games/oolite
Trade and combat space simulator, clone of Elite
Flavor |
Version |
Run |
OSVersion |
Arch |
License |
Restricted |
Status |
|
|
1.65_3 |
320 |
0.7 |
amd64 |
gpl2 |
0 |
fail |
|
Events
Machine |
Type |
Time |
Message |
m5 |
info |
2016-03-21 18:00:33.682892 |
Test Started |
m5 |
fail |
2016-03-21 18:05:02.126051 |
make build returned non-zero: 1 |
m5 |
fail |
2016-03-21 18:05:02.524568 |
Test complete. |
Log
[1m===> Building for oolite-1.65_3[0m
This is gnustep-make 2.6.7. Type 'gmake print-gnustep-make-help' for help.
/usr/local/GNUstep/System/Library/Makefiles/objc.make:30: objc.make is deprecated. Please use tool.make instead
gmake: Nothing to be done for 'GNUmakefile'.
/usr/local/GNUstep/System/Library/Makefiles/objc.make:30: objc.make is deprecated. Please use tool.make instead
Making all for objc_program oolite...
/usr/local/GNUstep/System/Library/Makefiles/objc.make:30: objc.make is deprecated. Please use tool.make instead
/usr/local/GNUstep/System/Library/Makefiles/objc.make:30: objc.make is deprecated. Please use tool.make instead
Compiling file src/Core/vector.c ...
Compiling file src/Core/legacy_random.c ...
Compiling file src/BSDCompat/strlcpy.c ...
Compiling file src/SDL/Comparison.m ...
Compiling file src/Core/AI.m ...
Compiling file src/Core/DustEntity.m ...
Compiling file src/Core/Entity.m ...
Compiling file src/Core/GameController.m ...
In file included from src/Core/GameController.m:39:
In file included from src/Core/GameController.h:39:
src/Core/OOCocoa.h:22:9: warning: 'IBOutlet' macro redefined
#define IBOutlet /**/
^
:21:9: note: previous definition is here
#define IBOutlet __attribute__((iboutlet))
^
In file included from src/Core/GameController.m:39:
In file included from src/Core/GameController.h:39:
src/Core/OOCocoa.h:23:9: warning: 'IBAction' macro redefined
#define IBAction void
^
:23:9: note: previous definition is here
In file included from src/Core/Entity.m:39#define IBAction void)__attribute__((ibaction)
:
In file included from src/Core/Entity.h: ^108:
src/Core/OOCocoa.h:22:9: warning: 'IBOutlet' macro redefined
#define IBOutlet /**/
^
:21:9: note: previous definition is here
#define IBOutlet __attribute__((iboutlet))
^
In file included from src/Core/Entity.m:39:
In file included from src/Core/Entity.h:108:
src/Core/OOCocoa.h:23:9: warning: 'IBAction' macro redefined
#define IBAction void
^
:23:9: note: previous definition is here
#define IBAction void)__attribute__((ibaction)
^
Compiling file src/Core/GuiDisplayGen.m ...
Compiling file src/Core/HeadUpDisplay.m ...
Compiling file src/SDL/main.m ...
In file included from src/Core/GuiDisplayGen.m:40:
In file included from src/Core/GuiDisplayGen.h:40:
src/Core/OOCocoa.h:22:9: warning: 'IBOutlet' macro redefined
#define IBOutlet /**/
^
:21:9: note: previous definition is here
#define IBOutlet __attribute__((iboutlet))
^
In file included from src/Core/GuiDisplayGen.m:40:
In file included from src/Core/GuiDisplayGen.h:40:
src/Core/OOCocoa.h:23:9: warning: 'IBAction' macro redefined
#define IBAction void
^
:23:9: note: previous definition is here
#define IBAction void)__attribute__((ibaction)
^
In file included from src/Core/vector.c:46:
src/Core/legacy_random.h:76:12: warning: inline function 'ranrot_rand' is not defined [-Wundefined-inline]
inline int ranrot_rand();
^
src/Core/vector.c:328:16: note: used here
quat->w = (ranrot_rand() & 1023) - 512.0; // -512 to +512;
^
In file included from src/Core/DustEntity.m:40:
In file included from src/Core/DustEntity.h:42:
In file included from src/Core/Entity.h:108:
src/Core/OOCocoa.h:22:9: warning: 'IBOutlet' macro redefined
#define IBOutlet /**/
^
:21:9: note: previous definition is here
#define IBOutlet __attribute__((iboutlet))
^
In file included from src/Core/DustEntity.m:40:
In file included from src/Core/DustEntity.h:42:
In file included from src/Core/Entity.h:108:
src/Core/OOCocoa.h:23:9: warning: 'IBAction' macro redefined
#define IBAction void
^
:23:9: note: previous definition is here
#define IBAction void)__attribute__((ibaction)
^
In file included from src/Core/AI.m:40:
In file included from src/Core/AI.h:42:
In file included from src/Core/entities.h:40:
In file included from src/Core/Entity.h:108:
src/Core/OOCocoa.h:22:9: warning: 'IBOutlet' macro redefined
#define IBOutlet /**/
^
:21:9: note: previous definition is here
#define IBOutlet __attribute__((iboutlet))
^
In file included from src/Core/AI.m:40:
In file included from src/Core/AI.h:42:
In file included from src/Core/entities.h:40:
In file included from src/Core/Entity.h:108:
src/Core/OOCocoa.h:23:9: warning: 'IBAction' macro redefined
#define IBAction void
^
:23:9: note: previous definition is here
#define IBAction void)__attribute__((ibaction)
^
In file included from src/Core/GameController.m:40:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:40:
src/Core/Entity.h:337:32: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:32: note: introduce a parameter name to make 'x' part of the selector
src/Core/Entity.h:337:33: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: note: introduce a parameter name to make 'y' part of the selector
src/Core/Entity.h:337:45: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
In file included from src/Core/DustEntity.m:40:
In file included from src/Core/DustEntity.h:42:
src/Core/Entity.h:337:32: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:32: note: introduce a parameter name to make 'x' part of the selector
src/Core/Entity.h:337:33: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: note: introduce a parameter name to make 'y' part of the selector
src/Core/Entity.h:337:45src/Core/Entity.h:444:6: note: : or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selectorerror:
cannot declare variable inside @interface or @protocol
BOOL mygl_texture_2d;
^
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
In file included from src/Core/Entity.m:39:
src/Core/Entity.h:337:32: warning: src/Core/Entity.h:444:6'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
: error: cannot declare variable inside @interface or @protocol
BOOL mygl_texture_2d;
^
In file included from src/Core/GameController.m:40:
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
In file included from src/Core/Universe.h:42src/Core/Entity.h::
In file included from src/Core/entities.h:337:32: 41:
note: introduce a parameter name to make 'x' part of the selector
src/Core/ShipEntity.hsrc/Core/Entity.h:337:33:373:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]:
note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
^
src/Core/ShipEntity.h:373:34: note: introduce a parameter name to make 'v0' part of the selectorsrc/Core/Entity.h:337:44
: warning: src/Core/ShipEntity.h:'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
373:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/Entity.h:337:44: note: introduce a parameter name to make 'y' part of the selector
src/Core/Entity.h:337:45src/Core/ShipEntity.h:374: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector:
34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:374:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:374:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:375:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:375:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:375:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
In file included from src/Core/DustEntity.m:41:
In file included from src/Core/entities.h:41:
src/Core/ShipEntity.h:373:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
src/Core/Entity.h:444:6- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;:
error: ^cannot declare variable inside @interface or @protocol
src/Core/ShipEntity.h:373:34: note: introduce a parameter name to make 'v0' part of the selector
BOOL mygl_texture_2d;src/Core/ShipEntity.h:373
^
:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/ShipEntity.h:374:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:374:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:374:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:375:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:375:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:375:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
src/Core/ShipEntity.h:572:87: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:87: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:572:89: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:572:101: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
In file included from src/Core/Entity.m:43:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:41:
src/Core/ShipEntity.h:373:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^ ^
src/Core/ShipEntity.h:573:95: src/Core/ShipEntity.hnote:: 373introduce a parameter name to make 'vi' part of the selector:
34: note: src/Core/ShipEntity.hintroduce a parameter name to make 'v0' part of the selector
:573:97: src/Core/ShipEntity.hnote:: 373or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector:
36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
src/Core/ShipEntity.h:572:87:- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
src/Core/ShipEntity.h:374:34: warning: - (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
^
src/Core/ShipEntity.h:573:107: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:87:- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.hsrc/Core/ShipEntity.h:572:374::3489: - (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;:
note ^:
introduce a parameter name to make 'v0' part of the selector
notesrc/Core/ShipEntity.h: :or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selectorsrc/Core/ShipEntity.h374
::57336::107 :note : noteor insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector:
introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:573:109: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: - (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
src/Core/ShipEntity.h:375:34- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:572:101: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:375:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:375:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:573:97: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:573:In file included from 109src/Core/AI.m: note:: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector40
:
In file included from src/Core/AI.h:42:
In file included from src/Core/entities.h:40:
src/Core/Entity.h:337:32: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;src/Core/Entity.h:337:32: note: introduce a parameter name to make 'x' part of the selector
src/Core/Entity.h:337:33: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
^
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: note: introduce a parameter name to make 'y' part of the selector
src/Core/Entity.h:337:45: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
src/Core/ShipEntity.h:572:87: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:87: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:572:89: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:572:101: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:573:97: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
src/Core/Entity.h:444:6: error: cannot declare variable inside @interface or @protocol
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
BOOL mygl_texture_2d;
^
src/Core/ShipEntity.h:573:107: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:573:109: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
In file included from src/Core/AI.m:40:
In file included from src/Core/AI.h:42:
In file included from src/Core/entities.h:41:
src/Core/ShipEntity.h:373:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/ShipEntity.h:373:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:373:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/ShipEntity.h:374:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:374:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:374:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:375:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:375:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:375:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:572:87: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:87: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:572:89: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:572:101: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:573:97: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:573:109: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
In file included from src/Core/GameController.m:40:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:47:
src/Core/PlanetEntity.h:115:9: error: cannot declare variable inside @interface or @protocol
double sin_value[450];
^
src/Core/PlanetEntity.h:116:10: error: cannot declare variable inside @interface or @protocol
double *cos_value;
^
src/Core/PlanetEntity.h:117:9: error: cannot declare variable inside @interface or @protocol
double corona_speed_factor; // multiply delta_t by this before adding it to corona_stage
^
src/Core/PlanetEntity.h:118:9: error: cannot declare variable inside @interface or @protocol
double corona_stage; // 0.0 -> 1.0
^
src/Core/PlanetEntity.h:119:10: error: cannot declare variable inside @interface or @protocol
GLfloat rvalue[729]; // stores random values for adjusting colors in the corona
^
In file included from src/Core/DustEntity.m:41:
In file included from src/Core/entities.h:47:
src/Core/PlanetEntity.h:115:9: error: cannot declare variable inside @interface or @protocol
In file included from src/Core/GameController.m:40:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.hdouble sin_value[450];
^
:51src/Core/PlanetEntity.h:116:10: error: cannot declare variable inside @interface or @protocol
:
src/Core/SkyEntity.h:98:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
double *cos_value;
^
src/Core/PlanetEntity.h:117:9: error: cannot declare variable inside @interface or @protocol
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:98:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:98:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
double corona_speed_factor; // multiply delta_t by this before adding it to corona_stage
^
src/Core/PlanetEntity.h:118:9: error: cannot declare variable inside @interface or @protocol
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
double corona_stage; // 0.0 -> 1.0
^
src/Core/SkyEntity.h:99:src/Core/PlanetEntity.h35::119 :warning10: :'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
error: cannot declare variable inside @interface or @protocol
GLfloat rvalue[729]; // stores random values for adjusting colors in the corona
^
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:99:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:99:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:101:40: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:101:40: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:101:44: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
In file included from src/Core/DustEntity.m:41:
In file included from src/Core/entities.h:51:
src/Core/SkyEntity.h:98:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:98:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:98:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:99:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:99:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:99:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
In file included from src/Core/Entity.m:43:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:47src/Core/SkyEntity.h:
src/Core/PlanetEntity.h:115:101:40::9: error: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
cannot declare variable inside @interface or @protocol
double sin_value[450];- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^ ^
src/Core/SkyEntity.h:101:40:src/Core/PlanetEntity.h:116:10: error: note: introduce a parameter name to make 'col1' part of the selector
cannot declare variable inside @interface or @protocol
src/Core/SkyEntity.h:101:44: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
double *cos_value;
^
src/Core/PlanetEntity.h:117:9: error: cannot declare variable inside @interface or @protocol
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
double corona_speed_factor; // multiply delta_t by this before adding it to corona_stage
^
src/Core/PlanetEntity.h:118:9: error: cannot declare variable inside @interface or @protocol
double corona_stage; // 0.0 -> 1.0
^
src/Core/PlanetEntity.h:119:10: error: cannot declare variable inside @interface or @protocol
GLfloat rvalue[729]; // stores random values for adjusting colors in the corona
^
In file included from src/Core/Entity.m:43:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:51:
src/Core/SkyEntity.h:98:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:98:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:98:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:99:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:99:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:99:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:101:40: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:101:40: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:101:44: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
In file included from src/Core/AI.m:40:
In file included from src/Core/AI.h:42:
In file included from src/Core/entities.h:47:
src/Core/PlanetEntity.h:115:9: error: cannot declare variable inside @interface or @protocol
double sin_value[450];
^
src/Core/PlanetEntity.h:116:10: error: cannot declare variable inside @interface or @protocol
double *cos_value;
^
src/Core/PlanetEntity.h:117:9: error: cannot declare variable inside @interface or @protocol
double corona_speed_factor; // multiply delta_t by this before adding it to corona_stage
^
src/Core/PlanetEntity.h:118:9: error: cannot declare variable inside @interface or @protocol
double corona_stage; // 0.0 -> 1.0
^
src/Core/PlanetEntity.h:119:10: error: cannot declare variable inside @interface or @protocol
GLfloat rvalue[729]; // stores random values for adjusting colors in the corona
^
In file included from src/Core/GameController.m:40:
In file included from src/Core/Universe.h:43:
src/Core/GuiDisplayGen.h:182:34: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
In file included from src/Core/AI.m:40:
In file included from In file included from src/Core/DustEntity.msrc/Core/AI.h:41::
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;In file included from
src/Core/entities.h ^
:5242:
src/Core/GuiDisplayGen.hIn file included from :
:src/Core/ParticleEntity.h182:34In file included from ::src/Core/entities.h 43note: :introduce a parameter name to make 'x' part of the selector51
:
:
src/Core/GuiDisplayGen.hsrc/Core/SkyEntity.h:In file included from :src/Core/Universe.h18298:::433535:
:src/Core/GuiDisplayGen.h::182 :notewarning34: : or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
:'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:98:35: note: introduce a parameter name to make 'col1' part of the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;src/Core/SkyEntity.h:98
: ^39
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;:
^src/Core/GuiDisplayGen.hnote:: 182
or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector:src/Core/GuiDisplayGen.h
:46182:: 34warning:: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]note- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
: ^introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:182:35: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
src/Core/SkyEntity.h:99:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:182:47: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
:src/Core/SkyEntity.h:99:35: 182note:: 46introduce a parameter name to make 'col1' part of the selector:- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
src/Core/SkyEntity.h ^:warning99: :'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
39
: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
src/Core/GuiDisplayGen.h:182:58: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;src/Core/GuiDisplayGen.h:- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
182 ^
^:
46: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.hsrc/Core/GuiDisplayGen.h:182::47src/Core/SkyEntity.h182::: 10158note::: 40 or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector:note
: warningintroduce a parameter name to make 'z' part of the selector:
'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
src/Core/GuiDisplayGen.h:182:59: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;src/Core/SkyEntity.h:101:
40 ^:
note: introduce a parameter name to make 'col1' part of the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;src/Core/GuiDisplayGen.hsrc/Core/SkyEntity.h
: ^
182In file included from :src/SDL/main.m:10158::44src/Core/GuiDisplayGen.h::: 1835notewarning:: :
'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]36: :In file included from or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
src/Core/GameController.hwarning:: 39'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]:
src/Core/OOCocoa.h:22:9: warning: 'IBOutlet' macro redefined
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:182:- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;59#define IBOutlet /**/
: ^ ^
note: src/Core/GuiDisplayGen.hor insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
::21183::936:: notenote: : previous definition is hereintroduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:183:37- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector#define IBOutlet __attribute__((iboutlet))
^
In file included from src/SDL/main.m:5:
In file included from src/Core/GuiDisplayGen.hsrc/Core/GameController.h::18339::
36src/Core/OOCocoa.h:: 23warning:: 9- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]:
^
warning: 'IBAction' macro redefined
src/Core/GuiDisplayGen.h:183:48: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
#define IBAction void
^
:23:9: note: previous definition is here
In file included from src/Core/Entity.m:43:
In file included from src/Core/Universe.h#define IBAction void)__attribute__((ibaction):
43 ^
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
:
^src/Core/GuiDisplayGen.h- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^src/Core/GuiDisplayGen.h:
182:src/Core/GuiDisplayGen.h:18334:::18336: :48warning :: note 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]: noteintroduce a parameter name to make 'x' part of the selector:
introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:183:37: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
src/Core/GuiDisplayGen.h:183:49: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:34: note: introduce a parameter name to make 'x' part of the selector- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
src/Core/GuiDisplayGen.h ^::
18335::48 src/Core/GuiDisplayGen.h:note: : 183warningor insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector::
60'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;src/Core/GuiDisplayGen.h
src/Core/GuiDisplayGen.h:: ^182183
::src/Core/GuiDisplayGen.h46:48:183: : warning60note: :: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name] introduce a parameter name to make 'y' part of the selector
note
: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:src/Core/GuiDisplayGen.h:183:61: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
183:49: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:182:47: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:183:61: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:182:59: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:183:37: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:183:49: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:183:61: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
In file included from src/Core/AI.m:40:
In file included from src/Core/AI.h:42:
In file included from src/Core/entities.h:52:
In file included from src/Core/ParticleEntity.h:43:
In file included from src/Core/Universe.h:43:
src/Core/GuiDisplayGen.h:182:34: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:34: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:182:35: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:182:47: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:182:59: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:183:37: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:183:49: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
In file included from src/Core/GameController.m:41:
src/Core/ResourceManager.h:108:42: warning: - (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
'float_string' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]src/Core/GuiDisplayGen.h
:183:60: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:183:61: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
src/Core/ResourceManager.h:108:42: note: introduce a parameter name to make 'float_string' part of the selector
src/Core/ResourceManager.h:108:54: note: or insert whitespace before ':' to use 'float_string' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
In file included from src/Core/Entity.m:46:
src/Core/ResourceManager.h:108:42: warning: 'float_string' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
src/Core/ResourceManager.h:108:42: note: introduce a parameter name to make 'float_string' part of the selector
src/Core/ResourceManager.h:108:54: note: or insert whitespace before ':' to use 'float_string' as parameter name and have an empty entry in the selector
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
src/Core/Entity.m:703:32: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z
^
src/Core/Entity.m:703:32: note: introduce a parameter name to make 'x' part of the selector
src/Core/Entity.m:703:33: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z
^
src/Core/Entity.m:703:44: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
In file included from src/Core/AI.m:42:
src/Core/ResourceManager.h:108:42: warning: 'float_string' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z
^
src/Core/Entity.m:703:44: note: introduce a parameter name to make 'y' part of the selector
src/Core/Entity.m:703:45: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
src/Core/ResourceManager.h:108:42: note: introduce a parameter name to make 'float_string' part of the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z
^
src/Core/ResourceManager.h:108:54: note: or insert whitespace before ':' to use 'float_string' as parameter name and have an empty entry in the selector
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
20 warnings and 6 errors generated.
src/Core/GameController.m:141:10: warning: implicit conversion from 'unsigned long' to 'int' changes value from 9223372036854775807 to -1 [-Wconstant-conversion]
src/Core/AI.m:63:22: warning: using 'stringWithString:' with a literal is redundant [-Wobjc-redundant-literal-use]
return NSNotFound;
~~~~~~ ^~~~~~~~~~
src/Core/GameController.m:145:11: warning: implicit conversion from 'unsigned long' to 'int' changes value from 9223372036854775807 to -1 [-Wconstant-conversion]
stateMachineName = [[NSString stringWithString:@"None allocated"] retain]; // no initial brain
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
return NSNotFound;
~~~~~~ ^~~~~~~~~~
/usr/local/GNUstep/System/Library/Makefiles/rules.make:479: recipe for target 'obj/oolite.obj/DustEntity.m.o' failed
gmake[3]: *** [obj/oolite.obj/DustEntity.m.o] Error 1
gmake[3]: *** Waiting for unfinished jobs....
src/Core/AI.m:206:18: warning: using 'stringWithString:' with a literal is redundant [-Wobjc-redundant-literal-use]
currentState = [[NSString stringWithString:@"GLOBAL"] retain];
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
23 warnings and 6 errors generated.
23 warnings and 6 errors generated.
/usr/local/GNUstep/System/Library/Makefiles/rules.make:479: recipe for target 'obj/oolite.obj/GameController.m.o' failed
gmake[3]: *** [obj/oolite.obj/GameController.m.o] Error 1
/usr/local/GNUstep/System/Library/Makefiles/rules.make:479: recipe for target 'obj/oolite.obj/AI.m.o' failed
gmake[3]: *** [obj/oolite.obj/AI.m.o] Error 1
src/Core/Entity.m:992:43: warning: more '%' conversions than data arguments [-Wformat]
NSLog(@"ERROR no basefile for entity %@");
~^
src/Core/Entity.m:1733:10: warning: format string is not a string literal (potentially insecure) [-Wformat-security]
NSLog([NSString stringWithFormat:@"%@ ..... from %@ %@", failString, filename, (using_preloaded)? @"(from preloaded data)" : @"(from file)"]);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
25 warnings and 6 errors generated.
/usr/local/GNUstep/System/Library/Makefiles/rules.make:479: recipe for target 'obj/oolite.obj/Entity.m.o' failed
gmake[3]: *** [obj/oolite.obj/Entity.m.o] Error 1
1 warning generated.
In file included from src/Core/GuiDisplayGen.m:40:
src/Core/GuiDisplayGen.h:182:34: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:34: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:182:35: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:182:47: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:182:59: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:183:37: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:183:49: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:183:61: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
In file included from src/Core/GuiDisplayGen.m:41:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:40:
src/Core/Entity.h:337:32: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:32: note: introduce a parameter name to make 'x' part of the selector
src/Core/Entity.h:337:33: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: note: introduce a parameter name to make 'y' part of the selector
src/Core/Entity.h:337:45: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:444:6: error: cannot declare variable inside @interface or @protocol
BOOL mygl_texture_2d;
^
In file included from src/Core/GuiDisplayGen.m:41:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:41:
src/Core/ShipEntity.h:373:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/ShipEntity.h:373:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:373:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/ShipEntity.h:374:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:374:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:374:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:375:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:375:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:375:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/SDL/main.m:20:16: warning: extra tokens at end of #ifdef directive [-Wextra-tokens]
#ifdef GNUSTEP && !OOLITE_SDL_MAC
^
//
src/Core/ShipEntity.h:572:87: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:87: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:572:89: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:572:101: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:573:97: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:573:109: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
In file included from src/Core/HeadUpDisplay.m:43:
In file included from src/Core/HeadUpDisplay.h:46:
In file included from src/SDL/MyOpenGLView.h:38:
src/Core/OOCocoa.h:22:9: warning: 'IBOutlet' macro redefined
#define IBOutlet /**/
^
:21:9: note: previous definition is here
#define IBOutlet __attribute__((iboutlet))
^
In file included from src/Core/HeadUpDisplay.m:43:
In file included from src/Core/HeadUpDisplay.h:46:
In file included from src/SDL/MyOpenGLView.h:38:
src/Core/OOCocoa.h:23:9: warning: 'IBAction' macro redefined
#define IBAction void
^
:23:9: note: previous definition is here
#define IBAction void)__attribute__((ibaction)
^
In file included from src/Core/GuiDisplayGen.m:41:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:47:
src/Core/PlanetEntity.h:115:9: error: cannot declare variable inside @interface or @protocol
double sin_value[450];
^
src/Core/PlanetEntity.h:116:10: error: cannot declare variable inside @interface or @protocol
double *cos_value;
^
src/Core/PlanetEntity.h:117:9: error: cannot declare variable inside @interface or @protocol
double corona_speed_factor; // multiply delta_t by this before adding it to corona_stage
^
src/Core/PlanetEntity.h:118:9: error: cannot declare variable inside @interface or @protocol
double corona_stage; // 0.0 -> 1.0
^
src/Core/PlanetEntity.h:119:10: error: cannot declare variable inside @interface or @protocol
GLfloat rvalue[729]; // stores random values for adjusting colors in the corona
^
In file included from src/Core/GuiDisplayGen.m:41:
In file included from src/Core/Universe.h:42:
In file included from src/Core/entities.h:51:
src/Core/SkyEntity.h:98:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:98:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:98:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:99:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:99:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:99:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:101:40: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:101:40: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:101:44: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
In file included from src/Core/GuiDisplayGen.m:43:
src/Core/ResourceManager.h:108:42: warning: 'float_string' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
src/Core/ResourceManager.h:108:42: note: introduce a parameter name to make 'float_string' part of the selector
src/Core/ResourceManager.h:108:54: note: or insert whitespace before ':' to use 'float_string' as parameter name and have an empty entry in the selector
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
src/Core/GuiDisplayGen.m:814:34: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:814:34: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.m:814:35: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:814:46: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:814:46: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.m:814:47: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:814:58: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:814:58: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.m:814:59: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:945:36: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:945:36: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.m:945:37: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:945:48: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:945:48: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.m:945:49: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:945:60: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
src/Core/GuiDisplayGen.m:945:60: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.m:945:61: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe
^
3 warnings generated.
src/Core/GuiDisplayGen.m:382:11: warning: expression which evaluates to zero treated as a null pointer constant of type 'NSString *' [-Wnon-literal-null-conversion]
title = NO;
^~
/usr/local/include/objc/runtime.h:195:13: note: expanded from macro 'NO'
# define NO ((BOOL)0)
^~~~~~~~~
In file included from src/Core/HeadUpDisplay.m:44:
src/Core/ResourceManager.h:108:42: warning: 'float_string' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
src/Core/ResourceManager.h:108:42: note: introduce a parameter name to make 'float_string' part of the selector
src/Core/ResourceManager.h:108:54: note: or insert whitespace before ':' to use 'float_string' as parameter name and have an empty entry in the selector
+ (void) GLFloatsFromString: (NSString*) float_string: (GLfloat*) float_array;
^
In file included from src/Core/HeadUpDisplay.m:45:
In file included from src/Core/PlayerEntity.h:41:
In file included from src/Core/ShipEntity.h:42:
src/Core/Entity.h:337:32: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:32: note: introduce a parameter name to make 'x' part of the selector
src/Core/Entity.h:337:33: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:337:44: note: introduce a parameter name to make 'y' part of the selector
src/Core/Entity.h:337:45: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) setPosition:(GLfloat) x:(GLfloat) y:(GLfloat) z;
^
src/Core/Entity.h:444:6: error: cannot declare variable inside @interface or @protocol
BOOL mygl_texture_2d;
^
In file included from src/Core/HeadUpDisplay.m:45:
In file included from src/Core/PlayerEntity.h:41:
src/Core/ShipEntity.h:373:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/ShipEntity.h:373:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:373:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1;
^
src/Core/ShipEntity.h:374:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:374:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:374:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 :(ShipEntity**) hitEntity;
^
src/Core/ShipEntity.h:375:34: warning: 'v0' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:375:34: note: introduce a parameter name to make 'v0' part of the selector
src/Core/ShipEntity.h:375:36: note: or insert whitespace before ':' to use 'v0' as parameter name and have an empty entry in the selector
- (GLfloat) doesHitLine:(Vector) v0: (Vector) v1 withPosition:(Vector) o andIJK:(Vector) i :(Vector) j :(Vector) k; // for subentities
^
src/Core/ShipEntity.h:572:87: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:87: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:572:89: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:572:99: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:572:101: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeTo: (Entity*)other inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: warning: 'vi' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:95: note: introduce a parameter name to make 'vi' part of the selector
src/Core/ShipEntity.h:573:97: note: or insert whitespace before ':' to use 'vi' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: warning: 'vj' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
src/Core/ShipEntity.h:573:107: note: introduce a parameter name to make 'vj' part of the selector
src/Core/ShipEntity.h:573:109: note: or insert whitespace before ':' to use 'vj' as parameter name and have an empty entry in the selector
- (BoundingBox) findSubentityBoundingBoxRelativeToPosition: (Vector)othpos inVectors: (Vector)vi: (Vector)vj: (Vector)vk;
^
In file included from 28 warningssrc/Core/HeadUpDisplay.m: and 6 error46:
s generated.
In file included from src/Core/PlanetEntity.h:42:
In file included from src/Core/entities.h:51:
src/Core/SkyEntity.h:98:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:98:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:98:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:99:35: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:99:35: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:99:39: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (id) initWithColors:(OOColor *) col1:(OOColor *) col2 andSystemInfo:(NSDictionary *) systeminfo;
^
src/Core/SkyEntity.h:101:40: warning: 'col1' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
src/Core/SkyEntity.h:101:40: note: introduce a parameter name to make 'col1' part of the selector
src/Core/SkyEntity.h:101:44: note: or insert whitespace before ':' to use 'col1' as parameter name and have an empty entry in the selector
- (void) set_up_billboards:(OOColor *) col1:(OOColor *) col2;
^
In file included from src/Core/HeadUpDisplay.m:46:
In file included from src/Core/PlanetEntity.h:42:
In file included from src/Core/entities.h:52:
In file included from src/Core/ParticleEntity.h:43:
In file included from src/Core/Universe.h:43:
src/Core/GuiDisplayGen.h:182:34: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:34: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:182:35: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:46: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:182:47: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:182:58: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:182:59: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawStarChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: warning: 'x' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:36: note: introduce a parameter name to make 'x' part of the selector
src/Core/GuiDisplayGen.h:183:37: note: or insert whitespace before ':' to use 'x' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: warning: 'y' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:48: note: introduce a parameter name to make 'y' part of the selector
src/Core/GuiDisplayGen.h:183:49: note: or insert whitespace before ':' to use 'y' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: warning: 'z' used as the name of the previous parameter rather than as part of the selector [-Wmissing-selector-name]
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
src/Core/GuiDisplayGen.h:183:60: note: introduce a parameter name to make 'z' part of the selector
src/Core/GuiDisplayGen.h:183:61: note: or insert whitespace before ':' to use 'z' as parameter name and have an empty entry in the selector
- (void) drawGalaxyChart:(GLfloat) x:(GLfloat) y:(GLfloat) z:(GLfloat) alpha forUniverse:(Universe*) universe;
^
/usr/local/GNUstep/System/Library/Makefiles/rules.make:479: recipe for target 'obj/oolite.obj/GuiDisplayGen.m.o' failed
gmake[3]: *** [obj/oolite.obj/GuiDisplayGen.m.o] Error 1
In file included from src/Core/HeadUpDisplay.m:46:
src/Core/PlanetEntity.h:115:9: error: cannot declare variable inside @interface or @protocol
double sin_value[450];
^
src/Core/PlanetEntity.h:116:10: error: cannot declare variable inside @interface or @protocol
double *cos_value;
^
src/Core/PlanetEntity.h:117:9: error: cannot declare variable inside @interface or @protocol
double corona_speed_factor; // multiply delta_t by this before adding it to corona_stage
^
src/Core/PlanetEntity.h:118:9: error: cannot declare variable inside @interface or @protocol
double corona_stage; // 0.0 -> 1.0
^
src/Core/PlanetEntity.h:119:10: error: cannot declare variable inside @interface or @protocol
GLfloat rvalue[729]; // stores random values for adjusting colors in the corona
^
21 warnings and 6 errors generated.
/usr/local/GNUstep/System/Library/Makefiles/rules.make:479: recipe for target 'obj/oolite.obj/HeadUpDisplay.m.o' failed
gmake[3]: *** [obj/oolite.obj/HeadUpDisplay.m.o] Error 1
/usr/local/GNUstep/System/Library/Makefiles/Instance/objc.make:64: recipe for target 'internal-objc_program-all_' failed
gmake[2]: *** [internal-objc_program-all_] Error 2
/usr/local/GNUstep/System/Library/Makefiles/Master/rules.make:311: recipe for target 'oolite.all.objc-program.variables' failed
gmake[1]: *** [oolite.all.objc-program.variables] Error 2
/usr/local/GNUstep/System/Library/Makefiles/Master/objc.make:36: recipe for target 'internal-all' failed
gmake: *** [internal-all] Error 2
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** [do-build] Error code 1
Stop in /usr/mports/games/oolite.