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Searched refs:complexity (Results 1 – 25 of 45) sorted by relevance

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/NextBSD/contrib/apr/docs/
HDincomplete_types59 This gets rid of some of the complexity, by moving it off to the side, but
74 which added a layer of complexity that turned out to be unnecessary. If
/NextBSD/share/examples/diskless/
HDME48 softlink. The advantage is that for all the complexity of your /conf
HDREADME.TEMPLATING168 added complexity actually makes it easier to manage multiple
/NextBSD/contrib/llvm/utils/TableGen/
HDCodeGenDAGPatterns.h684 int complexity, unsigned uid) in PatternToMatch() argument
686 Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {} in PatternToMatch()
HDFastISelEmitter.cpp586 int complexity = Pattern.getPatternComplexity(CGP); in collectPatterns() local
599 std::make_pair(complexity, Memo)); in collectPatterns()
/NextBSD/contrib/llvm/lib/Target/AMDGPU/
HDSIInstrFormats.td128 // Using complex patterns gives VOP3 patterns a very high complexity rating,
130 // priority lower. The goal is to use a high number to reduce complexity to
/NextBSD/contrib/bzip2/
HDREADME123 ensure that this program works correctly. However, the complexity
/NextBSD/etc/ntp/
HDleap-seconds119 # This complexity would not be needed for negative leap seconds (if they
/NextBSD/contrib/gcc/config/mips/
HDsr71k.md65 ;; reduce the complexity of cpu+fpu, reducing space.
/NextBSD/contrib/ofed/management/opensm/doc/
HDperf-manager-arch.txt96 Note that these models are in order of implementation complexity and
/NextBSD/contrib/ncurses/doc/
HDhackguide.doc268 environment, but nevertheless have only fairly low complexity. These
292 Most of the algorithmic complexity in the library lives in these
569 To hold down complexity, do make your code data-driven. Especially, if
/NextBSD/contrib/tzdata/
HDleap-seconds.list123 # This complexity would not be needed for negative leap seconds (if they
/NextBSD/sys/dev/isp/
HDHardware.txt277 E. The next level of complexity is a Switched Fabric. The following topology
/NextBSD/contrib/llvm/lib/Target/Hexagon/
HDHexagonInstrInfoV4.td318 // The complexity of the combines involving immediates should be greater
319 // than the complexity of the combine with two registers.
344 // The complexity of the combine with two immediates should be greater than
345 // the complexity of a combine involving a register.
2389 // Add extra complexity to prefer these instructions over bitsset/bitsclr.
2404 // Do not increase complexity of these patterns. In the DAG, "cmp i8" may be
2407 // complexity that would make them preferable, and if they were actually used
3865 // We need a complexity of 120 here to override preceding handling of
HDHexagonInstrInfoV5.td97 // Make sure that complexity is more than the CONST32 pattern in
/NextBSD/contrib/atf/
HDNEWS329 supporting use.fs adds a lot of unnecessary complexity. atf-run will
440 documents. They provided little value and introduced a lot of complexity
/NextBSD/contrib/mdocml/
HDNEWS451 and complexity.
553 * Backed out -fno-ign-chars (pointless complexity).
/NextBSD/contrib/gcc/
HDtree.h1452 #define TREE_COMPLEXITY(NODE) (EXPR_CHECK (NODE)->exp.complexity)
1690 int complexity; member
/NextBSD/contrib/jansson/doc/
HDapiref.rst565 away the complexity, and makes for shorter, more
683 away the complexity behind iteration, and makes for shorter, more
/NextBSD/contrib/gdtoa/
HDchanges311 optional. Because of the complexity of this reading, it is available
/NextBSD/contrib/llvm/lib/Target/SystemZ/
HDSystemZInstrVector.td73 // register operand and is 3 units more complex. Bumping the complexity
/NextBSD/contrib/gcc/cp/
HDcp-tree.h3062 (OMP_ATOMIC_CHECK (NODE)->exp.complexity)
/NextBSD/contrib/llvm/include/llvm/Target/
HDTarget.td357 // Added complexity passed onto matching pattern.
/NextBSD/contrib/gcc/doc/
HDcppinternals.texi156 before processing them. This complexity is therefore unnecessary and
/NextBSD/contrib/llvm/lib/Target/X86/
HDX86InstrCompiler.td1275 // AddedComplexity is needed due to the increased complexity on the

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