    C++      engines/tsage/ringworld2/ringworld2_scenes2.o
    C++      engines/tsage/ringworld2/ringworld2_scenes3.o
    C++      engines/tsage/ringworld2/ringworld2_speakers.o
    C++      engines/tsage/saveload.o
    C++      engines/tsage/scenes.o
    C++      engines/tsage/sound.o
    C++      engines/tsage/staticres.o
    C++      engines/tsage/tsage.o
    C++      engines/tsage/user_interface.o
    C++      engines/tucker/console.o
    C++      engines/tucker/detection.o
    C++      engines/tucker/graphics.o
    C++      engines/tucker/locations.o
    C++      engines/tucker/resource.o
    C++      engines/tucker/saveload.o
    C++      engines/tucker/sequences.o
    C++      engines/tucker/staticres.o
    C++      engines/tucker/tucker.o
    C++      engines/voyeur/animation.o
    C++      engines/voyeur/data.o
    C++      engines/voyeur/debugger.o
    C++      engines/voyeur/detection.o
    C++      engines/voyeur/events.o
    C++      engines/voyeur/files_threads.o
    C++      engines/voyeur/files.o
    C++      engines/voyeur/graphics.o
    C++      engines/voyeur/sound.o
    C++      engines/voyeur/staticres.o
    C++      engines/voyeur/voyeur.o
    C++      engines/voyeur/voyeur_game.o
    C++      gui/about.o
    C++      gui/chooser.o
    C++      gui/console.o
    C++      gui/debugger.o
    C++      gui/dialog.o
    C++      gui/error.o
    C++      gui/EventRecorder.o
    C++      gui/gui-manager.o
    C++      gui/launcher.o
    C++      gui/massadd.o
    C++      gui/message.o
    C++      gui/object.o
    C++      gui/options.o
    C++      gui/predictivedialog.o
    C++      gui/saveload.o
    C++      gui/saveload-dialog.o
    C++      gui/themebrowser.o
    C++      gui/ThemeEngine.o
    C++      gui/ThemeEval.o
    C++      gui/ThemeLayout.o
    C++      gui/ThemeParser.o
    C++      gui/Tooltip.o
    C++      gui/widget.o
    C++      gui/widgets/editable.o
    C++      gui/widgets/edittext.o
    C++      gui/widgets/list.o
    C++      gui/widgets/popup.o
    C++      gui/widgets/scrollbar.o
    C++      gui/browser.o
    C++      gui/widgets/tab.o
    C++      gui/editrecorddialog.o
    C++      gui/onscreendialog.o
    C++      gui/recorderdialog.o
    C++      backends/base-backend.o
    C++      backends/modular-backend.o
    C++      backends/audiocd/default/default-audiocd.o
    C++      backends/events/default/default-events.o
    C++      backends/fs/abstract-fs.o
    C++      backends/log/log.o
    C++      backends/midi/alsa.o
    C++      backends/fs/stdiostream.o
    C++      backends/midi/seq.o
    C++      backends/midi/sndio.o
    C++      backends/midi/stmidi.o
    C++      backends/midi/timidity.o
    C++      backends/saves/default/default-saves.o
    C++      backends/timer/default/default-timer.o
    C++      backends/midi/dmedia.o
    C++      backends/events/sdl/sdl-events.o
    C++      backends/graphics/sdl/sdl-graphics.o
    C++      backends/saves/savefile.o
    C++      backends/graphics/surfacesdl/surfacesdl-graphics.o
    C++      backends/mixer/doublebuffersdl/doublebuffersdl-mixer.o
    C++      backends/mixer/sdl/sdl-mixer.o
    C++      backends/mutex/sdl/sdl-mutex.o
    C++      backends/timer/sdl/sdl-timer.o
    C++      backends/plugins/sdl/sdl-provider.o
    C++      backends/audiocd/sdl/sdl-audiocd.o
    C++      backends/saves/recorder/recorder-saves.o
    C++      backends/mixer/nullmixer/nullsdl-mixer.o
    C++      engines/advancedDetector.o
    C++      engines/dialogs.o
    C++      engines/obsolete.o
    C++      engines/savestate.o
    C++      engines/engine.o
    C++      engines/game.o
    C++      video/avi_decoder.o
    C++      video/dxa_decoder.o
    C++      video/coktel_decoder.o
    C++      video/flic_decoder.o
    C++      video/psx_decoder.o
    C++      video/qt_decoder.o
    C++      video/smk_decoder.o
    C++      video/video_decoder.o
    C++      video/bink_decoder.o
    C++      graphics/conversion.o
    C++      graphics/cursorman.o
    C++      graphics/font.o
    C++      graphics/fontman.o
    C++      graphics/fonts/bdf.o
    C++      graphics/fonts/consolefont.o
    C++      graphics/fonts/newfont.o
    C++      graphics/fonts/ttf.o
    C++      graphics/fonts/newfont_big.o
    C++      graphics/fonts/winfont.o
    C++      graphics/maccursor.o
    C++      graphics/primitives.o
    C++      graphics/scaler/thumbnail_intern.o
    C++      graphics/sjis.o
    C++      graphics/surface.o
    C++      graphics/scaler.o
    C++      graphics/transform_struct.o
    C++      graphics/transform_tools.o
    C++      graphics/transparent_surface.o
    C++      graphics/VectorRenderer.o
    C++      graphics/thumbnail.o
    C++      graphics/VectorRendererSpec.o
    C++      graphics/wincursor.o
    C++      graphics/yuv_to_rgb.o
    C++      graphics/scaler/2xsai.o
    C++      graphics/scaler/aspect.o
    C++      graphics/scaler/scale2x.o
    C++      graphics/scaler/downscaler.o
    C++      graphics/scaler/scale3x.o
    C++      graphics/scaler/hq2x.o
    C++      graphics/scaler/scalebit.o
    C++      graphics/scaler/hq3x.o
    C++      image/iff.o
    C++      image/bmp.o
    C++      image/pcx.o
    C++      image/jpeg.o
    C++      image/pict.o
    C++      image/tga.o
    C++      image/png.o
    C++      image/codecs/bmp_raw.o
    C++      image/codecs/cdtoons.o
    C++      image/codecs/cinepak.o
    C++      image/codecs/codec.o
    C++      image/codecs/indeo3.o
    C++      image/codecs/mjpeg.o
    C++      image/codecs/msrle.o
    C++      image/codecs/msvideo1.o
    C++      image/codecs/qtrle.o
    C++      image/codecs/rpza.o
    C++      image/codecs/smc.o
    C++      image/codecs/truemotion1.o
    C++      image/codecs/svq1.o
    C++      audio/fmopl.o
    C++      audio/mididrv.o
    C++      audio/midiparser_qt.o
    C++      audio/audiostream.o
    C++      audio/midiparser_smf.o
    C++      audio/midiparser.o
    C++      audio/midiparser_xmidi.o
    C++      audio/midiplayer.o
    C++      audio/mixer.o
    C++      audio/musicplugin.o
    C++      audio/null.o
    C++      audio/timestamp.o
    C++      audio/decoders/aac.o
    C++      audio/mpu401.o
    C++      audio/decoders/adpcm.o
    C++      audio/decoders/aiff.o
    C++      audio/decoders/iff_sound.o
    C++      audio/decoders/flac.o
    C++      audio/decoders/mac_snd.o
    C++      audio/decoders/mp3.o
    C++      audio/decoders/quicktime.o
    C++      audio/decoders/raw.o
    C++      audio/decoders/qdm2.o
    C++      audio/decoders/voc.o
    C++      audio/decoders/vorbis.o
    C++      audio/decoders/wave.o
    C++      audio/decoders/xa.o
    C++      audio/mods/infogrames.o
    C++      audio/mods/maxtrax.o
    C++      audio/mods/module.o
    C++      audio/mods/protracker.o
    C++      audio/mods/paula.o
    C++      audio/mods/rjp1.o
    C++      audio/mods/soundfx.o
    C++      audio/mods/tfmx.o
    C++      audio/softsynth/cms.o
    C++      audio/softsynth/opl/dbopl.o
    C++      audio/softsynth/adlib.o
    C++      audio/softsynth/opl/dosbox.o
    C++      audio/softsynth/opl/mame.o
    C++      audio/softsynth/fmtowns_pc98/towns_audio.o
    C++      audio/softsynth/fmtowns_pc98/towns_euphony.o
    C++      audio/softsynth/fmtowns_pc98/towns_midi.o
    C++      audio/softsynth/fmtowns_pc98/towns_pc98_driver.o
    C++      audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.o
    C++      audio/softsynth/fmtowns_pc98/towns_pc98_plugins.o
    C++      audio/softsynth/appleiigs.o
    C++      audio/softsynth/fluidsynth.o
    C++      audio/softsynth/eas.o
    C++      audio/softsynth/pcspk.o
    C++      audio/softsynth/mt32.o
    C++      audio/softsynth/sid.o
    C++      audio/softsynth/wave6581.o
    C++      audio/rate.o
    C++      common/archive.o
    C++      common/config-manager.o
    C++      common/coroutines.o
    C++      common/dcl.o
    C++      common/debug.o
    C++      common/error.o
    C++      common/EventDispatcher.o
    C++      common/EventMapper.o
    C++      common/file.o
    C++      common/fs.o
    C++      common/gui_options.o
    C++      common/hashmap.o
    C++      common/iff_container.o
    C++      common/ini-file.o
    C++      common/installshield_cab.o
    C++      common/language.o
    C++      common/localization.o
    C++      common/macresman.o
    C++      common/memorypool.o
    C++      common/md5.o
    C++      common/platform.o
    C++      common/quicktime.o
    C++      common/random.o
    C++      common/mutex.o
    C++      common/rational.o
    C++      common/rendermode.o
    C++      common/str.o
    C++      common/system.o
    C++      common/stream.o
    C++      common/tokenizer.o
    C++      common/textconsole.o
    C++      common/translation.o
    C++      common/unarj.o
    C++      common/unzip.o
    C++      common/ustr.o
    C++      common/util.o
    C++      common/winexe.o
    C++      common/winexe_ne.o
    C++      common/winexe_pe.o
    C++      common/xmlparser.o
    C++      common/zlib.o
    C++      common/cosinetables.o
    C++      common/fft.o
    C++      common/huffman.o
    C++      common/dct.o
    C++      common/sinetables.o
    C++      common/rdft.o
    C++      common/recorderfile.o
    C++      audio/softsynth/mt32/BReverbModel.o
    C++      audio/softsynth/mt32/LA32WaveGenerator.o
    C++      audio/softsynth/mt32/Part.o
    C++      audio/softsynth/mt32/LA32Ramp.o
    C++      audio/softsynth/mt32/Partial.o
    C++      audio/softsynth/mt32/PartialManager.o
    C++      audio/softsynth/mt32/Poly.o
    C++      audio/softsynth/mt32/Synth.o
    C++      audio/softsynth/mt32/ROMInfo.o
    C++      audio/softsynth/mt32/Tables.o
    C++      audio/softsynth/mt32/TVA.o
    C++      audio/softsynth/mt32/TVF.o
    C++      audio/softsynth/mt32/TVP.o
    AR       engines/scumm/libscumm.a
    AR       engines/agi/libagi.a
    RANLIB   engines/scumm/libscumm.a
    RANLIB   engines/agi/libagi.a
    AR       engines/agos/libagos.a
    AR       engines/cge/libcge.a
    RANLIB   engines/cge/libcge.a
    AR       engines/cine/libcine.a
    RANLIB   engines/cine/libcine.a
    AR       engines/composer/libcomposer.a
    RANLIB   engines/composer/libcomposer.a
    AR       engines/cruise/libcruise.a
    RANLIB   engines/agos/libagos.a
    RANLIB   engines/cruise/libcruise.a
    AR       engines/dreamweb/libdreamweb.a
    AR       engines/draci/libdraci.a
    RANLIB   engines/dreamweb/libdreamweb.a
    RANLIB   engines/draci/libdraci.a
    AR       engines/gob/libgob.a
    AR       engines/drascula/libdrascula.a
    AR       engines/groovie/libgroovie.a
    RANLIB   engines/drascula/libdrascula.a
    RANLIB   engines/groovie/libgroovie.a
    RANLIB   engines/gob/libgob.a
    AR       engines/kyra/libkyra.a
    AR       engines/hopkins/libhopkins.a
    AR       engines/lure/liblure.a
    AR       engines/made/libmade.a
    RANLIB   engines/hopkins/libhopkins.a
    RANLIB   engines/lure/liblure.a
    AR       engines/hugo/libhugo.a
    RANLIB   engines/made/libmade.a
    AR       engines/mortevielle/libmortevielle.a
    AR       engines/mohawk/libmohawk.a
    RANLIB   engines/hugo/libhugo.a
    RANLIB   engines/mortevielle/libmortevielle.a
    AR       engines/parallaction/libparallaction.a
    AR       engines/neverhood/libneverhood.a
    RANLIB   engines/kyra/libkyra.a
    AR       engines/pegasus/libpegasus.a
    RANLIB   engines/mohawk/libmohawk.a
    RANLIB   engines/parallaction/libparallaction.a
    AR       engines/queen/libqueen.a
    RANLIB   engines/queen/libqueen.a
    RANLIB   engines/neverhood/libneverhood.a
    AR       engines/saga/libsaga.a
    AR       engines/sky/libsky.a
    RANLIB   engines/pegasus/libpegasus.a
    RANLIB   engines/sky/libsky.a
    RANLIB   engines/saga/libsaga.a
    AR       engines/sci/libsci.a
    AR       engines/sword1/libsword1.a
    AR       engines/sword2/libsword2.a
    RANLIB   engines/sword1/libsword1.a
    RANLIB   engines/sword2/libsword2.a
    AR       engines/teenagent/libteenagent.a
    RANLIB   engines/sci/libsci.a
    AR       engines/toltecs/libtoltecs.a
    RANLIB   engines/teenagent/libteenagent.a
    AR       engines/tinsel/libtinsel.a
    RANLIB   engines/toltecs/libtoltecs.a
    AR       engines/tony/libtony.a
    AR       engines/toon/libtoon.a
    RANLIB   engines/tinsel/libtinsel.a
    AR       engines/touche/libtouche.a
    RANLIB   engines/toon/libtoon.a
    AR       engines/tsage/libtsage.a
    RANLIB   engines/tony/libtony.a
    AR       engines/tucker/libtucker.a
    RANLIB   engines/touche/libtouche.a
    AR       engines/voyeur/libvoyeur.a
    RANLIB   engines/tucker/libtucker.a
    AR       gui/libgui.a
    RANLIB   engines/voyeur/libvoyeur.a
    AR       backends/libbackends.a
    AR       engines/libengines.a
    AR       video/libvideo.a
    RANLIB   backends/libbackends.a
    RANLIB   engines/libengines.a
    RANLIB   video/libvideo.a
    RANLIB   gui/libgui.a
    AR       image/libimage.a
    AR       audio/libaudio.a
    RANLIB   image/libimage.a
    RANLIB   audio/libaudio.a
    AR       common/libcommon.a
    RANLIB   common/libcommon.a
    AR       audio/softsynth/mt32/libmt32.a
    RANLIB   audio/softsynth/mt32/libmt32.a
    RANLIB   engines/tsage/libtsage.a
    AR       graphics/libgraphics.a
    RANLIB   graphics/libgraphics.a
    C++      base/version.o
    AR       base/libbase.a
    RANLIB   base/libbase.a
    LINK     scummvm
/usr/lib/crt1.o: In function `_start':
crt1.c:(.text+0x8a): undefined reference to `main'
gui/libgui.a(EventRecorder.o): In function `GUI::EventRecorder::deleteTemporarySave()':
EventRecorder.cpp:(.text+0x1523): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x153d): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x1550): undefined reference to `EngineManager::findGame(Common::String const&, PluginSubclass const**) const'
EventRecorder.cpp:(.text+0x15e7): undefined reference to `Common::Singleton::_singleton'
gui/libgui.a(EventRecorder.o): In function `GUI::EventRecorder::switchMode()':
EventRecorder.cpp:(.text+0x1668): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x1682): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x169a): undefined reference to `EngineManager::findGame(Common::String const&, PluginSubclass const**) const'
EventRecorder.cpp:(.text+0x1a46): undefined reference to `Common::Singleton::_singleton'
gui/libgui.a(EventRecorder.o): In function `GUI::EventRecorder::setFileHeader()':
EventRecorder.cpp:(.text+0x22fd): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x2312): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x232d): undefined reference to `EngineManager::findGame(Common::String const&, PluginSubclass const**) const'
EventRecorder.cpp:(.text+0x24ac): undefined reference to `Common::Singleton::_singleton'
backends/libbackends.a(base-backend.o): In function `BaseBackend::displayMessageOnOSD(char const*)':
base-backend.cpp:(.text+0xbd): undefined reference to `GUI::TimedMessageDialog::TimedMessageDialog(Common::String const&, unsigned int)'
backends/libbackends.a(default-events.o): In function `DefaultEventManager::pollEvent(Common::Event&)':
default-events.cpp:(.text+0x60e): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
default-events.cpp:(.text+0x7a8): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
backends/libbackends.a(log.o): In function `Backends::Log::Log::open(Common::WriteStream*)':
log.cpp:(.text+0x199): undefined reference to `gScummVMFullVersion'
log.cpp:(.text+0x1bf): undefined reference to `gScummVMFeatures'
engines/libengines.a(engine.o): In function `Engine::warnUserAboutUnsupportedGame()':
engine.cpp:(.text+0x195b): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o): In function `Engine::openMainMenuDialog()':
engine.cpp:(.text+0x1b0b): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o): In function `GUIErrorMessage(Common::String const&)':
engine.cpp:(.text+0x1c33): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o): In function `initGraphics(int, int, bool, Graphics::PixelFormat const*)':
engine.cpp:(.text+0x1d30): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engine.cpp:(.text+0x1dfc): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o):engine.cpp:(.text+0x1e72): more undefined references to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)' follow
engines/libengines.a(dialogs.o): In function `ConfigDialog::~ConfigDialog()':
dialogs.cpp:(.text+0x2c): undefined reference to `GUI::OptionsDialog::~OptionsDialog()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::load()':
dialogs.cpp:(.text+0x79): undefined reference to `GUI::SaveLoadChooser::runModalWithCurrentTarget()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::~MainMenuDialog()':
dialogs.cpp:(.text+0x104): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
dialogs.cpp:(.text+0x120): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::~MainMenuDialog()':
dialogs.cpp:(.text+0x194): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
dialogs.cpp:(.text+0x1b0): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::~MainMenuDialog()':
dialogs.cpp:(.text+0x224): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
engines/libengines.a(dialogs.o):dialogs.cpp:(.text+0x240): more undefined references to `GUI::SaveLoadChooser::~SaveLoadChooser()' follow
engines/libengines.a(dialogs.o): In function `ConfigDialog::ConfigDialog(bool)':
dialogs.cpp:(.text+0x2b7): undefined reference to `GUI::OptionsDialog::OptionsDialog(Common::String const&, Common::String const&)'
dialogs.cpp:(.text+0x2f2): undefined reference to `GUI::OptionsDialog::addVolumeControls(GUI::GuiObject*, Common::String const&)'
dialogs.cpp:(.text+0x307): undefined reference to `GUI::OptionsDialog::setVolumeSettingsState(bool)'
dialogs.cpp:(.text+0x44b): undefined reference to `GUI::OptionsDialog::addSubtitleControls(GUI::GuiObject*, Common::String const&, int)'
dialogs.cpp:(.text+0x460): undefined reference to `GUI::OptionsDialog::setSubtitleSettingsState(bool)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::save()':
dialogs.cpp:(.text+0x4eb): undefined reference to `GUI::SaveLoadChooser::runModalWithCurrentTarget()'
dialogs.cpp:(.text+0x50a): undefined reference to `GUI::SaveLoadChooser::getResultString() const'
dialogs.cpp:(.text+0x59b): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
dialogs.cpp:(.text+0x626): undefined reference to `GUI::SaveLoadChooser::createDefaultSaveDescription(int) const'
engines/libengines.a(dialogs.o): In function `ConfigDialog::ConfigDialog(bool)':
dialogs.cpp:(.text+0x6b7): undefined reference to `GUI::OptionsDialog::OptionsDialog(Common::String const&, Common::String const&)'
dialogs.cpp:(.text+0x6f2): undefined reference to `GUI::OptionsDialog::addVolumeControls(GUI::GuiObject*, Common::String const&)'
dialogs.cpp:(.text+0x707): undefined reference to `GUI::OptionsDialog::setVolumeSettingsState(bool)'
dialogs.cpp:(.text+0x84b): undefined reference to `GUI::OptionsDialog::addSubtitleControls(GUI::GuiObject*, Common::String const&, int)'
dialogs.cpp:(.text+0x860): undefined reference to `GUI::OptionsDialog::setSubtitleSettingsState(bool)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::MainMenuDialog(Engine*)':
dialogs.cpp:(.text+0xa0d): undefined reference to `gScummVMVersionDate'
dialogs.cpp:(.text+0xf46): undefined reference to `GUI::AboutDialog::AboutDialog()'
dialogs.cpp:(.text+0x1004): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
dialogs.cpp:(.text+0x109e): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::handleCommand(GUI::CommandSender*, unsigned int, unsigned int)':
dialogs.cpp:(.text+0x15a6): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::MainMenuDialog(Engine*)':
dialogs.cpp:(.text+0x1c2d): undefined reference to `gScummVMVersionDate'
dialogs.cpp:(.text+0x2166): undefined reference to `GUI::AboutDialog::AboutDialog()'
dialogs.cpp:(.text+0x2224): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
dialogs.cpp:(.text+0x22be): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
engines/libengines.a(dialogs.o): In function `ConfigDialog::handleCommand(GUI::CommandSender*, unsigned int, unsigned int)':
dialogs.cpp:(.text+0x9): undefined reference to `GUI::OptionsDialog::handleCommand(GUI::CommandSender*, unsigned int, unsigned int)'
engines/libengines.a(dialogs.o): In function `ConfigDialog::~ConfigDialog()':
dialogs.cpp:(.text+0x48): undefined reference to `GUI::OptionsDialog::~OptionsDialog()'
engines/libengines.a(dialogs.o): In function `ConfigDialog::~ConfigDialog()':
dialogs.cpp:(.text+0x58): undefined reference to `GUI::OptionsDialog::~OptionsDialog()'
engines/libengines.a(dialogs.o):(.rodata._ZTV12ConfigDialog[_ZTV12ConfigDialog]+0x70): undefined reference to `GUI::OptionsDialog::reflowLayout()'
engines/libengines.a(dialogs.o):(.rodata._ZTV12ConfigDialog[_ZTV12ConfigDialog]+0xa0): undefined reference to `GUI::OptionsDialog::open()'
engines/libengines.a(dialogs.o):(.rodata._ZTV12ConfigDialog[_ZTV12ConfigDialog]+0xa8): undefined reference to `GUI::OptionsDialog::close()'
engines/libengines.a(dialogs.o):(.rodata._ZTI12ConfigDialog[_ZTI12ConfigDialog]+0x10): undefined reference to `typeinfo for GUI::OptionsDialog'
image/libimage.a(indeo3.o): In function `Image::Indeo3Decoder::decodeFrame(Common::SeekableReadStream&)':
indeo3.cpp:(.text+0x2b89): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2bb1): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2bce): undefined reference to `Graphics::YUVToRGBManager::convert410(Graphics::Surface*, Graphics::YUVToRGBManager::LuminanceScale, unsigned char const*, unsigned char const*, unsigned char const*, int, int, int, int)'
indeo3.cpp:(.text+0x2dca): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2df3): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2e0c): undefined reference to `Graphics::YUVToRGBManager::convert410(Graphics::Surface*, Graphics::YUVToRGBManager::LuminanceScale, unsigned char const*, unsigned char const*, unsigned char const*, int, int, int, int)'
indeo3.cpp:(.text+0x2e2b): undefined reference to `Graphics::YUVToRGBManager::YUVToRGBManager()'
indeo3.cpp:(.text+0x2e32): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2e4e): undefined reference to `Graphics::YUVToRGBManager::YUVToRGBManager()'
indeo3.cpp:(.text+0x2e55): undefined reference to `Common::Singleton::_singleton'
image/libimage.a(svq1.o): In function `Image::SVQ1Decoder::decodeFrame(Common::SeekableReadStream&)':
svq1.cpp:(.text+0x2804): undefined reference to `Common::Singleton::_singleton'
svq1.cpp:(.text+0x282e): undefined reference to `Common::Singleton::_singleton'
svq1.cpp:(.text+0x284f): undefined reference to `Graphics::YUVToRGBManager::convert410(Graphics::Surface*, Graphics::YUVToRGBManager::LuminanceScale, unsigned char const*, unsigned char const*, unsigned char const*, int, int, int, int)'
svq1.cpp:(.text+0x28af): undefined reference to `Graphics::YUVToRGBManager::YUVToRGBManager()'
svq1.cpp:(.text+0x28b6): undefined reference to `Common::Singleton::_singleton'
common/libcommon.a(recorderfile.o): In function `Common::PlaybackFile::checkRecordedMD5()':
recorderfile.cpp:(.text+0x1e6): undefined reference to `Graphics::saveThumbnail(Common::WriteStream&, Graphics::Surface const&)'
common/libcommon.a(recorderfile.o): In function `Common::PlaybackFile::getScreenShot(int)':
recorderfile.cpp:(.text+0x841): undefined reference to `Graphics::loadThumbnail(Common::SeekableReadStream&)'
common/libcommon.a(recorderfile.o): In function `Common::PlaybackFile::saveScreenShot(Graphics::Surface&, unsigned char*)':
recorderfile.cpp:(.text+0x2929): undefined reference to `Graphics::saveThumbnail(Common::WriteStream&, Graphics::Surface const&)'
Makefile.common:81: recipe for target 'scummvm' failed
gmake: *** [scummvm] Error 1
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** [do-build] Error code 1

Stop in /usr/mports/games/scummvm.