[Midnightbsd-cvs] mports [18749] trunk/devel: add bullet
laffer1 at midnightbsd.org
laffer1 at midnightbsd.org
Sun May 3 14:33:21 EDT 2015
Revision: 18749
http://svnweb.midnightbsd.org/mports/?rev=18749
Author: laffer1
Date: 2015-05-03 14:33:20 -0400 (Sun, 03 May 2015)
Log Message:
-----------
add bullet
Modified Paths:
--------------
trunk/devel/Makefile
Added Paths:
-----------
trunk/devel/bullet/
trunk/devel/bullet/Makefile
trunk/devel/bullet/distinfo
trunk/devel/bullet/files/
trunk/devel/bullet/files/patch-CMakeLists.txt
trunk/devel/bullet/pkg-descr
trunk/devel/bullet/pkg-plist
Modified: trunk/devel/Makefile
===================================================================
--- trunk/devel/Makefile 2015-05-03 18:31:03 UTC (rev 18748)
+++ trunk/devel/Makefile 2015-05-03 18:33:20 UTC (rev 18749)
@@ -33,6 +33,7 @@
SUBDIR += bouml-doc
SUBDIR += bug-buddy
SUBDIR += bugzilla44
+SUBDIR += bullet
SUBDIR += compiler-rt
SUBDIR += chrpath
SUBDIR += cmake
Added: trunk/devel/bullet/Makefile
===================================================================
--- trunk/devel/bullet/Makefile (rev 0)
+++ trunk/devel/bullet/Makefile 2015-05-03 18:33:20 UTC (rev 18749)
@@ -0,0 +1,39 @@
+# $MidnightBSD$
+
+PORTNAME= bullet
+PORTVERSION= 2.82
+CATEGORIES= devel
+MASTER_SITES= GOOGLE_CODE
+DISTNAME= ${PORTNAME}-${PORTVERSION}-${SVN_COMMIT}
+
+MAINTAINER= ports at MidnightBSD.org
+COMMENT= 3D collision detection and rigid body dynamics library
+
+LICENSE= zlib
+
+USE_GL= gl glu glut
+USE_XORG= x11
+
+USES= cmake tar:tgz
+CMAKE_ARGS= -DBUILD_SHARED_LIBS:BOOL=ON
+
+CPPFLAGS+= -I${LOCALBASE}/include
+
+WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}-${SVN_COMMIT}
+
+PORTDOCS= *
+
+SVN_COMMIT= r2704
+
+OPTIONS_DEFINE= DOCS
+
+post-patch:
+ @${REINPLACE_CMD} -e "s|{OPENGL_glu_LIBRARY}|{OPENGL_glu_LIBRARY} -lcompat|g" ${WRKSRC}/Demos/AllBulletDemos/CMakeLists.txt
+
+post-install:
+ @${MKDIR} ${STAGEDIR}/${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/*.pdf ${STAGEDIR}/${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/BulletLicense.txt ${STAGEDIR}/${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/ChangeLog ${STAGEDIR}/${DOCSDIR}/CHANGELOG
+
+.include <bsd.port.mk>
Property changes on: trunk/devel/bullet/Makefile
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Added: trunk/devel/bullet/distinfo
===================================================================
--- trunk/devel/bullet/distinfo (rev 0)
+++ trunk/devel/bullet/distinfo 2015-05-03 18:33:20 UTC (rev 18749)
@@ -0,0 +1,2 @@
+SHA256 (bullet-2.82-r2704.tgz) = 67e4c9eb76f7adf99501d726d8ad5e9b525dfd0843fbce9ca73aaca4ba9eced2
+SIZE (bullet-2.82-r2704.tgz) = 7937108
Property changes on: trunk/devel/bullet/distinfo
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Added: trunk/devel/bullet/files/patch-CMakeLists.txt
===================================================================
--- trunk/devel/bullet/files/patch-CMakeLists.txt (rev 0)
+++ trunk/devel/bullet/files/patch-CMakeLists.txt 2015-05-03 18:33:20 UTC (rev 18749)
@@ -0,0 +1,11 @@
+--- CMakeLists.txt 2010-11-08 15:53:25.000000000 -0500
++++ CMakeLists.txt 2010-11-08 15:54:00.000000000 -0500
+@@ -313,7 +313,7 @@
+ SET (LIB_DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE STRING "Library directory name")
+ ## the following are directories where stuff will be installed to
+ SET(INCLUDE_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}/include/bullet/" CACHE PATH "The subdirectory to the header prefix")
+- SET(PKGCONFIG_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/pkgconfig/" CACHE STRING "Base directory for pkgconfig files")
++ SET(PKGCONFIG_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}/libdata/pkgconfig/" CACHE STRING "Base directory for pkgconfig files")
+ IF(NOT WIN32)
+ CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/bullet.pc.cmake ${CMAKE_CURRENT_BINARY_DIR}/bullet.pc @ONLY)
+ INSTALL(
Property changes on: trunk/devel/bullet/files/patch-CMakeLists.txt
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Added: trunk/devel/bullet/pkg-descr
===================================================================
--- trunk/devel/bullet/pkg-descr (rev 0)
+++ trunk/devel/bullet/pkg-descr 2015-05-03 18:33:20 UTC (rev 18749)
@@ -0,0 +1,16 @@
+Bullet is a professional open source multi-threaded 3D Collision Detection and
+Rigid Body Dynamics Library. It is free for commercial use under the ZLib
+license.
+
+The library is being used by several professional game developers on PC,
+PlayStation 3, XBox 360 and Nintendo Wii.
+
+Sony Computer Entertainment provides a parallel SPU optimized version, and
+collaborations with IBM, Intel, AMD and NVidia to exploit their parallel
+hardware.
+
+Bullet is native part of Blender 3D modeler and it supports COLLADA Physics
+file format.
+
+
+WWW: http://www.bulletphysics.com
Property changes on: trunk/devel/bullet/pkg-descr
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Added: trunk/devel/bullet/pkg-plist
===================================================================
--- trunk/devel/bullet/pkg-plist (rev 0)
+++ trunk/devel/bullet/pkg-plist 2015-05-03 18:33:20 UTC (rev 18749)
@@ -0,0 +1,240 @@
+include/bullet/Bullet-C-Api.h
+include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h
+include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h
+include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
+include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h
+include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h
+include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h
+include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h
+include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h
+include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
+include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h
+include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
+include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h
+include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
+include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h
+include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
+include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h
+include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h
+include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h
+include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h
+include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h
+include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
+include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h
+include/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h
+include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
+include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h
+include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
+include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h
+include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h
+include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h
+include/bullet/BulletCollision/CollisionShapes/btBoxShape.h
+include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
+include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
+include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h
+include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h
+include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
+include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h
+include/bullet/BulletCollision/CollisionShapes/btConeShape.h
+include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h
+include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h
+include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h
+include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h
+include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h
+include/bullet/BulletCollision/CollisionShapes/btConvexShape.h
+include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
+include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
+include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h
+include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
+include/bullet/BulletCollision/CollisionShapes/btMaterial.h
+include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h
+include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
+include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h
+include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h
+include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
+include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h
+include/bullet/BulletCollision/CollisionShapes/btShapeHull.h
+include/bullet/BulletCollision/CollisionShapes/btSphereShape.h
+include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h
+include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h
+include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h
+include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h
+include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h
+include/bullet/BulletCollision/Gimpact/btBoxCollision.h
+include/bullet/BulletCollision/Gimpact/btClipPolygon.h
+include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h
+include/bullet/BulletCollision/Gimpact/btContactProcessing.h
+include/bullet/BulletCollision/Gimpact/btGImpactBvh.h
+include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h
+include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h
+include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h
+include/bullet/BulletCollision/Gimpact/btGImpactShape.h
+include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h
+include/bullet/BulletCollision/Gimpact/btGeometryOperations.h
+include/bullet/BulletCollision/Gimpact/btQuantization.h
+include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h
+include/bullet/BulletCollision/Gimpact/gim_array.h
+include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h
+include/bullet/BulletCollision/Gimpact/gim_bitset.h
+include/bullet/BulletCollision/Gimpact/gim_box_collision.h
+include/bullet/BulletCollision/Gimpact/gim_box_set.h
+include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h
+include/bullet/BulletCollision/Gimpact/gim_contact.h
+include/bullet/BulletCollision/Gimpact/gim_geom_types.h
+include/bullet/BulletCollision/Gimpact/gim_geometry.h
+include/bullet/BulletCollision/Gimpact/gim_hash_table.h
+include/bullet/BulletCollision/Gimpact/gim_linear_math.h
+include/bullet/BulletCollision/Gimpact/gim_math.h
+include/bullet/BulletCollision/Gimpact/gim_memory.h
+include/bullet/BulletCollision/Gimpact/gim_radixsort.h
+include/bullet/BulletCollision/Gimpact/gim_tri_collision.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h
+include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h
+include/bullet/BulletCollision/btBulletCollisionCommon.h
+include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h
+include/bullet/BulletDynamics/Character/btKinematicCharacterController.h
+include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h
+include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h
+include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h
+include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h
+include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h
+include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h
+include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h
+include/bullet/BulletDynamics/Dynamics/btActionInterface.h
+include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h
+include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h
+include/bullet/BulletDynamics/Dynamics/btRigidBody.h
+include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
+include/bullet/BulletDynamics/Featherstone/btMultiBody.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h
+include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h
+include/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.h
+include/bullet/BulletDynamics/MLCPSolvers/btDantzigSolver.h
+include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.h
+include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h
+include/bullet/BulletDynamics/MLCPSolvers/btPATHSolver.h
+include/bullet/BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h
+include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h
+include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
+include/bullet/BulletDynamics/Vehicle/btWheelInfo.h
+include/bullet/BulletDynamics/btBulletDynamicsCommon.h
+include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h
+include/bullet/BulletSoftBody/btSoftBody.h
+include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h
+include/bullet/BulletSoftBody/btSoftBodyData.h
+include/bullet/BulletSoftBody/btSoftBodyHelpers.h
+include/bullet/BulletSoftBody/btSoftBodyInternals.h
+include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h
+include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h
+include/bullet/BulletSoftBody/btSoftBodySolvers.h
+include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h
+include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h
+include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h
+include/bullet/BulletSoftBody/btSparseSDF.h
+include/bullet/LinearMath/btAabbUtil2.h
+include/bullet/LinearMath/btAlignedAllocator.h
+include/bullet/LinearMath/btAlignedObjectArray.h
+include/bullet/LinearMath/btConvexHull.h
+include/bullet/LinearMath/btConvexHullComputer.h
+include/bullet/LinearMath/btDefaultMotionState.h
+include/bullet/LinearMath/btGeometryUtil.h
+include/bullet/LinearMath/btGrahamScan2dConvexHull.h
+include/bullet/LinearMath/btHashMap.h
+include/bullet/LinearMath/btIDebugDraw.h
+include/bullet/LinearMath/btList.h
+include/bullet/LinearMath/btMatrix3x3.h
+include/bullet/LinearMath/btMatrixX.h
+include/bullet/LinearMath/btMinMax.h
+include/bullet/LinearMath/btMotionState.h
+include/bullet/LinearMath/btPolarDecomposition.h
+include/bullet/LinearMath/btPoolAllocator.h
+include/bullet/LinearMath/btQuadWord.h
+include/bullet/LinearMath/btQuaternion.h
+include/bullet/LinearMath/btQuickprof.h
+include/bullet/LinearMath/btRandom.h
+include/bullet/LinearMath/btScalar.h
+include/bullet/LinearMath/btSerializer.h
+include/bullet/LinearMath/btStackAlloc.h
+include/bullet/LinearMath/btTransform.h
+include/bullet/LinearMath/btTransformUtil.h
+include/bullet/LinearMath/btVector3.h
+include/bullet/btBulletCollisionCommon.h
+include/bullet/btBulletDynamicsCommon.h
+include/bullet/vectormath/scalar/boolInVec.h
+include/bullet/vectormath/scalar/floatInVec.h
+include/bullet/vectormath/scalar/mat_aos.h
+include/bullet/vectormath/scalar/quat_aos.h
+include/bullet/vectormath/scalar/vec_aos.h
+include/bullet/vectormath/scalar/vectormath_aos.h
+include/bullet/vectormath/sse/boolInVec.h
+include/bullet/vectormath/sse/floatInVec.h
+include/bullet/vectormath/sse/mat_aos.h
+include/bullet/vectormath/sse/quat_aos.h
+include/bullet/vectormath/sse/vec_aos.h
+include/bullet/vectormath/sse/vecidx_aos.h
+include/bullet/vectormath/sse/vectormath_aos.h
+include/bullet/vectormath/vmInclude.h
+lib/cmake/bullet/BulletConfig.cmake
+lib/cmake/bullet/UseBullet.cmake
+lib/libBulletCollision.so
+lib/libBulletCollision.so.2.82
+lib/libBulletDynamics.so
+lib/libBulletDynamics.so.2.82
+lib/libBulletSoftBody.so
+lib/libBulletSoftBody.so.2.82
+lib/libLinearMath.so
+lib/libLinearMath.so.2.82
+libdata/pkgconfig/bullet.pc
Property changes on: trunk/devel/bullet/pkg-plist
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+native
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Added: svn:mime-type
## -0,0 +1 ##
+text/plain
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