Home
last modified time | relevance | path

Searched refs:HASTESELF (Results 1 – 6 of 6) sorted by relevance

/dragonfly/games/larn/
HDregen.c33 if ((d[HASTESELF] == 0) || ((d[HASTESELF] & 1) == 0)) in regen()
106 if (d[HASTESELF]) in regen()
107 if ((--d[HASTESELF]) <= 0) in regen()
HDmovem.c34 if (c[HASTESELF]) in movemonst()
35 if ((c[HASTESELF] & 1) == 0) in movemonst()
HDobject.c896 INVISIBILITY, CANCELLATION, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP };
897 char time_change[] = { HASTESELF, HERO, ALTPRO, PROTECTIONTIME, DEXCOUNT,
899 HASTESELF, AGGRAVATE, SCAREMONST, STEALTH, AWARENESS, HOLDMONST, HASTEMONST,
HDheader.h114 #define HASTESELF 36 macro
HDdisplay.c184 { HASTESELF, "Haste Self" },
HDmonster.c405 c[HASTESELF] += 7 + clev; in speldamage()