Searched refs:WIELD (Results 1 – 10 of 10) sorted by relevance
280 if (c[WIELD] < 0) in recalc()283 i = ivenarg[c[WIELD]]; in recalc()284 switch (iven[c[WIELD]]) { in recalc()508 if (c[WIELD] == k) in drop_object()509 c[WIELD] = -1; in drop_object()557 if (c[WIELD] < 0) { in enchweapon()563 tmp = iven[c[WIELD]]; in enchweapon()566 ivenarg[c[WIELD]]++; in enchweapon()620 if (c[WIELD] != i) in stealsomething()642 if (i != c[WIELD]) in emptyhanded()
169 if (d[WIELD] != -1) in regen()173 drop_object((int)d[WIELD]); in regen()
46 if (c[WIELD]) in oaltar()79 if (c[WIELD]) in oaltar()
594 if (c[WIELD] == idx) in show3()815 c[WIELD] = 1; in parse()988 c[WIELD] = i - 'a'; in wield()1055 if (iven[c[WIELD]] == O2SWORD) { in wear()
752 if (c[WIELD] == isub) in otradepost()753 c[WIELD] = -1; in otradepost()
33 c[SHIELD] = c[WEAR] = c[WIELD] = -1; in makeplayer()41 c[WIELD] = 1; in makeplayer()
1127 if (c[WIELD] > 0) in hitmonster()1128 if (ivenarg[c[WIELD]] > -10) { in hitmonster()1131 --ivenarg[c[WIELD]]; in hitmonster()
100 #define WIELD 22 macro
347 c[WEAR] = c[WIELD] = c[SHIELD] = -1; in showallscores()
171 Hey guys, you *WIELD* a dead lizard against a cocatrice! [David London]