Searched refs:HASTESELF (Results 1 – 6 of 6) sorted by relevance
| /dragonfly/games/larn/ |
| HD | regen.c | 33 if ((d[HASTESELF] == 0) || ((d[HASTESELF] & 1) == 0)) in regen() 106 if (d[HASTESELF]) in regen() 107 if ((--d[HASTESELF]) <= 0) in regen()
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| HD | movem.c | 34 if (c[HASTESELF]) in movemonst() 35 if ((c[HASTESELF] & 1) == 0) in movemonst()
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| HD | object.c | 896 INVISIBILITY, CANCELLATION, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP }; 897 char time_change[] = { HASTESELF, HERO, ALTPRO, PROTECTIONTIME, DEXCOUNT, 899 HASTESELF, AGGRAVATE, SCAREMONST, STEALTH, AWARENESS, HOLDMONST, HASTEMONST,
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| HD | header.h | 114 #define HASTESELF 36 macro
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| HD | display.c | 184 { HASTESELF, "Haste Self" },
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| HD | monster.c | 405 c[HASTESELF] += 7 + clev; in speldamage()
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