xref: /dragonfly/contrib/xz/src/liblzma/lz/lz_encoder.c (revision 46a2189dd86b644c3a76ac281d84b4182fd66b95)
1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file       lz_encoder.c
4 /// \brief      LZ in window
5 ///
6 //  Authors:    Igor Pavlov
7 //              Lasse Collin
8 //
9 //  This file has been put into the public domain.
10 //  You can do whatever you want with this file.
11 //
12 ///////////////////////////////////////////////////////////////////////////////
13 
14 #include "lz_encoder.h"
15 #include "lz_encoder_hash.h"
16 
17 // See lz_encoder_hash.h. This is a bit hackish but avoids making
18 // endianness a conditional in makefiles.
19 #if defined(WORDS_BIGENDIAN) && !defined(HAVE_SMALL)
20 #         include "lz_encoder_hash_table.h"
21 #endif
22 
23 #include "memcmplen.h"
24 
25 
26 typedef struct {
27           /// LZ-based encoder e.g. LZMA
28           lzma_lz_encoder lz;
29 
30           /// History buffer and match finder
31           lzma_mf mf;
32 
33           /// Next coder in the chain
34           lzma_next_coder next;
35 } lzma_coder;
36 
37 
38 /// \brief      Moves the data in the input window to free space for new data
39 ///
40 /// mf->buffer is a sliding input window, which keeps mf->keep_size_before
41 /// bytes of input history available all the time. Now and then we need to
42 /// "slide" the buffer to make space for the new data to the end of the
43 /// buffer. At the same time, data older than keep_size_before is dropped.
44 ///
45 static void
move_window(lzma_mf * mf)46 move_window(lzma_mf *mf)
47 {
48           // Align the move to a multiple of 16 bytes. Some LZ-based encoders
49           // like LZMA use the lowest bits of mf->read_pos to know the
50           // alignment of the uncompressed data. We also get better speed
51           // for memmove() with aligned buffers.
52           assert(mf->read_pos > mf->keep_size_before);
53           const uint32_t move_offset
54                     = (mf->read_pos - mf->keep_size_before) & ~UINT32_C(15);
55 
56           assert(mf->write_pos > move_offset);
57           const size_t move_size = mf->write_pos - move_offset;
58 
59           assert(move_offset + move_size <= mf->size);
60 
61           memmove(mf->buffer, mf->buffer + move_offset, move_size);
62 
63           mf->offset += move_offset;
64           mf->read_pos -= move_offset;
65           mf->read_limit -= move_offset;
66           mf->write_pos -= move_offset;
67 
68           return;
69 }
70 
71 
72 /// \brief      Tries to fill the input window (mf->buffer)
73 ///
74 /// If we are the last encoder in the chain, our input data is in in[].
75 /// Otherwise we call the next filter in the chain to process in[] and
76 /// write its output to mf->buffer.
77 ///
78 /// This function must not be called once it has returned LZMA_STREAM_END.
79 ///
80 static lzma_ret
fill_window(lzma_coder * coder,const lzma_allocator * allocator,const uint8_t * in,size_t * in_pos,size_t in_size,lzma_action action)81 fill_window(lzma_coder *coder, const lzma_allocator *allocator,
82                     const uint8_t *in, size_t *in_pos, size_t in_size,
83                     lzma_action action)
84 {
85           assert(coder->mf.read_pos <= coder->mf.write_pos);
86 
87           // Move the sliding window if needed.
88           if (coder->mf.read_pos >= coder->mf.size - coder->mf.keep_size_after)
89                     move_window(&coder->mf);
90 
91           // Maybe this is ugly, but lzma_mf uses uint32_t for most things
92           // (which I find cleanest), but we need size_t here when filling
93           // the history window.
94           size_t write_pos = coder->mf.write_pos;
95           lzma_ret ret;
96           if (coder->next.code == NULL) {
97                     // Not using a filter, simply memcpy() as much as possible.
98                     lzma_bufcpy(in, in_pos, in_size, coder->mf.buffer,
99                                         &write_pos, coder->mf.size);
100 
101                     ret = action != LZMA_RUN && *in_pos == in_size
102                                         ? LZMA_STREAM_END : LZMA_OK;
103 
104           } else {
105                     ret = coder->next.code(coder->next.coder, allocator,
106                                         in, in_pos, in_size,
107                                         coder->mf.buffer, &write_pos,
108                                         coder->mf.size, action);
109           }
110 
111           coder->mf.write_pos = write_pos;
112 
113           // Silence Valgrind. lzma_memcmplen() can read extra bytes
114           // and Valgrind will give warnings if those bytes are uninitialized
115           // because Valgrind cannot see that the values of the uninitialized
116           // bytes are eventually ignored.
117           memzero(coder->mf.buffer + write_pos, LZMA_MEMCMPLEN_EXTRA);
118 
119           // If end of stream has been reached or flushing completed, we allow
120           // the encoder to process all the input (that is, read_pos is allowed
121           // to reach write_pos). Otherwise we keep keep_size_after bytes
122           // available as prebuffer.
123           if (ret == LZMA_STREAM_END) {
124                     assert(*in_pos == in_size);
125                     ret = LZMA_OK;
126                     coder->mf.action = action;
127                     coder->mf.read_limit = coder->mf.write_pos;
128 
129           } else if (coder->mf.write_pos > coder->mf.keep_size_after) {
130                     // This needs to be done conditionally, because if we got
131                     // only little new input, there may be too little input
132                     // to do any encoding yet.
133                     coder->mf.read_limit = coder->mf.write_pos
134                                         - coder->mf.keep_size_after;
135           }
136 
137           // Restart the match finder after finished LZMA_SYNC_FLUSH.
138           if (coder->mf.pending > 0
139                               && coder->mf.read_pos < coder->mf.read_limit) {
140                     // Match finder may update coder->pending and expects it to
141                     // start from zero, so use a temporary variable.
142                     const uint32_t pending = coder->mf.pending;
143                     coder->mf.pending = 0;
144 
145                     // Rewind read_pos so that the match finder can hash
146                     // the pending bytes.
147                     assert(coder->mf.read_pos >= pending);
148                     coder->mf.read_pos -= pending;
149 
150                     // Call the skip function directly instead of using
151                     // mf_skip(), since we don't want to touch mf->read_ahead.
152                     coder->mf.skip(&coder->mf, pending);
153           }
154 
155           return ret;
156 }
157 
158 
159 static lzma_ret
lz_encode(void * coder_ptr,const lzma_allocator * allocator,const uint8_t * restrict in,size_t * restrict in_pos,size_t in_size,uint8_t * restrict out,size_t * restrict out_pos,size_t out_size,lzma_action action)160 lz_encode(void *coder_ptr, const lzma_allocator *allocator,
161                     const uint8_t *restrict in, size_t *restrict in_pos,
162                     size_t in_size,
163                     uint8_t *restrict out, size_t *restrict out_pos,
164                     size_t out_size, lzma_action action)
165 {
166           lzma_coder *coder = coder_ptr;
167 
168           while (*out_pos < out_size
169                               && (*in_pos < in_size || action != LZMA_RUN)) {
170                     // Read more data to coder->mf.buffer if needed.
171                     if (coder->mf.action == LZMA_RUN && coder->mf.read_pos
172                                         >= coder->mf.read_limit)
173                               return_if_error(fill_window(coder, allocator,
174                                                   in, in_pos, in_size, action));
175 
176                     // Encode
177                     const lzma_ret ret = coder->lz.code(coder->lz.coder,
178                                         &coder->mf, out, out_pos, out_size);
179                     if (ret != LZMA_OK) {
180                               // Setting this to LZMA_RUN for cases when we are
181                               // flushing. It doesn't matter when finishing or if
182                               // an error occurred.
183                               coder->mf.action = LZMA_RUN;
184                               return ret;
185                     }
186           }
187 
188           return LZMA_OK;
189 }
190 
191 
192 static bool
lz_encoder_prepare(lzma_mf * mf,const lzma_allocator * allocator,const lzma_lz_options * lz_options)193 lz_encoder_prepare(lzma_mf *mf, const lzma_allocator *allocator,
194                     const lzma_lz_options *lz_options)
195 {
196           // For now, the dictionary size is limited to 1.5 GiB. This may grow
197           // in the future if needed, but it needs a little more work than just
198           // changing this check.
199           if (lz_options->dict_size < LZMA_DICT_SIZE_MIN
200                               || lz_options->dict_size
201                                         > (UINT32_C(1) << 30) + (UINT32_C(1) << 29)
202                               || lz_options->nice_len > lz_options->match_len_max)
203                     return true;
204 
205           mf->keep_size_before = lz_options->before_size + lz_options->dict_size;
206 
207           mf->keep_size_after = lz_options->after_size
208                               + lz_options->match_len_max;
209 
210           // To avoid constant memmove()s, allocate some extra space. Since
211           // memmove()s become more expensive when the size of the buffer
212           // increases, we reserve more space when a large dictionary is
213           // used to make the memmove() calls rarer.
214           //
215           // This works with dictionaries up to about 3 GiB. If bigger
216           // dictionary is wanted, some extra work is needed:
217           //   - Several variables in lzma_mf have to be changed from uint32_t
218           //     to size_t.
219           //   - Memory usage calculation needs something too, e.g. use uint64_t
220           //     for mf->size.
221           uint32_t reserve = lz_options->dict_size / 2;
222           if (reserve > (UINT32_C(1) << 30))
223                     reserve /= 2;
224 
225           reserve += (lz_options->before_size + lz_options->match_len_max
226                               + lz_options->after_size) / 2 + (UINT32_C(1) << 19);
227 
228           const uint32_t old_size = mf->size;
229           mf->size = mf->keep_size_before + reserve + mf->keep_size_after;
230 
231           // Deallocate the old history buffer if it exists but has different
232           // size than what is needed now.
233           if (mf->buffer != NULL && old_size != mf->size) {
234                     lzma_free(mf->buffer, allocator);
235                     mf->buffer = NULL;
236           }
237 
238           // Match finder options
239           mf->match_len_max = lz_options->match_len_max;
240           mf->nice_len = lz_options->nice_len;
241 
242           // cyclic_size has to stay smaller than 2 Gi. Note that this doesn't
243           // mean limiting dictionary size to less than 2 GiB. With a match
244           // finder that uses multibyte resolution (hashes start at e.g. every
245           // fourth byte), cyclic_size would stay below 2 Gi even when
246           // dictionary size is greater than 2 GiB.
247           //
248           // It would be possible to allow cyclic_size >= 2 Gi, but then we
249           // would need to be careful to use 64-bit types in various places
250           // (size_t could do since we would need bigger than 32-bit address
251           // space anyway). It would also require either zeroing a multigigabyte
252           // buffer at initialization (waste of time and RAM) or allow
253           // normalization in lz_encoder_mf.c to access uninitialized
254           // memory to keep the code simpler. The current way is simple and
255           // still allows pretty big dictionaries, so I don't expect these
256           // limits to change.
257           mf->cyclic_size = lz_options->dict_size + 1;
258 
259           // Validate the match finder ID and setup the function pointers.
260           switch (lz_options->match_finder) {
261 #ifdef HAVE_MF_HC3
262           case LZMA_MF_HC3:
263                     mf->find = &lzma_mf_hc3_find;
264                     mf->skip = &lzma_mf_hc3_skip;
265                     break;
266 #endif
267 #ifdef HAVE_MF_HC4
268           case LZMA_MF_HC4:
269                     mf->find = &lzma_mf_hc4_find;
270                     mf->skip = &lzma_mf_hc4_skip;
271                     break;
272 #endif
273 #ifdef HAVE_MF_BT2
274           case LZMA_MF_BT2:
275                     mf->find = &lzma_mf_bt2_find;
276                     mf->skip = &lzma_mf_bt2_skip;
277                     break;
278 #endif
279 #ifdef HAVE_MF_BT3
280           case LZMA_MF_BT3:
281                     mf->find = &lzma_mf_bt3_find;
282                     mf->skip = &lzma_mf_bt3_skip;
283                     break;
284 #endif
285 #ifdef HAVE_MF_BT4
286           case LZMA_MF_BT4:
287                     mf->find = &lzma_mf_bt4_find;
288                     mf->skip = &lzma_mf_bt4_skip;
289                     break;
290 #endif
291 
292           default:
293                     return true;
294           }
295 
296           // Calculate the sizes of mf->hash and mf->son and check that
297           // nice_len is big enough for the selected match finder.
298           const uint32_t hash_bytes = lz_options->match_finder & 0x0F;
299           if (hash_bytes > mf->nice_len)
300                     return true;
301 
302           const bool is_bt = (lz_options->match_finder & 0x10) != 0;
303           uint32_t hs;
304 
305           if (hash_bytes == 2) {
306                     hs = 0xFFFF;
307           } else {
308                     // Round dictionary size up to the next 2^n - 1 so it can
309                     // be used as a hash mask.
310                     hs = lz_options->dict_size - 1;
311                     hs |= hs >> 1;
312                     hs |= hs >> 2;
313                     hs |= hs >> 4;
314                     hs |= hs >> 8;
315                     hs >>= 1;
316                     hs |= 0xFFFF;
317 
318                     if (hs > (UINT32_C(1) << 24)) {
319                               if (hash_bytes == 3)
320                                         hs = (UINT32_C(1) << 24) - 1;
321                               else
322                                         hs >>= 1;
323                     }
324           }
325 
326           mf->hash_mask = hs;
327 
328           ++hs;
329           if (hash_bytes > 2)
330                     hs += HASH_2_SIZE;
331           if (hash_bytes > 3)
332                     hs += HASH_3_SIZE;
333 /*
334           No match finder uses this at the moment.
335           if (mf->hash_bytes > 4)
336                     hs += HASH_4_SIZE;
337 */
338 
339           const uint32_t old_hash_count = mf->hash_count;
340           const uint32_t old_sons_count = mf->sons_count;
341           mf->hash_count = hs;
342           mf->sons_count = mf->cyclic_size;
343           if (is_bt)
344                     mf->sons_count *= 2;
345 
346           // Deallocate the old hash array if it exists and has different size
347           // than what is needed now.
348           if (old_hash_count != mf->hash_count
349                               || old_sons_count != mf->sons_count) {
350                     lzma_free(mf->hash, allocator);
351                     mf->hash = NULL;
352 
353                     lzma_free(mf->son, allocator);
354                     mf->son = NULL;
355           }
356 
357           // Maximum number of match finder cycles
358           mf->depth = lz_options->depth;
359           if (mf->depth == 0) {
360                     if (is_bt)
361                               mf->depth = 16 + mf->nice_len / 2;
362                     else
363                               mf->depth = 4 + mf->nice_len / 4;
364           }
365 
366           return false;
367 }
368 
369 
370 static bool
lz_encoder_init(lzma_mf * mf,const lzma_allocator * allocator,const lzma_lz_options * lz_options)371 lz_encoder_init(lzma_mf *mf, const lzma_allocator *allocator,
372                     const lzma_lz_options *lz_options)
373 {
374           // Allocate the history buffer.
375           if (mf->buffer == NULL) {
376                     // lzma_memcmplen() is used for the dictionary buffer
377                     // so we need to allocate a few extra bytes to prevent
378                     // it from reading past the end of the buffer.
379                     mf->buffer = lzma_alloc(mf->size + LZMA_MEMCMPLEN_EXTRA,
380                                         allocator);
381                     if (mf->buffer == NULL)
382                               return true;
383 
384                     // Keep Valgrind happy with lzma_memcmplen() and initialize
385                     // the extra bytes whose value may get read but which will
386                     // effectively get ignored.
387                     memzero(mf->buffer + mf->size, LZMA_MEMCMPLEN_EXTRA);
388           }
389 
390           // Use cyclic_size as initial mf->offset. This allows
391           // avoiding a few branches in the match finders. The downside is
392           // that match finder needs to be normalized more often, which may
393           // hurt performance with huge dictionaries.
394           mf->offset = mf->cyclic_size;
395           mf->read_pos = 0;
396           mf->read_ahead = 0;
397           mf->read_limit = 0;
398           mf->write_pos = 0;
399           mf->pending = 0;
400 
401 #if UINT32_MAX >= SIZE_MAX / 4
402           // Check for integer overflow. (Huge dictionaries are not
403           // possible on 32-bit CPU.)
404           if (mf->hash_count > SIZE_MAX / sizeof(uint32_t)
405                               || mf->sons_count > SIZE_MAX / sizeof(uint32_t))
406                     return true;
407 #endif
408 
409           // Allocate and initialize the hash table. Since EMPTY_HASH_VALUE
410           // is zero, we can use lzma_alloc_zero() or memzero() for mf->hash.
411           //
412           // We don't need to initialize mf->son, but not doing that may
413           // make Valgrind complain in normalization (see normalize() in
414           // lz_encoder_mf.c). Skipping the initialization is *very* good
415           // when big dictionary is used but only small amount of data gets
416           // actually compressed: most of the mf->son won't get actually
417           // allocated by the kernel, so we avoid wasting RAM and improve
418           // initialization speed a lot.
419           if (mf->hash == NULL) {
420                     mf->hash = lzma_alloc_zero(mf->hash_count * sizeof(uint32_t),
421                                         allocator);
422                     mf->son = lzma_alloc(mf->sons_count * sizeof(uint32_t),
423                                         allocator);
424 
425                     if (mf->hash == NULL || mf->son == NULL) {
426                               lzma_free(mf->hash, allocator);
427                               mf->hash = NULL;
428 
429                               lzma_free(mf->son, allocator);
430                               mf->son = NULL;
431 
432                               return true;
433                     }
434           } else {
435 /*
436                     for (uint32_t i = 0; i < mf->hash_count; ++i)
437                               mf->hash[i] = EMPTY_HASH_VALUE;
438 */
439                     memzero(mf->hash, mf->hash_count * sizeof(uint32_t));
440           }
441 
442           mf->cyclic_pos = 0;
443 
444           // Handle preset dictionary.
445           if (lz_options->preset_dict != NULL
446                               && lz_options->preset_dict_size > 0) {
447                     // If the preset dictionary is bigger than the actual
448                     // dictionary, use only the tail.
449                     mf->write_pos = my_min(lz_options->preset_dict_size, mf->size);
450                     memcpy(mf->buffer, lz_options->preset_dict
451                                         + lz_options->preset_dict_size - mf->write_pos,
452                                         mf->write_pos);
453                     mf->action = LZMA_SYNC_FLUSH;
454                     mf->skip(mf, mf->write_pos);
455           }
456 
457           mf->action = LZMA_RUN;
458 
459           return false;
460 }
461 
462 
463 extern uint64_t
lzma_lz_encoder_memusage(const lzma_lz_options * lz_options)464 lzma_lz_encoder_memusage(const lzma_lz_options *lz_options)
465 {
466           // Old buffers must not exist when calling lz_encoder_prepare().
467           lzma_mf mf = {
468                     .buffer = NULL,
469                     .hash = NULL,
470                     .son = NULL,
471                     .hash_count = 0,
472                     .sons_count = 0,
473           };
474 
475           // Setup the size information into mf.
476           if (lz_encoder_prepare(&mf, NULL, lz_options))
477                     return UINT64_MAX;
478 
479           // Calculate the memory usage.
480           return ((uint64_t)(mf.hash_count) + mf.sons_count) * sizeof(uint32_t)
481                               + mf.size + sizeof(lzma_coder);
482 }
483 
484 
485 static void
lz_encoder_end(void * coder_ptr,const lzma_allocator * allocator)486 lz_encoder_end(void *coder_ptr, const lzma_allocator *allocator)
487 {
488           lzma_coder *coder = coder_ptr;
489 
490           lzma_next_end(&coder->next, allocator);
491 
492           lzma_free(coder->mf.son, allocator);
493           lzma_free(coder->mf.hash, allocator);
494           lzma_free(coder->mf.buffer, allocator);
495 
496           if (coder->lz.end != NULL)
497                     coder->lz.end(coder->lz.coder, allocator);
498           else
499                     lzma_free(coder->lz.coder, allocator);
500 
501           lzma_free(coder, allocator);
502           return;
503 }
504 
505 
506 static lzma_ret
lz_encoder_update(void * coder_ptr,const lzma_allocator * allocator,const lzma_filter * filters_null lzma_attribute ((__unused__)),const lzma_filter * reversed_filters)507 lz_encoder_update(void *coder_ptr, const lzma_allocator *allocator,
508                     const lzma_filter *filters_null lzma_attribute((__unused__)),
509                     const lzma_filter *reversed_filters)
510 {
511           lzma_coder *coder = coder_ptr;
512 
513           if (coder->lz.options_update == NULL)
514                     return LZMA_PROG_ERROR;
515 
516           return_if_error(coder->lz.options_update(
517                               coder->lz.coder, reversed_filters));
518 
519           return lzma_next_filter_update(
520                               &coder->next, allocator, reversed_filters + 1);
521 }
522 
523 
524 extern lzma_ret
lzma_lz_encoder_init(lzma_next_coder * next,const lzma_allocator * allocator,const lzma_filter_info * filters,lzma_ret (* lz_init)(lzma_lz_encoder * lz,const lzma_allocator * allocator,const void * options,lzma_lz_options * lz_options))525 lzma_lz_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
526                     const lzma_filter_info *filters,
527                     lzma_ret (*lz_init)(lzma_lz_encoder *lz,
528                               const lzma_allocator *allocator, const void *options,
529                               lzma_lz_options *lz_options))
530 {
531 #ifdef HAVE_SMALL
532           // We need that the CRC32 table has been initialized.
533           lzma_crc32_init();
534 #endif
535 
536           // Allocate and initialize the base data structure.
537           lzma_coder *coder = next->coder;
538           if (coder == NULL) {
539                     coder = lzma_alloc(sizeof(lzma_coder), allocator);
540                     if (coder == NULL)
541                               return LZMA_MEM_ERROR;
542 
543                     next->coder = coder;
544                     next->code = &lz_encode;
545                     next->end = &lz_encoder_end;
546                     next->update = &lz_encoder_update;
547 
548                     coder->lz.coder = NULL;
549                     coder->lz.code = NULL;
550                     coder->lz.end = NULL;
551 
552                     // mf.size is initialized to silence Valgrind
553                     // when used on optimized binaries (GCC may reorder
554                     // code in a way that Valgrind gets unhappy).
555                     coder->mf.buffer = NULL;
556                     coder->mf.size = 0;
557                     coder->mf.hash = NULL;
558                     coder->mf.son = NULL;
559                     coder->mf.hash_count = 0;
560                     coder->mf.sons_count = 0;
561 
562                     coder->next = LZMA_NEXT_CODER_INIT;
563           }
564 
565           // Initialize the LZ-based encoder.
566           lzma_lz_options lz_options;
567           return_if_error(lz_init(&coder->lz, allocator,
568                               filters[0].options, &lz_options));
569 
570           // Setup the size information into coder->mf and deallocate
571           // old buffers if they have wrong size.
572           if (lz_encoder_prepare(&coder->mf, allocator, &lz_options))
573                     return LZMA_OPTIONS_ERROR;
574 
575           // Allocate new buffers if needed, and do the rest of
576           // the initialization.
577           if (lz_encoder_init(&coder->mf, allocator, &lz_options))
578                     return LZMA_MEM_ERROR;
579 
580           // Initialize the next filter in the chain, if any.
581           return lzma_next_filter_init(&coder->next, allocator, filters + 1);
582 }
583 
584 
585 extern LZMA_API(lzma_bool)
lzma_mf_is_supported(lzma_match_finder mf)586 lzma_mf_is_supported(lzma_match_finder mf)
587 {
588           bool ret = false;
589 
590 #ifdef HAVE_MF_HC3
591           if (mf == LZMA_MF_HC3)
592                     ret = true;
593 #endif
594 
595 #ifdef HAVE_MF_HC4
596           if (mf == LZMA_MF_HC4)
597                     ret = true;
598 #endif
599 
600 #ifdef HAVE_MF_BT2
601           if (mf == LZMA_MF_BT2)
602                     ret = true;
603 #endif
604 
605 #ifdef HAVE_MF_BT3
606           if (mf == LZMA_MF_BT3)
607                     ret = true;
608 #endif
609 
610 #ifdef HAVE_MF_BT4
611           if (mf == LZMA_MF_BT4)
612                     ret = true;
613 #endif
614 
615           return ret;
616 }
617